Mercurial > hg > CbC > CbC_llvm
comparison cmake/platforms/WinMsvc.cmake @ 134:3a76565eade5 LLVM5.0.1
update 5.0.1
author | mir3636 |
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date | Sat, 17 Feb 2018 09:57:20 +0900 |
parents | |
children | c2174574ed3a |
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133:c60214abe0e8 | 134:3a76565eade5 |
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1 # Cross toolchain configuration for using clang-cl on non-Windows hosts to | |
2 # target MSVC. | |
3 # | |
4 # Usage: | |
5 # cmake -G Ninja | |
6 # -DCMAKE_TOOLCHAIN_FILE=/path/to/this/file | |
7 # -DHOST_ARCH=[aarch64|arm64|armv7|arm|i686|x86|x86_64|x64] | |
8 # -DLLVM_NATIVE_TOOLCHAIN=/path/to/llvm/installation | |
9 # -DMSVC_BASE=/path/to/MSVC/system/libraries/and/includes | |
10 # -DWINSDK_BASE=/path/to/windows-sdk | |
11 # -DWINSDK_VER=windows sdk version folder name | |
12 # | |
13 # HOST_ARCH: | |
14 # The architecture to build for. | |
15 # | |
16 # LLVM_NATIVE_TOOLCHAIN: | |
17 # *Absolute path* to a folder containing the toolchain which will be used to | |
18 # build. At a minimum, this folder should have a bin directory with a | |
19 # copy of clang-cl, clang, clang++, and lld-link, as well as a lib directory | |
20 # containing clang's system resource directory. | |
21 # | |
22 # MSVC_BASE: | |
23 # *Absolute path* to the folder containing MSVC headers and system libraries. | |
24 # The layout of the folder matches that which is intalled by MSVC 2017 on | |
25 # Windows, and should look like this: | |
26 # | |
27 # ${MSVC_BASE} | |
28 # include | |
29 # vector | |
30 # stdint.h | |
31 # etc... | |
32 # lib | |
33 # x64 | |
34 # libcmt.lib | |
35 # msvcrt.lib | |
36 # etc... | |
37 # x86 | |
38 # libcmt.lib | |
39 # msvcrt.lib | |
40 # etc... | |
41 # | |
42 # For versions of MSVC < 2017, or where you have a hermetic toolchain in a | |
43 # custom format, you must use symlinks or restructure it to look like the above. | |
44 # | |
45 # WINSDK_BASE: | |
46 # Together with WINSDK_VER, determines the location of Windows SDK headers | |
47 # and libraries. | |
48 # | |
49 # WINSDK_VER: | |
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers | |
51 # and libraries. | |
52 # | |
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches | |
54 # that of the Windows SDK installation on a standard Windows machine. It should | |
55 # match the layout described below. | |
56 # | |
57 # Note that if you install Windows SDK to a windows machine and simply copy the | |
58 # files, it will already be in the correct layout. | |
59 # | |
60 # ${WINSDK_BASE} | |
61 # Include | |
62 # ${WINSDK_VER} | |
63 # shared | |
64 # ucrt | |
65 # um | |
66 # windows.h | |
67 # etc... | |
68 # Lib | |
69 # ${WINSDK_VER} | |
70 # ucrt | |
71 # x64 | |
72 # x86 | |
73 # ucrt.lib | |
74 # etc... | |
75 # um | |
76 # x64 | |
77 # x86 | |
78 # kernel32.lib | |
79 # etc | |
80 # | |
81 # IMPORTANT: In order for this to work, you will need a valid copy of the Windows | |
82 # SDK and C++ STL headers and libraries on your host. Additionally, since the | |
83 # Windows libraries and headers are not case-correct, this toolchain file sets | |
84 # up a VFS overlay for the SDK headers and case-correcting symlinks for the | |
85 # libraries when running on a case-sensitive filesystem. | |
86 | |
87 | |
88 # When configuring CMake with a toolchain file against a top-level CMakeLists.txt, | |
