0
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1 /* obstack.h - object stack macros
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2 Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
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3 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2008
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4 Free Software Foundation, Inc.
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5
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6
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7 NOTE: The canonical source of this file is maintained with the GNU C Library.
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8 Bugs can be reported to bug-glibc@gnu.org.
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9
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10 This program is free software; you can redistribute it and/or modify it
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11 under the terms of the GNU General Public License as published by the
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12 Free Software Foundation; either version 2, or (at your option) any
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13 later version.
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14
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15 This program is distributed in the hope that it will be useful,
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16 but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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18 GNU General Public License for more details.
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19
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20 You should have received a copy of the GNU General Public License
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21 along with this program; if not, write to the Free Software
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22 Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301,
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23 USA. */
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24
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25 /* Summary:
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26
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27 All the apparent functions defined here are macros. The idea
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28 is that you would use these pre-tested macros to solve a
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29 very specific set of problems, and they would run fast.
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30 Caution: no side-effects in arguments please!! They may be
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31 evaluated MANY times!!
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32
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33 These macros operate a stack of objects. Each object starts life
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34 small, and may grow to maturity. (Consider building a word syllable
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35 by syllable.) An object can move while it is growing. Once it has
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36 been "finished" it never changes address again. So the "top of the
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37 stack" is typically an immature growing object, while the rest of the
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38 stack is of mature, fixed size and fixed address objects.
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39
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40 These routines grab large chunks of memory, using a function you
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41 supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
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42 by calling `obstack_chunk_free'. You must define them and declare
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43 them before using any obstack macros.
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44
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45 Each independent stack is represented by a `struct obstack'.
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46 Each of the obstack macros expects a pointer to such a structure
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47 as the first argument.
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48
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49 One motivation for this package is the problem of growing char strings
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50 in symbol tables. Unless you are "fascist pig with a read-only mind"
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51 --Gosper's immortal quote from HAKMEM item 154, out of context--you
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52 would not like to put any arbitrary upper limit on the length of your
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53 symbols.
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54
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55 In practice this often means you will build many short symbols and a
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56 few long symbols. At the time you are reading a symbol you don't know
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57 how long it is. One traditional method is to read a symbol into a
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58 buffer, realloc()ating the buffer every time you try to read a symbol
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59 that is longer than the buffer. This is beaut, but you still will
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60 want to copy the symbol from the buffer to a more permanent
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61 symbol-table entry say about half the time.
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62
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63 With obstacks, you can work differently. Use one obstack for all symbol
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64 names. As you read a symbol, grow the name in the obstack gradually.
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65 When the name is complete, finalize it. Then, if the symbol exists already,
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66 free the newly read name.
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67
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68 The way we do this is to take a large chunk, allocating memory from
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69 low addresses. When you want to build a symbol in the chunk you just
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70 add chars above the current "high water mark" in the chunk. When you
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71 have finished adding chars, because you got to the end of the symbol,
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72 you know how long the chars are, and you can create a new object.
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73 Mostly the chars will not burst over the highest address of the chunk,
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74 because you would typically expect a chunk to be (say) 100 times as
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75 long as an average object.
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76
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77 In case that isn't clear, when we have enough chars to make up
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78 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
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79 so we just point to it where it lies. No moving of chars is
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80 needed and this is the second win: potentially long strings need
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81 never be explicitly shuffled. Once an object is formed, it does not
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82 change its address during its lifetime.
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83
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84 When the chars burst over a chunk boundary, we allocate a larger
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85 chunk, and then copy the partly formed object from the end of the old
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86 chunk to the beginning of the new larger chunk. We then carry on
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87 accreting characters to the end of the object as we normally would.
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88
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89 A special macro is provided to add a single char at a time to a
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90 growing object. This allows the use of register variables, which
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91 break the ordinary 'growth' macro.
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92
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93 Summary:
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94 We allocate large chunks.
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95 We carve out one object at a time from the current chunk.
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96 Once carved, an object never moves.
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97 We are free to append data of any size to the currently
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98 growing object.
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99 Exactly one object is growing in an obstack at any one time.
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100 You can run one obstack per control block.
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101 You may have as many control blocks as you dare.
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102 Because of the way we do it, you can `unwind' an obstack
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103 back to a previous state. (You may remove objects much
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104 as you would with a stack.)
