comparison clang/test/CodeGen/arm-bf16-convert-intrinsics.c @ 223:5f17cb93ff66 llvm-original

LLVM13 (2021/7/18)
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Sun, 18 Jul 2021 22:43:00 +0900
parents 79ff65ed7e25
children c4bab56944e8
comparison
equal deleted inserted replaced
222:81f6424ef0e3 223:5f17cb93ff66
1 // NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py
1 // RUN: %clang_cc1 \ 2 // RUN: %clang_cc1 \
2 // RUN: -triple aarch64-arm-none-eabi -target-feature +neon -target-feature +bf16 \ 3 // RUN: -triple aarch64-arm-none-eabi -target-feature +neon -target-feature +bf16 \
3 // RUN: -disable-O0-optnone -emit-llvm -o - %s \ 4 // RUN: -disable-O0-optnone -emit-llvm -fno-legacy-pass-manager -o - %s \
4 // RUN: | opt -S -mem2reg -instcombine \ 5 // RUN: | opt -S -mem2reg \
5 // RUN: | FileCheck --check-prefixes=CHECK,CHECK-A64 %s 6 // RUN: | FileCheck --check-prefixes=CHECK,CHECK-A64 %s
6 // RUN: %clang_cc1 \ 7 // RUN: %clang_cc1 \
7 // RUN: -triple armv8.6a-arm-none-eabi -target-feature +neon \ 8 // RUN: -triple armv8.6a-arm-none-eabi -target-feature +neon \
8 // RUN: -target-feature +bf16 -mfloat-abi hard \ 9 // RUN: -target-feature +bf16 -mfloat-abi hard \
9 // RUN: -disable-O0-optnone -emit-llvm -o - %s \ 10 // RUN: -disable-O0-optnone -emit-llvm -fno-legacy-pass-manager -o - %s \
10 // RUN: | opt -S -mem2reg -instcombine \ 11 // RUN: | opt -S -mem2reg \
11 // RUN: | FileCheck --check-prefixes=CHECK,CHECK-A32-HARDFP %s 12 // RUN: | FileCheck --check-prefixes=CHECK,CHECK-A32-HARDFP %s
12 // RUN: %clang_cc1 \ 13 // RUN: %clang_cc1 \
13 // RUN: -triple armv8.6a-arm-none-eabi -target-feature +neon \ 14 // RUN: -triple armv8.6a-arm-none-eabi -target-feature +neon \
14 // RUN: -target-feature +bf16 -mfloat-abi softfp \ 15 // RUN: -target-feature +bf16 -mfloat-abi softfp \
15 // RUN: -disable-O0-optnone -emit-llvm -o - %s \ 16 // RUN: -disable-O0-optnone -emit-llvm -fno-legacy-pass-manager -o - %s \
16 // RUN: | opt -S -mem2reg -instcombine \ 17 // RUN: | opt -S -mem2reg \
17 // RUN: | FileCheck --check-prefixes=CHECK,CHECK-A32-SOFTFP %s 18 // RUN: | FileCheck --check-prefixes=CHECK,CHECK-A32-SOFTFP %s
18 19
20 // REQUIRES: arm-registered-target
21 // REQUIRES: aarch64-registered-target
22
19 #include <arm_neon.h> 23 #include <arm_neon.h>
20 24
21 // CHECK-LABEL: test_vcvt_f32_bf16 25 // CHECK-A64-LABEL: @test_vcvt_f32_bf16(
22 // CHECK: %[[EXT:.*]] = zext <4 x i16> %{{.*}} to <4 x i32> 26 // CHECK-A64-NEXT: entry:
23 // CHECK: shl nuw <4 x i32> %[[EXT]], <i32 16, i32 16, i32 16, i32 16> 27 // CHECK-A64-NEXT: [[__REINT_150_I:%.*]] = alloca <4 x bfloat>, align 8
28 // CHECK-A64-NEXT: [[__REINT1_150_I:%.*]] = alloca <4 x i32>, align 16
29 // CHECK-A64-NEXT: store <4 x bfloat> [[A:%.*]], <4 x bfloat>* [[__REINT_150_I]], align 8
30 // CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat>* [[__REINT_150_I]] to <4 x i16>*
31 // CHECK-A64-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* [[TMP0]], align 8
32 // CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[TMP1]] to <8 x i8>
33 // CHECK-A64-NEXT: [[TMP3:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32>
34 // CHECK-A64-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP3]], <i32 16, i32 16, i32 16, i32 16>
35 // CHECK-A64-NEXT: store <4 x i32> [[VSHLL_N_I]], <4 x i32>* [[__REINT1_150_I]], align 16
36 // CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <4 x i32>* [[__REINT1_150_I]] to <4 x float>*
37 // CHECK-A64-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[TMP4]], align 16
38 // CHECK-A64-NEXT: ret <4 x float> [[TMP5]]
39 //
40 // CHECK-A32-HARDFP-LABEL: @test_vcvt_f32_bf16(
41 // CHECK-A32-HARDFP-NEXT: entry:
42 // CHECK-A32-HARDFP-NEXT: [[__REINT_150_I:%.*]] = alloca <4 x bfloat>, align 8
43 // CHECK-A32-HARDFP-NEXT: [[__REINT1_150_I:%.*]] = alloca <4 x i32>, align 8
44 // CHECK-A32-HARDFP-NEXT: store <4 x bfloat> [[A:%.*]], <4 x bfloat>* [[__REINT_150_I]], align 8
45 // CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat>* [[__REINT_150_I]] to <4 x i16>*
46 // CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* [[TMP0]], align 8
47 // CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[TMP1]] to <8 x i8>
48 // CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32>
49 // CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP3]], <i32 16, i32 16, i32 16, i32 16>
50 // CHECK-A32-HARDFP-NEXT: store <4 x i32> [[VSHLL_N_I]], <4 x i32>* [[__REINT1_150_I]], align 8
51 // CHECK-A32-HARDFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32>* [[__REINT1_150_I]] to <4 x float>*
52 // CHECK-A32-HARDFP-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[TMP4]], align 8
53 // CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP5]]
54 //
55 // CHECK-A32-SOFTFP-LABEL: @test_vcvt_f32_bf16(
56 // CHECK-A32-SOFTFP-NEXT: entry:
57 // CHECK-A32-SOFTFP-NEXT: [[__P0_150_I:%.*]] = alloca <4 x bfloat>, align 8
58 // CHECK-A32-SOFTFP-NEXT: [[__REINT_150_I:%.*]] = alloca <4 x bfloat>, align 8
59 // CHECK-A32-SOFTFP-NEXT: [[__REINT1_150_I:%.*]] = alloca <4 x i32>, align 8
60 // CHECK-A32-SOFTFP-NEXT: [[A:%.*]] = alloca <4 x bfloat>, align 8
61 // CHECK-A32-SOFTFP-NEXT: [[COERCE:%.*]] = alloca <4 x bfloat>, align 8
62 // CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat>* [[A]] to <2 x i32>*
63 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[A_COERCE:%.*]], <2 x i32>* [[TMP0]], align 8
64 // CHECK-A32-SOFTFP-NEXT: [[A1:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[A]], align 8
65 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[A1]], <4 x bfloat>* [[COERCE]], align 8
66 // CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x bfloat>* [[COERCE]] to <2 x i32>*
67 // CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]], align 8
68 // CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x bfloat>* [[__P0_150_I]] to <2 x i32>*
69 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP2]], <2 x i32>* [[TMP3]], align 8
70 // CHECK-A32-SOFTFP-NEXT: [[__P0_1501_I:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[__P0_150_I]], align 8
71 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[__P0_1501_I]], <4 x bfloat>* [[__REINT_150_I]], align 8
72 // CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x bfloat>* [[__REINT_150_I]] to <4 x i16>*
73 // CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[TMP4]], align 8
74 // CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8>
75 // CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = sext <4 x i16> [[TMP5]] to <4 x i32>
76 // CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP7]], <i32 16, i32 16, i32 16, i32 16>
77 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[VSHLL_N_I]], <4 x i32>* [[__REINT1_150_I]], align 8
78 // CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <4 x i32>* [[__REINT1_150_I]] to <4 x float>*
79 // CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = load <4 x float>, <4 x float>* [[TMP8]], align 8
80 // CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP9]]
81 //
24 float32x4_t test_vcvt_f32_bf16(bfloat16x4_t a) { 82 float32x4_t test_vcvt_f32_bf16(bfloat16x4_t a) {
25 return vcvt_f32_bf16(a); 83 return vcvt_f32_bf16(a);
26 } 84 }
27 85
28 // CHECK-LABEL: test_vcvtq_low_f32_bf16 86 // CHECK-A64-LABEL: @test_vcvtq_low_f32_bf16(
29 // CHECK: shufflevector <8 x bfloat> %{{.*}}, <8 x bfloat> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 87 // CHECK-A64-NEXT: entry:
30 // CHECK: %[[EXT:.*]] = zext <4 x i16> %{{.*}} to <4 x i32> 88 // CHECK-A64-NEXT: [[__REINT_150_I_I:%.*]] = alloca <4 x bfloat>, align 8
31 // CHECK: shl nuw <4 x i32> %[[EXT]], <i32 16, i32 16, i32 16, i32 16> 89 // CHECK-A64-NEXT: [[__REINT1_150_I_I:%.*]] = alloca <4 x i32>, align 16
90 // CHECK-A64-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
91 // CHECK-A64-NEXT: store <4 x bfloat> [[SHUFFLE_I]], <4 x bfloat>* [[__REINT_150_I_I]], align 8
92 // CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat>* [[__REINT_150_I_I]] to <4 x i16>*
93 // CHECK-A64-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* [[TMP0]], align 8
94 // CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[TMP1]] to <8 x i8>
95 // CHECK-A64-NEXT: [[TMP3:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32>
96 // CHECK-A64-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], <i32 16, i32 16, i32 16, i32 16>
97 // CHECK-A64-NEXT: store <4 x i32> [[VSHLL_N_I_I]], <4 x i32>* [[__REINT1_150_I_I]], align 16
98 // CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <4 x i32>* [[__REINT1_150_I_I]] to <4 x float>*
99 // CHECK-A64-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[TMP4]], align 16
100 // CHECK-A64-NEXT: ret <4 x float> [[TMP5]]
101 //
102 // CHECK-A32-HARDFP-LABEL: @test_vcvtq_low_f32_bf16(
103 // CHECK-A32-HARDFP-NEXT: entry:
104 // CHECK-A32-HARDFP-NEXT: [[__REINT_150_I_I:%.*]] = alloca <4 x bfloat>, align 8
105 // CHECK-A32-HARDFP-NEXT: [[__REINT1_150_I_I:%.*]] = alloca <4 x i32>, align 8
106 // CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
107 // CHECK-A32-HARDFP-NEXT: store <4 x bfloat> [[SHUFFLE_I]], <4 x bfloat>* [[__REINT_150_I_I]], align 8
108 // CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat>* [[__REINT_150_I_I]] to <4 x i16>*
109 // CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* [[TMP0]], align 8
110 // CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[TMP1]] to <8 x i8>
111 // CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32>
112 // CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], <i32 16, i32 16, i32 16, i32 16>
113 // CHECK-A32-HARDFP-NEXT: store <4 x i32> [[VSHLL_N_I_I]], <4 x i32>* [[__REINT1_150_I_I]], align 8
114 // CHECK-A32-HARDFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32>* [[__REINT1_150_I_I]] to <4 x float>*
115 // CHECK-A32-HARDFP-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[TMP4]], align 8
116 // CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP5]]
117 //
118 // CHECK-A32-SOFTFP-LABEL: @test_vcvtq_low_f32_bf16(
119 // CHECK-A32-SOFTFP-NEXT: entry:
120 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I:%.*]] = alloca <4 x bfloat>, align 8
121 // CHECK-A32-SOFTFP-NEXT: [[__P0_I2:%.*]] = alloca <8 x bfloat>, align 8
122 // CHECK-A32-SOFTFP-NEXT: [[__P0_150_I_I:%.*]] = alloca <4 x bfloat>, align 8
123 // CHECK-A32-SOFTFP-NEXT: [[__REINT_150_I_I:%.*]] = alloca <4 x bfloat>, align 8
124 // CHECK-A32-SOFTFP-NEXT: [[__REINT1_150_I_I:%.*]] = alloca <4 x i32>, align 8
125 // CHECK-A32-SOFTFP-NEXT: [[__P0_I:%.*]] = alloca <8 x bfloat>, align 8
126 // CHECK-A32-SOFTFP-NEXT: [[COERCE_I:%.*]] = alloca <8 x bfloat>, align 8
127 // CHECK-A32-SOFTFP-NEXT: [[COERCE2_I:%.*]] = alloca <4 x bfloat>, align 8
128 // CHECK-A32-SOFTFP-NEXT: [[COERCE3_I:%.*]] = alloca <4 x bfloat>, align 8
129 // CHECK-A32-SOFTFP-NEXT: [[A:%.*]] = alloca <8 x bfloat>, align 8
130 // CHECK-A32-SOFTFP-NEXT: [[COERCE:%.*]] = alloca <8 x bfloat>, align 8
131 // CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <8 x bfloat>* [[A]] to <4 x i32>*
132 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[A_COERCE:%.*]], <4 x i32>* [[TMP0]], align 8