89 # it will actually run CMake many times, once for each small test program used to | |
90 # determine what features a compiler supports. Unfortunately, none of these | |
91 # invocations share a CMakeCache.txt with the top-level invocation, meaning they | |
92 # won't see the value of any arguments the user passed via -D. Since these are | |
93 # necessary to properly configure MSVC in both the top-level configuration as well as | |
94 # all feature-test invocations, we set environment variables with the values so that | |
95 # these environments get inherited by child invocations. | |
96 function(init_user_prop prop) | |
97 if(${prop}) | |
98 set(ENV{_${prop}} "${${prop}}") | |
99 else() | |
100 set(${prop} "$ENV{_${prop}}" PARENT_SCOPE) | |
101 endif() | |
102 endfunction() | |
103 | |
104 function(generate_winsdk_vfs_overlay winsdk_include_dir output_path) | |
105 set(include_dirs) | |
106 file(GLOB_RECURSE entries LIST_DIRECTORIES true "${winsdk_include_dir}/*") | |
107 foreach(entry ${entries}) | |
108 if(IS_DIRECTORY "${entry}") | |
109 list(APPEND include_dirs "${entry}") | |
110 endif() | |
111 endforeach() | |
112 | |
113 file(WRITE "${output_path}" "version: 0\n") | |
114 file(APPEND "${output_path}" "case-sensitive: false\n") | |
115 file(APPEND "${output_path}" "roots:\n") | |
116 | |
117 foreach(dir ${include_dirs}) | |
118 file(GLOB headers RELATIVE "${dir}" "${dir}/*.h") | |
119 if(NOT headers) | |
120 continue() | |
121 endif() | |
122 | |
123 file(APPEND "${output_path}" " - name: \"${dir}\"\n") | |
124 file(APPEND "${output_path}" " type: directory\n") | |
125 file(APPEND "${output_path}" " contents:\n") | |
126 | |
127 foreach(header ${headers}) | |
128 file(APPEND "${output_path}" " - name: \"${header}\"\n") | |
129 file(APPEND "${output_path}" " type: file\n") | |
130 file(APPEND "${output_path}" " external-contents: \"${dir}/${header}\"\n") | |
131 endforeach() | |
132 endforeach() | |
133 endfunction() | |
134 | |
135 function(generate_winsdk_lib_symlinks winsdk_um_lib_dir output_dir) | |
136 execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${output_dir}") | |
137 file(GLOB libraries RELATIVE "${winsdk_um_lib_dir}" "${winsdk_um_lib_dir}/*") | |
138 foreach(library ${libraries}) | |
139 string(TOLOWER "${library}" symlink_name) | |
140 execute_process(COMMAND "${CMAKE_COMMAND}" | |
141 -E create_symlink | |
142 "${winsdk_um_lib_dir}/${library}" | |
143 "${output_dir}/${symlink_name}") | |
144 endforeach() | |
145 endfunction() | |
146 | |
147 set(CMAKE_SYSTEM_NAME Windows) | |
148 set(CMAKE_SYSTEM_VERSION 10.0) | |
149 set(CMAKE_SYSTEM_PROCESSOR AMD64) | |
150 | |
151 init_user_prop(HOST_ARCH) | |
152 init_user_prop(LLVM_NATIVE_TOOLCHAIN) | |
153 init_user_prop(MSVC_BASE) | |
154 init_user_prop(WINSDK_BASE) | |
155 init_user_prop(WINSDK_VER) | |
156 | |
157 if(NOT HOST_ARCH) | |
158 set(HOST_ARCH x86_64) | |
159 endif() | |
160 if(HOST_ARCH STREQUAL "aarch64" OR HOST_ARCH STREQUAL "arm64") | |
161 set(TRIPLE_ARCH "aarch64") | |
162 set(WINSDK_ARCH "arm64") | |
163 elseif(HOST_ARCH STREQUAL "armv7" OR HOST_ARCH STREQUAL "arm") | |
164 set(TRIPLE_ARCH "armv7") | |
165 set(WINSDK_ARCH "arm") | |
166 elseif(HOST_ARCH STREQUAL "i686" OR HOST_ARCH STREQUAL "x86") | |
167 set(TRIPLE_ARCH "i686") | |
168 set(WINSDK_ARCH "x86") | |
169 elseif(HOST_ARCH STREQUAL "x86_64" OR HOST_ARCH STREQUAL "x64") | |
170 set(TRIPLE_ARCH "x86_64") | |
171 set(WINSDK_ARCH "x64") | |