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105 */
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106
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107
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108 /* Don't do the contents of this file more than once. */
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109
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110 #ifndef _OBSTACK_H
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111 #define _OBSTACK_H 1
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112
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113 #ifdef __cplusplus
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114 extern "C" {
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115 #endif
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116
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117 /* We use subtraction of (char *) 0 instead of casting to int
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118 because on word-addressable machines a simple cast to int
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119 may ignore the byte-within-word field of the pointer. */
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120
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121 #ifndef __PTR_TO_INT
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122 # define __PTR_TO_INT(P) ((P) - (char *) 0)
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123 #endif
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124
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125 #ifndef __INT_TO_PTR
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126 # define __INT_TO_PTR(P) ((P) + (char *) 0)
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127 #endif
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128
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129 /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
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130 defined, as with GNU C, use that; that way we don't pollute the
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131 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
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132 available, include it and use ptrdiff_t. In traditional C, long is
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133 the best that we can do. */
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134
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135 #ifdef __PTRDIFF_TYPE__
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136 # define PTR_INT_TYPE __PTRDIFF_TYPE__
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137 #else
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138 # ifdef HAVE_STDDEF_H
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139 # include <stddef.h>
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140 # define PTR_INT_TYPE ptrdiff_t
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141 # else
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142 # define PTR_INT_TYPE long
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143 # endif
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144 #endif
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145
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146 #if defined _LIBC || defined HAVE_STRING_H
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147 # include <string.h>
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148 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
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149 #else
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150 # ifdef memcpy
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151 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
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152 # else
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153 # define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
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154 # endif
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155 #endif
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156
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157 struct _obstack_chunk /* Lives at front of each chunk. */
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158 {
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159 char *limit; /* 1 past end of this chunk */
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160 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
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161 char contents[4]; /* objects begin here */
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162 };
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163
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164 struct obstack /* control current object in current chunk */
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165 {
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166 long chunk_size; /* preferred size to allocate chunks in */
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167 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
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168 char *object_base; /* address of object we are building */
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169 char *next_free; /* where to add next char to current object */
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170 char *chunk_limit; /* address of char after current chunk */
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171 PTR_INT_TYPE temp; /* Temporary for some macros. */
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172 int alignment_mask; /* Mask of alignment for each object. */
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173 /* These prototypes vary based on `use_extra_arg', and we use
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174 casts to the prototypeless function type in all assignments,
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175 but having prototypes here quiets -Wstrict-prototypes. */
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176 struct _obstack_chunk *(*chunkfun) (void *, long);
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177 void (*freefun) (void *, struct _obstack_chunk *);
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178 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
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179 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
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180 unsigned maybe_empty_object:1;/* There is a possibility that the current
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181 chunk contains a zero-length object. This
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182 prevents freeing the chunk if we allocate
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183 a bigger chunk to replace it. */
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184 unsigned alloc_failed:1; /* No longer used, as we now call the failed
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185 handler on error, but retained for binary
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186 compatibility. */
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187 };
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188
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189 /* Declare the external functions we use; they are in obstack.c. */
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190
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191 extern void _obstack_newchunk (struct obstack *, int);
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192 extern void _obstack_free (struct obstack *, void *);
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193 extern int _obstack_begin (struct obstack *, int, int,
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194 void *(*) (long), void (*) (void *));
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195 extern int _obstack_begin_1 (struct obstack *, int, int,
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196 void *(*) (void *, long),
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197 void (*) (void *, void *), void *);
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198 extern int _obstack_memory_used (struct obstack *);
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199
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200 /* Do the function-declarations after the structs
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201 but before defining the macros. */
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202
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203 void obstack_init (struct obstack *obstack);
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204
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205 void * obstack_alloc (struct obstack *obstack, int size);
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206
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207 void * obstack_copy (struct obstack *obstack, void *address, int size);