133 // CHECK-A32-SOFTFP-NEXT: [[A1:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[A]], align 8
134 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[A1]], <8 x bfloat>* [[COERCE]], align 8
135 // CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <8 x bfloat>* [[COERCE]] to <4 x i32>*
136 // CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 8
137 // CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <8 x bfloat>* [[__P0_I]] to <4 x i32>*
138 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 8
139 // CHECK-A32-SOFTFP-NEXT: [[__P01_I:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[__P0_I]], align 8
140 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[__P01_I]], <8 x bfloat>* [[COERCE_I]], align 8
141 // CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <8 x bfloat>* [[COERCE_I]] to <4 x i32>*
142 // CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[TMP4]], align 8
143 // CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <8 x bfloat>* [[__P0_I2]] to <4 x i32>*
144 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 8
145 // CHECK-A32-SOFTFP-NEXT: [[__P01_I5:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[__P0_I2]], align 8
146 // CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[__P01_I5]], <8 x bfloat> [[__P01_I5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
147 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[SHUFFLE_I]], <4 x bfloat>* [[RETVAL_I]], align 8
148 // CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <4 x bfloat>* [[RETVAL_I]] to <2 x i32>*
149 // CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = load <2 x i32>, <2 x i32>* [[TMP7]], align 8
150 // CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <4 x bfloat>* [[COERCE2_I]] to <2 x i32>*
151 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP8]], <2 x i32>* [[TMP9]], align 8
152 // CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[COERCE2_I]], align 8
153 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[TMP10]], <4 x bfloat>* [[COERCE3_I]], align 8
154 // CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <4 x bfloat>* [[COERCE3_I]] to <2 x i32>*
155 // CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = load <2 x i32>, <2 x i32>* [[TMP11]], align 8
156 // CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <4 x bfloat>* [[__P0_150_I_I]] to <2 x i32>*
157 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP12]], <2 x i32>* [[TMP13]], align 8
158 // CHECK-A32-SOFTFP-NEXT: [[__P0_1501_I_I:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[__P0_150_I_I]], align 8
159 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[__P0_1501_I_I]], <4 x bfloat>* [[__REINT_150_I_I]], align 8
160 // CHECK-A32-SOFTFP-NEXT: [[TMP14:%.*]] = bitcast <4 x bfloat>* [[__REINT_150_I_I]] to <4 x i16>*
161 // CHECK-A32-SOFTFP-NEXT: [[TMP15:%.*]] = load <4 x i16>, <4 x i16>* [[TMP14]], align 8
162 // CHECK-A32-SOFTFP-NEXT: [[TMP16:%.*]] = bitcast <4 x i16> [[TMP15]] to <8 x i8>
163 // CHECK-A32-SOFTFP-NEXT: [[TMP17:%.*]] = sext <4 x i16> [[TMP15]] to <4 x i32>
164 // CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP17]], <i32 16, i32 16, i32 16, i32 16>
165 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[VSHLL_N_I_I]], <4 x i32>* [[__REINT1_150_I_I]], align 8
166 // CHECK-A32-SOFTFP-NEXT: [[TMP18:%.*]] = bitcast <4 x i32>* [[__REINT1_150_I_I]] to <4 x float>*
167 // CHECK-A32-SOFTFP-NEXT: [[TMP19:%.*]] = load <4 x float>, <4 x float>* [[TMP18]], align 8
168 // CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP19]]
169 //
32 float32x4_t test_vcvtq_low_f32_bf16(bfloat16x8_t a) { 170 float32x4_t test_vcvtq_low_f32_bf16(bfloat16x8_t a) {