172 else() | |
173 message(SEND_ERROR "Unknown host architecture ${HOST_ARCH}. Must be aarch64 (or arm64), armv7 (or arm), i686 (or x86), or x86_64 (or x64).") | |
174 endif() | |
175 | |
176 set(MSVC_INCLUDE "${MSVC_BASE}/include") | |
177 set(MSVC_LIB "${MSVC_BASE}/lib") | |
178 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}") | |
179 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}") | |
180 | |
181 # Do some sanity checking to make sure we can find a native toolchain and | |
182 # that the Windows SDK / MSVC STL directories look kosher. | |
183 if(NOT EXISTS "${LLVM_NATIVE_TOOLCHAIN}/bin/clang-cl" OR | |
184 NOT EXISTS "${LLVM_NATIVE_TOOLCHAIN}/bin/lld-link") | |
185 message(SEND_ERROR | |
186 "LLVM_NATIVE_TOOLCHAIN folder '${LLVM_NATIVE_TOOLCHAIN}' does not " | |
187 "point to a valid directory containing bin/clang-cl and bin/lld-link " | |
188 "binaries") | |
189 endif() | |
190 | |
191 if(NOT EXISTS "${MSVC_BASE}" OR | |
192 NOT EXISTS "${MSVC_INCLUDE}" OR | |
193 NOT EXISTS "${MSVC_LIB}") | |
194 message(SEND_ERROR | |
195 "CMake variable MSVC_BASE must point to a folder containing MSVC " | |
196 "system headers and libraries") | |
197 endif() | |
198 | |
199 if(NOT EXISTS "${WINSDK_BASE}" OR | |
200 NOT EXISTS "${WINSDK_INCLUDE}" OR | |
201 NOT EXISTS "${WINSDK_LIB}") | |
202 message(SEND_ERROR | |
203 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid " | |
204 "Windows SDK installation") | |
205 endif() | |
206 | |
207 if(NOT EXISTS "${WINSDK_INCLUDE}/um/Windows.h") | |
208 message(SEND_ERROR "Cannot find Windows.h") | |
209 endif() | |
210 if(NOT EXISTS "${WINSDK_INCLUDE}/um/WINDOWS.H") | |
211 set(case_sensitive_filesystem TRUE) | |
212 endif() | |
213 | |
214 set(CMAKE_C_COMPILER "${LLVM_NATIVE_TOOLCHAIN}/bin/clang-cl" CACHE FILEPATH "") | |
215 set(CMAKE_CXX_COMPILER "${LLVM_NATIVE_TOOLCHAIN}/bin/clang-cl" CACHE FILEPATH "") | |
216 set(CMAKE_LINKER "${LLVM_NATIVE_TOOLCHAIN}/bin/lld-link" CACHE FILEPATH "") | |
217 | |
218 # Even though we're cross-compiling, we need some native tools (e.g. llvm-tblgen), and those | |
219 # native tools have to be built before we can start doing the cross-build. LLVM supports | |
220 # a CROSS_TOOLCHAIN_FLAGS_NATIVE argument which consists of a list of flags to pass to CMake | |
221 # when configuring the NATIVE portion of the cross-build. By default we construct this so | |
222 # that it points to the tools in the same location as the native clang-cl that we're using. | |
223 list(APPEND _CTF_NATIVE_DEFAULT "-DCMAKE_ASM_COMPILER=${LLVM_NATIVE_TOOLCHAIN}/bin/clang") | |
224 list(APPEND _CTF_NATIVE_DEFAULT "-DCMAKE_C_COMPILER=${LLVM_NATIVE_TOOLCHAIN}/bin/clang") | |
225 list(APPEND _CTF_NATIVE_DEFAULT "-DCMAKE_CXX_COMPILER=${LLVM_NATIVE_TOOLCHAIN}/bin/clang++") | |
226 | |
227 set(CROSS_TOOLCHAIN_FLAGS_NATIVE "${_CTF_NATIVE_DEFAULT}" CACHE STRING "") | |
228 | |
229 set(COMPILE_FLAGS | |
230 -D_CRT_SECURE_NO_WARNINGS | |
231 --target=${TRIPLE_ARCH}-windows-msvc | |
232 -fms-compatibility-version=19.11 | |
233 -imsvc "${MSVC_INCLUDE}" | |
234 -imsvc "${WINSDK_INCLUDE}/ucrt" | |
235 -imsvc "${WINSDK_INCLUDE}/shared" | |
236 -imsvc "${WINSDK_INCLUDE}/um" | |
237 -imsvc "${WINSDK_INCLUDE}/winrt") | |
238 | |
239 if(case_sensitive_filesystem) | |
240 # Ensure all sub-configures use the top-level VFS overlay instead of generating their own. | |
241 init_user_prop(winsdk_vfs_overlay_path) | |
242 if(NOT winsdk_vfs_overlay_path) | |
