150
|
1 # The LLVM Compiler Infrastructure
|
|
2
|
236
|
3 This directory and its sub-directories contain the source code for LLVM,
|
150
|
4 a toolkit for the construction of highly optimized compilers,
|
|
5 optimizers, and run-time environments.
|
|
6
|
|
7 The README briefly describes how to get started with building LLVM.
|
|
8 For more information on how to contribute to the LLVM project, please
|
|
9 take a look at the
|
|
10 [Contributing to LLVM](https://llvm.org/docs/Contributing.html) guide.
|
|
11
|
|
12 ## Getting Started with the LLVM System
|
|
13
|
236
|
14 Taken from [here](https://llvm.org/docs/GettingStarted.html).
|
150
|
15
|
|
16 ### Overview
|
|
17
|
|
18 Welcome to the LLVM project!
|
|
19
|
|
20 The LLVM project has multiple components. The core of the project is
|
|
21 itself called "LLVM". This contains all of the tools, libraries, and header
|
221
|
22 files needed to process intermediate representations and convert them into
|
236
|
23 object files. Tools include an assembler, disassembler, bitcode analyzer, and
|
|
24 bitcode optimizer. It also contains basic regression tests.
|
150
|
25
|
236
|
26 C-like languages use the [Clang](http://clang.llvm.org/) frontend. This
|
173
|
27 component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode
|
150
|
28 -- and from there into object files, using LLVM.
|
|
29
|
|
30 Other components include:
|
|
31 the [libc++ C++ standard library](https://libcxx.llvm.org),
|
|
32 the [LLD linker](https://lld.llvm.org), and more.
|
|
33
|
|
34 ### Getting the Source Code and Building LLVM
|
|
35
|
236
|
36 The LLVM Getting Started documentation may be out of date. The [Clang
|
150
|
37 Getting Started](http://clang.llvm.org/get_started.html) page might have more
|
|
38 accurate information.
|
|
39
|
|
40 This is an example work-flow and configuration to get and build the LLVM source:
|
|
41
|
|
42 1. Checkout LLVM (including related sub-projects like Clang):
|
|
43
|
|
44 * ``git clone https://github.com/llvm/llvm-project.git``
|
|
45
|
|
46 * Or, on windows, ``git clone --config core.autocrlf=false
|
|
47 https://github.com/llvm/llvm-project.git``
|
|
48
|
|
49 2. Configure and build LLVM and Clang:
|
|
50
|
|
51 * ``cd llvm-project``
|
|
52
|
221
|
53 * ``cmake -S llvm -B build -G <generator> [options]``
|
150
|
54
|
|
55 Some common build system generators are:
|
|
56
|
|
57 * ``Ninja`` --- for generating [Ninja](https://ninja-build.org)
|
|
58 build files. Most llvm developers use Ninja.
|
|
59 * ``Unix Makefiles`` --- for generating make-compatible parallel makefiles.
|
|
60 * ``Visual Studio`` --- for generating Visual Studio projects and
|
|
61 solutions.
|
|
62 * ``Xcode`` --- for generating Xcode projects.
|
|
63
|
236
|
64 Some common options:
|
150
|
65
|
236
|
66 * ``-DLLVM_ENABLE_PROJECTS='...'`` and ``-DLLVM_ENABLE_RUNTIMES='...'`` ---
|
|
67 semicolon-separated list of the LLVM sub-projects and runtimes you'd like to
|
|
68 additionally build. ``LLVM_ENABLE_PROJECTS`` can include any of: clang,
|
|
69 clang-tools-extra, cross-project-tests, flang, libc, libclc, lld, lldb,
|
|
70 mlir, openmp, polly, or pstl. ``LLVM_ENABLE_RUNTIMES`` can include any of
|
|
71 libcxx, libcxxabi, libunwind, compiler-rt, libc or openmp. Some runtime
|
|
72 projects can be specified either in ``LLVM_ENABLE_PROJECTS`` or in
|
|
73 ``LLVM_ENABLE_RUNTIMES``.
|
150
|
74
|
|
75 For example, to build LLVM, Clang, libcxx, and libcxxabi, use
|
236
|
76 ``-DLLVM_ENABLE_PROJECTS="clang" -DLLVM_ENABLE_RUNTIMES="libcxx;libcxxabi"``.
|
150
|
77
|
|
78 * ``-DCMAKE_INSTALL_PREFIX=directory`` --- Specify for *directory* the full
|
|
79 path name of where you want the LLVM tools and libraries to be installed
|
236
|
80 (default ``/usr/local``). Be careful if you install runtime libraries: if
|
|
81 your system uses those provided by LLVM (like libc++ or libc++abi), you
|
|
82 must not overwrite your system's copy of those libraries, since that
|
|
83 could render your system unusable. In general, using something like
|
|
84 ``/usr`` is not advised, but ``/usr/local`` is fine.
|
150
|
85
|
|
86 * ``-DCMAKE_BUILD_TYPE=type`` --- Valid options for *type* are Debug,
|
|
87 Release, RelWithDebInfo, and MinSizeRel. Default is Debug.
|
|
88
|
|
89 * ``-DLLVM_ENABLE_ASSERTIONS=On`` --- Compile with assertion checks enabled
|
|
90 (default is Yes for Debug builds, No for all other build types).
|
|
91
|
221
|
92 * ``cmake --build build [-- [options] <target>]`` or your build system specified above
|
150
|
93 directly.
|
|
94
|
|
95 * The default target (i.e. ``ninja`` or ``make``) will build all of LLVM.
|
|
96
|
|
97 * The ``check-all`` target (i.e. ``ninja check-all``) will run the
|
|
98 regression tests to ensure everything is in working order.
|
|
99
|
|
100 * CMake will generate targets for each tool and library, and most
|
|
101 LLVM sub-projects generate their own ``check-<project>`` target.
|
|
102
|
236
|
103 * Running a serial build will be **slow**. To improve speed, try running a
|
|
104 parallel build. That's done by default in Ninja; for ``make``, use the option
|
|
105 ``-j NNN``, where ``NNN`` is the number of parallel jobs to run.
|
|
106 In most cases, you get the best performance if you specify the number of CPU threads you have.
|
|
107 On some Unix systems, you can specify this with ``-j$(nproc)``.
|
150
|
108
|
236
|
109 * For more information see [CMake](https://llvm.org/docs/CMake.html).
|
150
|
110
|
|
111 Consult the
|
|
112 [Getting Started with LLVM](https://llvm.org/docs/GettingStarted.html#getting-started-with-llvm)
|
|
113 page for detailed information on configuring and compiling LLVM. You can visit
|
|
114 [Directory Layout](https://llvm.org/docs/GettingStarted.html#directory-layout)
|
|
115 to learn about the layout of the source code tree.
|
236
|
116
|
|
117 ## Getting in touch
|
|
118
|
|
119 Join [LLVM Discourse forums](https://discourse.llvm.org/), [discord chat](https://discord.gg/xS7Z362) or #llvm IRC channel on [OFTC](https://oftc.net/).
|
|
120
|
|
121 The LLVM project has adopted a [code of conduct](https://llvm.org/docs/CodeOfConduct.html) for
|
|
122 participants to all modes of communication within the project.
|