33 return vcvtq_low_f32_bf16(a); 171 return vcvtq_low_f32_bf16(a);
34 } 172 }
35 173
36 // CHECK-LABEL: test_vcvtq_high_f32_bf16 174 // CHECK-A64-LABEL: @test_vcvtq_high_f32_bf16(
37 // CHECK: shufflevector <8 x bfloat> %{{.*}}, <8 x bfloat> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7> 175 // CHECK-A64-NEXT: entry:
38 // CHECK: %[[EXT:.*]] = zext <4 x i16> %{{.*}} to <4 x i32> 176 // CHECK-A64-NEXT: [[__REINT_150_I_I:%.*]] = alloca <4 x bfloat>, align 8
39 // CHECK: shl nuw <4 x i32> %[[EXT]], <i32 16, i32 16, i32 16, i32 16> 177 // CHECK-A64-NEXT: [[__REINT1_150_I_I:%.*]] = alloca <4 x i32>, align 16
178 // CHECK-A64-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
179 // CHECK-A64-NEXT: store <4 x bfloat> [[SHUFFLE_I]], <4 x bfloat>* [[__REINT_150_I_I]], align 8
180 // CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat>* [[__REINT_150_I_I]] to <4 x i16>*
181 // CHECK-A64-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* [[TMP0]], align 8
182 // CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[TMP1]] to <8 x i8>
183 // CHECK-A64-NEXT: [[TMP3:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32>
184 // CHECK-A64-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], <i32 16, i32 16, i32 16, i32 16>
185 // CHECK-A64-NEXT: store <4 x i32> [[VSHLL_N_I_I]], <4 x i32>* [[__REINT1_150_I_I]], align 16
186 // CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <4 x i32>* [[__REINT1_150_I_I]] to <4 x float>*
187 // CHECK-A64-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[TMP4]], align 16
188 // CHECK-A64-NEXT: ret <4 x float> [[TMP5]]
189 //
190 // CHECK-A32-HARDFP-LABEL: @test_vcvtq_high_f32_bf16(
191 // CHECK-A32-HARDFP-NEXT: entry:
192 // CHECK-A32-HARDFP-NEXT: [[__REINT_150_I_I:%.*]] = alloca <4 x bfloat>, align 8
193 // CHECK-A32-HARDFP-NEXT: [[__REINT1_150_I_I:%.*]] = alloca <4 x i32>, align 8
194 // CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
195 // CHECK-A32-HARDFP-NEXT: store <4 x bfloat> [[SHUFFLE_I]], <4 x bfloat>* [[__REINT_150_I_I]], align 8
196 // CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat>* [[__REINT_150_I_I]] to <4 x i16>*
197 // CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* [[TMP0]], align 8
198 // CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[TMP1]] to <8 x i8>
199 // CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32>
200 // CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], <i32 16, i32 16, i32 16, i32 16>
201 // CHECK-A32-HARDFP-NEXT: store <4 x i32> [[VSHLL_N_I_I]], <4 x i32>* [[__REINT1_150_I_I]], align 8
202 // CHECK-A32-HARDFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32>* [[__REINT1_150_I_I]] to <4 x float>*
203 // CHECK-A32-HARDFP-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[TMP4]], align 8
204 // CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP5]]
205 //
206 // CHECK-A32-SOFTFP-LABEL: @test_vcvtq_high_f32_bf16(
207 // CHECK-A32-SOFTFP-NEXT: entry:
208 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I:%.*]] = alloca <4 x bfloat>, align 8
209 // CHECK-A32-SOFTFP-NEXT: [[__P0_I2:%.*]] = alloca <8 x bfloat>, align 8
210 // CHECK-A32-SOFTFP-NEXT: [[__P0_150_I_I:%.*]] = alloca <4 x bfloat>, align 8
211 // CHECK-A32-SOFTFP-NEXT: [[__REINT_150_I_I:%.*]] = alloca <4 x bfloat>, align 8
212 // CHECK-A32-SOFTFP-NEXT: [[__REINT1_150_I_I:%.*]] = alloca <4 x i32>, align 8
213 // CHECK-A32-SOFTFP-NEXT: [[__P0_I:%.*]] = alloca <8 x bfloat>, align 8
214 // CHECK-A32-SOFTFP-NEXT: [[COERCE_I:%.*]] = alloca <8 x bfloat>, align 8
215 // CHECK-A32-SOFTFP-NEXT: [[COERCE2_I:%.*]] = alloca <4 x bfloat>, align 8
216 // CHECK-A32-SOFTFP-NEXT: [[COERCE3_I:%.*]] = alloca <4 x bfloat>, align 8