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208 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
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209
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210 void obstack_free (struct obstack *obstack, void *block);
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211
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212 void obstack_blank (struct obstack *obstack, int size);
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213
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214 void obstack_grow (struct obstack *obstack, void *data, int size);
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215 void obstack_grow0 (struct obstack *obstack, void *data, int size);
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216
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217 void obstack_1grow (struct obstack *obstack, int data_char);
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218 void obstack_ptr_grow (struct obstack *obstack, void *data);
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219 void obstack_int_grow (struct obstack *obstack, int data);
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220
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221 void * obstack_finish (struct obstack *obstack);
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222
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223 int obstack_object_size (struct obstack *obstack);
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224
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225 int obstack_room (struct obstack *obstack);
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226 void obstack_make_room (struct obstack *obstack, int size);
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227 void obstack_1grow_fast (struct obstack *obstack, int data_char);
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228 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
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229 void obstack_int_grow_fast (struct obstack *obstack, int data);
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230 void obstack_blank_fast (struct obstack *obstack, int size);
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231
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232 void * obstack_base (struct obstack *obstack);
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233 void * obstack_next_free (struct obstack *obstack);
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234 int obstack_alignment_mask (struct obstack *obstack);
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235 int obstack_chunk_size (struct obstack *obstack);
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236 int obstack_memory_used (struct obstack *obstack);
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237
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238 /* Error handler called when `obstack_chunk_alloc' failed to allocate
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239 more memory. This can be set to a user defined function. The
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240 default action is to print a message and abort. */
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241 extern void (*obstack_alloc_failed_handler) (void);
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242
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243 /* Exit value used when `print_and_abort' is used. */
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244 extern int obstack_exit_failure;
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245
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246 /* Pointer to beginning of object being allocated or to be allocated next.
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247 Note that this might not be the final address of the object
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248 because a new chunk might be needed to hold the final size. */
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249
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250 #define obstack_base(h) ((h)->object_base)
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251
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252 /* Size for allocating ordinary chunks. */
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253
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254 #define obstack_chunk_size(h) ((h)->chunk_size)
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255
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256 /* Pointer to next byte not yet allocated in current chunk. */
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257
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258 #define obstack_next_free(h) ((h)->next_free)
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259
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260 /* Mask specifying low bits that should be clear in address of an object. */
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261
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262 #define obstack_alignment_mask(h) ((h)->alignment_mask)
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263
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264 /* To prevent prototype warnings provide complete argument list in
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265 standard C version. */
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266 # define obstack_init(h) \
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267 _obstack_begin ((h), 0, 0, \
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268 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
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269
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270 # define obstack_begin(h, size) \
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271 _obstack_begin ((h), (size), 0, \
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272 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
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273
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274 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
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275 _obstack_begin ((h), (size), (alignment), \
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276 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
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277
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278 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
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279 _obstack_begin_1 ((h), (size), (alignment), \
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280 (void *(*) (void *, long)) (chunkfun), \
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281 (void (*) (void *, void *)) (freefun), (arg))
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282
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283 # define obstack_chunkfun(h, newchunkfun) \
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284 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
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285
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286 # define obstack_freefun(h, newfreefun) \
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287 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
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288
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289 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
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290
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291 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
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292
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293 #define obstack_memory_used(h) _obstack_memory_used (h)
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294
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295 #if defined __GNUC__ && defined __STDC__ && __STDC__
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296 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
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297 does not implement __extension__. But that compiler doesn't define
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298 __GNUC_MINOR__. */
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299 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
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300 # define __extension__
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301 # endif
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302
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303 /* For GNU C, if not -traditional,
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304 we can define these macros to compute all args only once
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305 without using a global variable.
