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1 //===---------------------------- test_vector.cpp -------------------------===//
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2 //
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3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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4 // See https://llvm.org/LICENSE.txt for license information.
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5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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6 //
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7 //===----------------------------------------------------------------------===//
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8
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9 #include "cxxabi.h"
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10
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11 #include <iostream>
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12 #include <cstdlib>
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13 #include <cassert>
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14
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15 // Wrapper routines
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16 void *my_alloc2 ( size_t sz ) {
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17 void *p = std::malloc ( sz );
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18 // std::printf ( "Allocated %ld bytes at %lx\n", sz, (unsigned long) p );
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19 return p;
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20 }
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21
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22 void my_dealloc2 ( void *p ) {
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23 // std::printf ( "Freeing %lx\n", (unsigned long) p );
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24 std::free ( p );
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25 }
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26
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27 void my_dealloc3 ( void *p, size_t ) {
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28 // std::printf ( "Freeing %lx (size %ld)\n", (unsigned long) p, sz );
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29 std::free ( p );
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30 }
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31
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32 void my_construct ( void * ) {
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33 // std::printf ( "Constructing %lx\n", (unsigned long) p );
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34 }
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35
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36 void my_destruct ( void * ) {
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37 // std::printf ( "Destructing %lx\n", (unsigned long) p );
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38 }
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39
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40 int gCounter;
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41 void count_construct ( void * ) { ++gCounter; }
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42 void count_destruct ( void * ) { --gCounter; }
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43
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44
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45 int gConstructorCounter;
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46 int gConstructorThrowTarget;
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47 int gDestructorCounter;
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48 int gDestructorThrowTarget;
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49 void throw_construct ( void * ) {
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50 #ifndef LIBCXXABI_HAS_NO_EXCEPTIONS
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51 if ( gConstructorCounter == gConstructorThrowTarget )
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52 throw 1;
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53 ++gConstructorCounter;
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54 #endif
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55 }
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56 void throw_destruct ( void * ) {
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57 #ifndef LIBCXXABI_HAS_NO_EXCEPTIONS
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58 if ( ++gDestructorCounter == gDestructorThrowTarget )
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59 throw 2;
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60 #endif
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61 }
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62
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63 #if __cplusplus >= 201103L
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64 # define CAN_THROW noexcept(false)
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65 #else
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66 # define CAN_THROW
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67 #endif
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68
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69 struct vec_on_stack {
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70 void *storage;
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71 vec_on_stack () : storage ( __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct )) {}
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72 ~vec_on_stack () CAN_THROW {__cxxabiv1::__cxa_vec_delete ( storage, 40, 8, throw_destruct ); }
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73 };
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74
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75 // Test calls with empty constructors and destructors
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76 int test_empty ( ) {
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77 void *one, *two, *three;
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78
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79 // Try with no padding and no con/destructors
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80 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, NULL, NULL );
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81 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc2 );
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82 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc3 );
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83
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84 __cxxabiv1::__cxa_vec_delete ( one, 40, 0, NULL );
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85 __cxxabiv1::__cxa_vec_delete2( two, 40, 0, NULL, my_dealloc2 );
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86 __cxxabiv1::__cxa_vec_delete3( three, 40, 0, NULL, my_dealloc3 );
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87
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88 // Try with no padding
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89 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, my_construct, my_destruct );
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90 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc2 );
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91 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc3 );
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92
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93 __cxxabiv1::__cxa_vec_delete ( one, 40, 0, my_destruct );
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94 __cxxabiv1::__cxa_vec_delete2( two, 40, 0, my_destruct, my_dealloc2 );
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95 __cxxabiv1::__cxa_vec_delete3( three, 40, 0, my_destruct, my_dealloc3 );
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96
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97 // Padding and no con/destructors
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98 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, NULL, NULL );
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99 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc2 );
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100 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc3 );
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101
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102 __cxxabiv1::__cxa_vec_delete ( one, 40, 8, NULL );
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103 __cxxabiv1::__cxa_vec_delete2( two, 40, 8, NULL, my_dealloc2 );
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104 __cxxabiv1::__cxa_vec_delete3( three, 40, 8, NULL, my_dealloc3 );
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105
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106 // Padding with con/destructors
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107 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, my_construct, my_destruct );
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108 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc2 );
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109 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc3 );
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110
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111 __cxxabiv1::__cxa_vec_delete ( one, 40, 8, my_destruct );
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112 __cxxabiv1::__cxa_vec_delete2( two, 40, 8, my_destruct, my_dealloc2 );
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113 __cxxabiv1::__cxa_vec_delete3( three, 40, 8, my_destruct, my_dealloc3 );
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114
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115 return 0;
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116 }
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117
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118 // Make sure the constructors and destructors are matched
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119 int test_counted ( ) {
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120 int retVal = 0;
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121 void *one, *two, *three;
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122
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123 // Try with no padding
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124 gCounter = 0;
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125 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, count_construct, count_destruct );
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126 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc2 );
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127 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc3 );
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128
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129 __cxxabiv1::__cxa_vec_delete ( one, 40, 0, count_destruct );
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130 __cxxabiv1::__cxa_vec_delete2( two, 40, 0, count_destruct, my_dealloc2 );
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131 __cxxabiv1::__cxa_vec_delete3( three, 40, 0, count_destruct, my_dealloc3 );
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132
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133 // Since there was no padding, the # of elements in the array are not stored
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134 // and the destructors are not called.