217 // CHECK-A32-SOFTFP-NEXT: [[A:%.*]] = alloca <8 x bfloat>, align 8
218 // CHECK-A32-SOFTFP-NEXT: [[COERCE:%.*]] = alloca <8 x bfloat>, align 8
219 // CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <8 x bfloat>* [[A]] to <4 x i32>*
220 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[A_COERCE:%.*]], <4 x i32>* [[TMP0]], align 8
221 // CHECK-A32-SOFTFP-NEXT: [[A1:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[A]], align 8
222 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[A1]], <8 x bfloat>* [[COERCE]], align 8
223 // CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <8 x bfloat>* [[COERCE]] to <4 x i32>*
224 // CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 8
225 // CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <8 x bfloat>* [[__P0_I]] to <4 x i32>*
226 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 8
227 // CHECK-A32-SOFTFP-NEXT: [[__P01_I:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[__P0_I]], align 8
228 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[__P01_I]], <8 x bfloat>* [[COERCE_I]], align 8
229 // CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <8 x bfloat>* [[COERCE_I]] to <4 x i32>*
230 // CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[TMP4]], align 8
231 // CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <8 x bfloat>* [[__P0_I2]] to <4 x i32>*
232 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 8
233 // CHECK-A32-SOFTFP-NEXT: [[__P01_I5:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[__P0_I2]], align 8
234 // CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[__P01_I5]], <8 x bfloat> [[__P01_I5]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
235 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[SHUFFLE_I]], <4 x bfloat>* [[RETVAL_I]], align 8
236 // CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <4 x bfloat>* [[RETVAL_I]] to <2 x i32>*
237 // CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = load <2 x i32>, <2 x i32>* [[TMP7]], align 8
238 // CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <4 x bfloat>* [[COERCE2_I]] to <2 x i32>*
239 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP8]], <2 x i32>* [[TMP9]], align 8
240 // CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[COERCE2_I]], align 8
241 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[TMP10]], <4 x bfloat>* [[COERCE3_I]], align 8
242 // CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <4 x bfloat>* [[COERCE3_I]] to <2 x i32>*
243 // CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = load <2 x i32>, <2 x i32>* [[TMP11]], align 8
244 // CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <4 x bfloat>* [[__P0_150_I_I]] to <2 x i32>*
245 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP12]], <2 x i32>* [[TMP13]], align 8
246 // CHECK-A32-SOFTFP-NEXT: [[__P0_1501_I_I:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[__P0_150_I_I]], align 8
247 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[__P0_1501_I_I]], <4 x bfloat>* [[__REINT_150_I_I]], align 8
248 // CHECK-A32-SOFTFP-NEXT: [[TMP14:%.*]] = bitcast <4 x bfloat>* [[__REINT_150_I_I]] to <4 x i16>*
249 // CHECK-A32-SOFTFP-NEXT: [[TMP15:%.*]] = load <4 x i16>, <4 x i16>* [[TMP14]], align 8
250 // CHECK-A32-SOFTFP-NEXT: [[TMP16:%.*]] = bitcast <4 x i16> [[TMP15]] to <8 x i8>
251 // CHECK-A32-SOFTFP-NEXT: [[TMP17:%.*]] = sext <4 x i16> [[TMP15]] to <4 x i32>
252 // CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP17]], <i32 16, i32 16, i32 16, i32 16>
253 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[VSHLL_N_I_I]], <4 x i32>* [[__REINT1_150_I_I]], align 8
254 // CHECK-A32-SOFTFP-NEXT: [[TMP18:%.*]] = bitcast <4 x i32>* [[__REINT1_150_I_I]] to <4 x float>*
