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1 #ifndef BENCHMARK_API_INTERNAL_H
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2 #define BENCHMARK_API_INTERNAL_H
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3
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4 #include "benchmark/benchmark.h"
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5 #include "commandlineflags.h"
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6
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7 #include <cmath>
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8 #include <iosfwd>
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9 #include <limits>
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10 #include <memory>
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11 #include <string>
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12 #include <vector>
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13
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14 namespace benchmark {
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15 namespace internal {
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16
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17 // Information kept per benchmark we may want to run
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18 struct BenchmarkInstance {
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19 std::string name;
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20 Benchmark* benchmark;
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21 AggregationReportMode aggregation_report_mode;
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22 std::vector<int64_t> arg;
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23 TimeUnit time_unit;
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24 int range_multiplier;
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25 bool use_real_time;
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26 bool use_manual_time;
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27 BigO complexity;
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28 BigOFunc* complexity_lambda;
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29 UserCounters counters;
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30 const std::vector<Statistics>* statistics;
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31 bool last_benchmark_instance;
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32 int repetitions;
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33 double min_time;
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34 size_t iterations;
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35 int threads; // Number of concurrent threads to us
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36
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37 State Run(size_t iters, int thread_id, internal::ThreadTimer* timer,
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38 internal::ThreadManager* manager) const;
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39 };
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40
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41 bool FindBenchmarksInternal(const std::string& re,
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42 std::vector<BenchmarkInstance>* benchmarks,
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43 std::ostream* Err);
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44
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45 bool IsZero(double n);
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46
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47 ConsoleReporter::OutputOptions GetOutputOptions(bool force_no_color = false);
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48
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49 } // end namespace internal
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50 } // end namespace benchmark
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51
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52 #endif // BENCHMARK_API_INTERNAL_H
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