243 set(winsdk_vfs_overlay_path "${CMAKE_BINARY_DIR}/winsdk_vfs_overlay.yaml") | |
244 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}") | |
245 init_user_prop(winsdk_vfs_overlay_path) | |
246 endif() | |
247 list(APPEND COMPILE_FLAGS | |
248 -Xclang -ivfsoverlay -Xclang "${winsdk_vfs_overlay_path}") | |
249 endif() | |
250 | |
251 string(REPLACE ";" " " COMPILE_FLAGS "${COMPILE_FLAGS}") | |
252 | |
253 # We need to preserve any flags that were passed in by the user. However, we | |
254 # can't append to CMAKE_C_FLAGS and friends directly, because toolchain files | |
255 # will be re-invoked on each reconfigure and therefore need to be idempotent. | |
256 # The assignments to the _INITIAL cache variables don't use FORCE, so they'll | |
257 # only be populated on the initial configure, and their values won't change | |
258 # afterward. | |
259 set(_CMAKE_C_FLAGS_INITIAL "${CMAKE_C_FLAGS}" CACHE STRING "") | |
260 set(CMAKE_C_FLAGS "${_CMAKE_C_FLAGS_INITIAL} ${COMPILE_FLAGS}" CACHE STRING "" FORCE) | |
261 | |
262 set(_CMAKE_CXX_FLAGS_INITIAL "${CMAKE_CXX_FLAGS}" CACHE STRING "") | |
263 set(CMAKE_CXX_FLAGS "${_CMAKE_CXX_FLAGS_INITIAL} ${COMPILE_FLAGS}" CACHE STRING "" FORCE) | |
264 | |
265 set(LINK_FLAGS | |
266 # Prevent CMake from attempting to invoke mt.exe. It only recognizes the slashed form and not the dashed form. | |
267 /manifest:no | |
268 | |
269 -libpath:"${MSVC_LIB}/${WINSDK_ARCH}" | |
270 -libpath:"${WINSDK_LIB}/ucrt/${WINSDK_ARCH}" | |
271 -libpath:"${WINSDK_LIB}/um/${WINSDK_ARCH}") | |
272 | |
273 if(case_sensitive_filesystem) | |
274 # Ensure all sub-configures use the top-level symlinks dir instead of generating their own. | |
275 init_user_prop(winsdk_lib_symlinks_dir) | |
276 if(NOT winsdk_lib_symlinks_dir) | |
277 set(winsdk_lib_symlinks_dir "${CMAKE_BINARY_DIR}/winsdk_lib_symlinks") | |
278 generate_winsdk_lib_symlinks("${WINSDK_BASE}/Lib/${WINSDK_VER}/um/${WINSDK_ARCH}" "${winsdk_lib_symlinks_dir}") | |
279 init_user_prop(winsdk_lib_symlinks_dir) | |
280 endif() | |
281 list(APPEND LINK_FLAGS | |
282 -libpath:"${winsdk_lib_symlinks_dir}") | |
283 endif() | |
284 | |
285 string(REPLACE ";" " " LINK_FLAGS "${LINK_FLAGS}") | |
286 | |
287 # See explanation for compiler flags above for the _INITIAL variables. | |
288 set(_CMAKE_EXE_LINKER_FLAGS_INITIAL "${CMAKE_EXE_LINKER_FLAGS}" CACHE STRING "") | |
289 set(CMAKE_EXE_LINKER_FLAGS "${_CMAKE_EXE_LINKER_FLAGS_INITIAL} ${LINK_FLAGS}" CACHE STRING "" FORCE) | |
290 | |
291 set(_CMAKE_MODULE_LINKER_FLAGS_INITIAL "${CMAKE_MODULE_LINKER_FLAGS}" CACHE STRING "") | |
292 set(CMAKE_MODULE_LINKER_FLAGS "${_CMAKE_MODULE_LINKER_FLAGS_INITIAL} ${LINK_FLAGS}" CACHE STRING "" FORCE) | |
293 | |
294 set(_CMAKE_SHARED_LINKER_FLAGS_INITIAL "${CMAKE_SHARED_LINKER_FLAGS}" CACHE STRING "") | |
295 set(CMAKE_SHARED_LINKER_FLAGS "${_CMAKE_SHARED_LINKER_FLAGS_INITIAL} ${LINK_FLAGS}" CACHE STRING "" FORCE) | |
296 | |
297 # CMake populates these with a bunch of unnecessary libraries, which requires | |
298 # extra case-correcting symlinks and what not. Instead, let projects explicitly | |
299 # control which libraries they require. | |
300 set(CMAKE_C_STANDARD_LIBRARIES "" CACHE STRING "" FORCE) | |
301 set(CMAKE_CXX_STANDARD_LIBRARIES "" CACHE STRING "" FORCE) | |
302 | |
303 # Allow clang-cl to work with macOS paths. | |
304 set(CMAKE_USER_MAKE_RULES_OVERRIDE "${CMAKE_CURRENT_LIST_DIR}/ClangClCMakeCompileRules.cmake") |