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306 Also, we can avoid using the `temp' slot, to make faster code. */
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307
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308 # define obstack_object_size(OBSTACK) \
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309 __extension__ \
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310 ({ struct obstack *__o = (OBSTACK); \
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311 (unsigned) (__o->next_free - __o->object_base); })
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312
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313 # define obstack_room(OBSTACK) \
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314 __extension__ \
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315 ({ struct obstack *__o = (OBSTACK); \
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316 (unsigned) (__o->chunk_limit - __o->next_free); })
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317
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318 # define obstack_make_room(OBSTACK,length) \
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319 __extension__ \
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320 ({ struct obstack *__o = (OBSTACK); \
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321 int __len = (length); \
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322 if (__o->chunk_limit - __o->next_free < __len) \
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323 _obstack_newchunk (__o, __len); \
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324 (void) 0; })
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325
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326 # define obstack_empty_p(OBSTACK) \
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327 __extension__ \
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328 ({ struct obstack *__o = (OBSTACK); \
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329 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
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330
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331 # define obstack_grow(OBSTACK,where,length) \
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332 __extension__ \
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333 ({ struct obstack *__o = (OBSTACK); \
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334 int __len = (length); \
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335 if (__o->next_free + __len > __o->chunk_limit) \
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336 _obstack_newchunk (__o, __len); \
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337 _obstack_memcpy (__o->next_free, (where), __len); \
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338 __o->next_free += __len; \
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339 (void) 0; })
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340
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341 # define obstack_grow0(OBSTACK,where,length) \
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342 __extension__ \
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343 ({ struct obstack *__o = (OBSTACK); \
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344 int __len = (length); \
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345 if (__o->next_free + __len + 1 > __o->chunk_limit) \
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346 _obstack_newchunk (__o, __len + 1); \
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347 _obstack_memcpy (__o->next_free, (where), __len); \
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348 __o->next_free += __len; \
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349 *(__o->next_free)++ = 0; \
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350 (void) 0; })
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351
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352 # define obstack_1grow(OBSTACK,datum) \
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353 __extension__ \
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354 ({ struct obstack *__o = (OBSTACK); \
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355 if (__o->next_free + 1 > __o->chunk_limit) \
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356 _obstack_newchunk (__o, 1); \
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357 obstack_1grow_fast (__o, datum); \
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358 (void) 0; })
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359
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360 /* These assume that the obstack alignment is good enough for pointers or ints,
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361 and that the data added so far to the current object
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362 shares that much alignment. */
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363
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364 # define obstack_ptr_grow(OBSTACK,datum) \
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365 __extension__ \
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366 ({ struct obstack *__o = (OBSTACK); \
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367 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
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368 _obstack_newchunk (__o, sizeof (void *)); \
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369 obstack_ptr_grow_fast (__o, datum); })
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370
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371 # define obstack_int_grow(OBSTACK,datum) \
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372 __extension__ \
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373 ({ struct obstack *__o = (OBSTACK); \
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374 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
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375 _obstack_newchunk (__o, sizeof (int)); \
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376 obstack_int_grow_fast (__o, datum); })
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377
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378 # define obstack_ptr_grow_fast(OBSTACK,aptr) \
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379 __extension__ \
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380 ({ struct obstack *__o1 = (OBSTACK); \
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381 *(const void **) __o1->next_free = (aptr); \
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382 __o1->next_free += sizeof (const void *); \
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383 (void) 0; })
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384
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385 # define obstack_int_grow_fast(OBSTACK,aint) \
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386 __extension__ \
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387 ({ struct obstack *__o1 = (OBSTACK); \
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388 *(int *) __o1->next_free = (aint); \
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389 __o1->next_free += sizeof (int); \
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390 (void) 0; })
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391
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392 # define obstack_blank(OBSTACK,length) \
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393 __extension__ \
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394 ({ struct obstack *__o = (OBSTACK); \
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395 int __len = (length); \
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396 if (__o->chunk_limit - __o->next_free < __len) \
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397 _obstack_newchunk (__o, __len); \
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398 obstack_blank_fast (__o, __len); \
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399 (void) 0; })
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400
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401 # define obstack_alloc(OBSTACK,length) \
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402 __extension__ \
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403 ({ struct obstack *__h = (OBSTACK); \
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404 obstack_blank (__h, (length)); \
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405 obstack_finish (__h); })
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406
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407 # define obstack_copy(OBSTACK,where,length) \
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408 __extension__ \
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409 ({ struct obstack *__h = (OBSTACK); \
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410 obstack_grow (__h, (where), (length)); \
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411 obstack_finish (__h); })
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412
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413 # define obstack_copy0(OBSTACK,where,length) \
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414 __extension__ \
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415 ({ struct obstack *__h = (OBSTACK); \
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416 obstack_grow0 (__h, (where), (length)); \
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417 obstack_finish (__h); })
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418
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419 /* The local variable is named __o1 to avoid a name conflict
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420 when obstack_blank is called. */
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421 # define obstack_finish(OBSTACK) \
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422 __extension__ \
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423 ({ struct obstack *__o1 = (OBSTACK); \
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424 void *value; \
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425 value = (void *) __o1->object_base; \
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426 if (__o1->next_free == value) \
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427 __o1->maybe_empty_object = 1; \