255 // CHECK-A32-SOFTFP-NEXT: [[TMP19:%.*]] = load <4 x float>, <4 x float>* [[TMP18]], align 8
256 // CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP19]]
257 //
40 float32x4_t test_vcvtq_high_f32_bf16(bfloat16x8_t a) { 258 float32x4_t test_vcvtq_high_f32_bf16(bfloat16x8_t a) {
41 return vcvtq_high_f32_bf16(a); 259 return vcvtq_high_f32_bf16(a);
42 } 260 }
43 261
44 // CHECK-LABEL: test_vcvt_bf16_f32 262 // CHECK-A64-LABEL: @test_vcvt_bf16_f32(
45 // CHECK-A64: %[[CVT:.*]] = call <8 x bfloat> @llvm.aarch64.neon.bfcvtn(<4 x float> %a) 263 // CHECK-A64-NEXT: entry:
46 // CHECK-A64: shufflevector <8 x bfloat> %[[CVT]], <8 x bfloat> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 264 // CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
47 // CHECK-A32-HARDFP: call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> %a) 265 // CHECK-A64-NEXT: [[__A64_VCVTQ_LOW_BF16_V1_I:%.*]] = call <8 x bfloat> @llvm.aarch64.neon.bfcvtn(<4 x float> [[A]]) #[[ATTR3:[0-9]+]]
48 // CHECK-A32-SOFTFP: call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> %a) 266 // CHECK-A64-NEXT: [[__A64_VCVTQ_LOW_BF16_V2_I:%.*]] = bitcast <8 x bfloat> [[__A64_VCVTQ_LOW_BF16_V1_I]] to <16 x i8>
267 // CHECK-A64-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[__A64_VCVTQ_LOW_BF16_V1_I]], <8 x bfloat> [[__A64_VCVTQ_LOW_BF16_V1_I]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
268 // CHECK-A64-NEXT: ret <4 x bfloat> [[SHUFFLE_I]]
269 //
270 // CHECK-A32-HARDFP-LABEL: @test_vcvt_bf16_f32(
271 // CHECK-A32-HARDFP-NEXT: entry:
272 // CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
273 // CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[A]]) #[[ATTR3:[0-9]+]]
274 // CHECK-A32-HARDFP-NEXT: ret <4 x bfloat> [[VCVTFP2BF1_I]]
275 //
276 // CHECK-A32-SOFTFP-LABEL: @test_vcvt_bf16_f32(
277 // CHECK-A32-SOFTFP-NEXT: entry:
278 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I1:%.*]] = alloca <4 x bfloat>, align 8
279 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I:%.*]] = alloca <4 x bfloat>, align 8
280 // CHECK-A32-SOFTFP-NEXT: [[COERCE_I:%.*]] = alloca <4 x bfloat>, align 8
281 // CHECK-A32-SOFTFP-NEXT: [[RETVAL:%.*]] = alloca <4 x bfloat>, align 8
282 // CHECK-A32-SOFTFP-NEXT: [[COERCE:%.*]] = alloca <4 x bfloat>, align 8
283 // CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
284 // CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[A]]) #[[ATTR3:[0-9]+]]
285 // CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
286 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[TMP1]], <4 x bfloat>* [[RETVAL_I1]], align 8
287 // CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x bfloat>* [[RETVAL_I1]] to <2 x i32>*
288 // CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[TMP2]], align 8
289 // CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x bfloat>* [[COERCE_I]] to <2 x i32>*
290 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP3]], <2 x i32>* [[TMP4]], align 8
291 // CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[COERCE_I]], align 8
292 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[TMP5]], <4 x bfloat>* [[RETVAL_I]], align 8
293 // CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x bfloat>* [[RETVAL_I]] to <2 x i32>*
294 // CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[TMP6]], align 8
295 // CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <4 x bfloat>* [[COERCE]] to <2 x i32>*
296 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP7]], <2 x i32>* [[TMP8]], align 8
297 // CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[COERCE]], align 8
298 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[TMP9]], <4 x bfloat>* [[RETVAL]], align 8