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135 if ( gCounter != 30 ) {
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136 std::cerr << "Mismatched Constructor/Destructor calls (1)" << std::endl;
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137 std::cerr << " Expected 30, got " << gCounter << std::endl;
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138 retVal = 1;
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139 }
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140
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141 gCounter = 0;
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142 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, count_construct, count_destruct );
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143 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc2 );
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144 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc3 );
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145
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146 __cxxabiv1::__cxa_vec_delete ( one, 40, 8, count_destruct );
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147 __cxxabiv1::__cxa_vec_delete2( two, 40, 8, count_destruct, my_dealloc2 );
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148 __cxxabiv1::__cxa_vec_delete3( three, 40, 8, count_destruct, my_dealloc3 );
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149
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150 if ( gCounter != 0 ) {
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151 std::cerr << "Mismatched Constructor/Destructor calls (2)" << std::endl;
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152 std::cerr << " Expected 0, got " << gCounter << std::endl;
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153 retVal = 1;
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154 }
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155
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156 return retVal;
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157 }
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158
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159 #ifndef LIBCXXABI_HAS_NO_EXCEPTIONS
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160 // Make sure the constructors and destructors are matched
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161 int test_exception_in_constructor ( ) {
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162 int retVal = 0;
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163 void *one, *two, *three;
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164
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165 // Try with no padding
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166 gConstructorCounter = gDestructorCounter = 0;
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167 gConstructorThrowTarget = 15;
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168 gDestructorThrowTarget = -1;
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169 try {
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170 one = two = three = NULL;
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171 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, throw_construct, throw_destruct );
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172 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
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173 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
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174 }
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175 catch ( int i ) {}
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176
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177 __cxxabiv1::__cxa_vec_delete ( one, 40, 0, throw_destruct );
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178 __cxxabiv1::__cxa_vec_delete2( two, 40, 0, throw_destruct, my_dealloc2 );
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179 __cxxabiv1::__cxa_vec_delete3( three, 40, 0, throw_destruct, my_dealloc3 );
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180
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181 // Since there was no padding, the # of elements in the array are not stored
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182 // and the destructors are not called.
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183 // Since we threw after 15 calls to the constructor, we should see 5 calls to
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184 // the destructor from the partially constructed array.
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185 if ( gConstructorCounter - gDestructorCounter != 10 ) {
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186 std::cerr << "Mismatched Constructor/Destructor calls (1C)" << std::endl;
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187 std::cerr << gConstructorCounter << " constructors, but " <<
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188 gDestructorCounter << " destructors" << std::endl;
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189 retVal = 1;
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190 }
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191
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192 gConstructorCounter = gDestructorCounter = 0;
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193 gConstructorThrowTarget = 15;
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194 gDestructorThrowTarget = -1;
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195 try {
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196 one = two = three = NULL;
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197 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
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198 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
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199 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
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200 }
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201 catch ( int i ) {}
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202
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203 __cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct );
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204 __cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 );
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205 __cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 );
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206
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207 if ( gConstructorCounter != gDestructorCounter ) {
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208 std::cerr << "Mismatched Constructor/Destructor calls (2C)" << std::endl;
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209 std::cerr << gConstructorCounter << " constructors, but " <<
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210 gDestructorCounter << " destructors" << std::endl;
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211 retVal = 1;
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212 }
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213
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214 return retVal;
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215 }
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216 #endif
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217
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218 #ifndef LIBCXXABI_HAS_NO_EXCEPTIONS
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219 // Make sure the constructors and destructors are matched
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220 int test_exception_in_destructor ( ) {
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221 int retVal = 0;
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222 void *one, *two, *three;
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223 one = two = three = NULL;
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224
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225 // Throw from within a destructor
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226 gConstructorCounter = gDestructorCounter = 0;
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227 gConstructorThrowTarget = -1;
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228 gDestructorThrowTarget = 15;
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229 try {
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230 one = two = NULL;
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231 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
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232 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
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233 }
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234 catch ( int i ) {}
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235
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236 try {
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237 __cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct );
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238 __cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 );
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239 assert(false);
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240 }
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241 catch ( int i ) {}
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242
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243 // We should have thrown in the middle of cleaning up "two", which means that
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244 // there should be 20 calls to the destructor and the try block should exit
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245 // before the assertion.
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246 if ( gConstructorCounter != 20 || gDestructorCounter != 20 ) {
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247 std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl;
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248 std::cerr << "Expected (20, 20), but got (" << gConstructorCounter << ", " <<
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249 gDestructorCounter << ")" << std::endl;
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250 retVal = 1;
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251 }
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252
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253 // Try throwing from a destructor - should be fine.
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254 gConstructorCounter = gDestructorCounter = 0;
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255 gConstructorThrowTarget = -1;
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256 gDestructorThrowTarget = 5;
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257 try { vec_on_stack v; }
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258 catch ( int i ) {}
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259
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260 if ( gConstructorCounter != gDestructorCounter ) {
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261 std::cerr << "Mismatched Constructor/Destructor calls (2D)" << std::endl;
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262 std::cerr << gConstructorCounter << " constructors, but " <<
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263 gDestructorCounter << " destructors" << std::endl;
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264 retVal = 1;
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265 }
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266
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267 return retVal;
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268 }
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269 #endif
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270
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271 int main () {
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272 int retVal = 0;
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273 retVal += test_empty ();
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274 retVal += test_counted ();
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275 #ifndef LIBCXXABI_HAS_NO_EXCEPTIONS
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276 retVal += test_exception_in_constructor ();
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277 retVal += test_exception_in_destructor ();
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278 #endif
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279 return retVal;
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280 }
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