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428 __o1->next_free \
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429 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
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430 & ~ (__o1->alignment_mask)); \
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431 if (__o1->next_free - (char *)__o1->chunk \
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432 > __o1->chunk_limit - (char *)__o1->chunk) \
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433 __o1->next_free = __o1->chunk_limit; \
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434 __o1->object_base = __o1->next_free; \
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435 value; })
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436
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437 # define obstack_free(OBSTACK, OBJ) \
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438 __extension__ \
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439 ({ struct obstack *__o = (OBSTACK); \
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440 void *__obj = (void *) (OBJ); \
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441 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
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442 __o->next_free = __o->object_base = (char *) __obj; \
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443 else (obstack_free) (__o, __obj); })
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444
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445 #else /* not __GNUC__ or not __STDC__ */
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446
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447 # define obstack_object_size(h) \
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448 (unsigned) ((h)->next_free - (h)->object_base)
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449
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450 # define obstack_room(h) \
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451 (unsigned) ((h)->chunk_limit - (h)->next_free)
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452
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453 # define obstack_empty_p(h) \
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454 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
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455
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456 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
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457 so that we can avoid having void expressions
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458 in the arms of the conditional expression.
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459 Casting the third operand to void was tried before,
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460 but some compilers won't accept it. */
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461
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462 # define obstack_make_room(h,length) \
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463 ( (h)->temp = (length), \
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464 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
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465 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
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466
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467 # define obstack_grow(h,where,length) \
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468 ( (h)->temp = (length), \
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469 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
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470 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
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471 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
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472 (h)->next_free += (h)->temp)
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473
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474 # define obstack_grow0(h,where,length) \
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475 ( (h)->temp = (length), \
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476 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
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477 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
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478 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
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479 (h)->next_free += (h)->temp, \
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480 *((h)->next_free)++ = 0)
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481
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482 # define obstack_1grow(h,datum) \
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483 ( (((h)->next_free + 1 > (h)->chunk_limit) \
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484 ? (_obstack_newchunk ((h), 1), 0) : 0), \
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485 obstack_1grow_fast (h, datum))
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486
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487 # define obstack_ptr_grow(h,datum) \
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488 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
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489 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
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490 obstack_ptr_grow_fast (h, datum))
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491
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492 # define obstack_int_grow(h,datum) \
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493 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
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494 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
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495 obstack_int_grow_fast (h, datum))
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496
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497 # define obstack_ptr_grow_fast(h,aptr) \
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498 (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
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499
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500 # define obstack_int_grow_fast(h,aint) \
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501 (((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr))
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502
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503 # define obstack_blank(h,length) \
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504 ( (h)->temp = (length), \
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505 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
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506 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
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507 obstack_blank_fast (h, (h)->temp))
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508
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509 # define obstack_alloc(h,length) \
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510 (obstack_blank ((h), (length)), obstack_finish ((h)))
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511
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512 # define obstack_copy(h,where,length) \
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513 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
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514
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515 # define obstack_copy0(h,where,length) \
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516 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
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517
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518 # define obstack_finish(h) \
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519 ( ((h)->next_free == (h)->object_base \
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520 ? (((h)->maybe_empty_object = 1), 0) \
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521 : 0), \
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522 (h)->temp = __PTR_TO_INT ((h)->object_base), \
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523 (h)->next_free \
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524 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
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525 & ~ ((h)->alignment_mask)), \
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526 (((h)->next_free - (char *) (h)->chunk \
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527 > (h)->chunk_limit - (char *) (h)->chunk) \
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528 ? ((h)->next_free = (h)->chunk_limit) : 0), \
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529 (h)->object_base = (h)->next_free, \
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530 (void *) __INT_TO_PTR ((h)->temp))
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531
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532 # define obstack_free(h,obj) \
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533 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
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534 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
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535 ? (int) ((h)->next_free = (h)->object_base \
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536 = (h)->temp + (char *) (h)->chunk) \
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537 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
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538
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539 #endif /* not __GNUC__ or not __STDC__ */
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540
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541 #ifdef __cplusplus
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542 } /* C++ */
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543 #endif
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544
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545 #endif /* obstack.h */
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