299 // CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <4 x bfloat>* [[RETVAL]] to <2 x i32>*
300 // CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = load <2 x i32>, <2 x i32>* [[TMP10]], align 8
301 // CHECK-A32-SOFTFP-NEXT: ret <2 x i32> [[TMP11]]
302 //
49 bfloat16x4_t test_vcvt_bf16_f32(float32x4_t a) { 303 bfloat16x4_t test_vcvt_bf16_f32(float32x4_t a) {
50 return vcvt_bf16_f32(a); 304 return vcvt_bf16_f32(a);
51 } 305 }
52 306
53 // CHECK-LABEL: test_vcvtq_low_bf16_f32 307 // CHECK-A64-LABEL: @test_vcvtq_low_bf16_f32(
54 // CHECK-A64: call <8 x bfloat> @llvm.aarch64.neon.bfcvtn(<4 x float> %a) 308 // CHECK-A64-NEXT: entry:
55 // CHECK-A32-HARDFP: %[[CVT:.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16 309 // CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
56 // CHECK-A32-HARDFP: shufflevector <4 x bfloat> zeroinitializer, <4 x bfloat> %[[CVT]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 310 // CHECK-A64-NEXT: [[__A64_VCVTQ_LOW_BF16_V1_I:%.*]] = call <8 x bfloat> @llvm.aarch64.neon.bfcvtn(<4 x float> [[A]]) #[[ATTR3]]
57 // CHECK-A32-SOFTFP: call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16 311 // CHECK-A64-NEXT: [[__A64_VCVTQ_LOW_BF16_V2_I:%.*]] = bitcast <8 x bfloat> [[__A64_VCVTQ_LOW_BF16_V1_I]] to <16 x i8>
58 // CHECK-A32-SOFTFP: shufflevector <4 x bfloat> zeroinitializer, <4 x bfloat> %{{.*}}, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 312 // CHECK-A64-NEXT: ret <8 x bfloat> [[__A64_VCVTQ_LOW_BF16_V1_I]]
313 //
314 // CHECK-A32-HARDFP-LABEL: @test_vcvtq_low_bf16_f32(
315 // CHECK-A32-HARDFP-NEXT: entry:
316 // CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
317 // CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[A]]) #[[ATTR3]]
318 // CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x bfloat> zeroinitializer, <4 x bfloat> [[VCVTFP2BF1_I]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
319 // CHECK-A32-HARDFP-NEXT: ret <8 x bfloat> [[SHUFFLE_I]]
320 //
321 // CHECK-A32-SOFTFP-LABEL: @test_vcvtq_low_bf16_f32(
322 // CHECK-A32-SOFTFP-NEXT: entry:
323 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I4:%.*]] = alloca <8 x bfloat>, align 8
324 // CHECK-A32-SOFTFP-NEXT: [[__P0_I:%.*]] = alloca <4 x bfloat>, align 8
325 // CHECK-A32-SOFTFP-NEXT: [[__P1_I:%.*]] = alloca <4 x bfloat>, align 8
326 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I1:%.*]] = alloca <4 x bfloat>, align 8
327 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I:%.*]] = alloca <8 x bfloat>, align 8
328 // CHECK-A32-SOFTFP-NEXT: [[COERCE_I:%.*]] = alloca <4 x bfloat>, align 8
329 // CHECK-A32-SOFTFP-NEXT: [[COERCE1_I:%.*]] = alloca <4 x bfloat>, align 8
330 // CHECK-A32-SOFTFP-NEXT: [[COERCE2_I:%.*]] = alloca <4 x bfloat>, align 8
331 // CHECK-A32-SOFTFP-NEXT: [[COERCE4_I:%.*]] = alloca <8 x bfloat>, align 8
332 // CHECK-A32-SOFTFP-NEXT: [[RETVAL:%.*]] = alloca <8 x bfloat>, align 8
333 // CHECK-A32-SOFTFP-NEXT: [[COERCE:%.*]] = alloca <8 x bfloat>, align 8
334 // CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
335 // CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[A]]) #[[ATTR3]]
336 // CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
337 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[TMP1]], <4 x bfloat>* [[RETVAL_I1]], align 8
338 // CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x bfloat>* [[RETVAL_I1]] to <2 x i32>*
339 // CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[TMP2]], align 8
340 // CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x bfloat>* [[COERCE_I]] to <2 x i32>*
341 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP3]], <2 x i32>* [[TMP4]], align 8
342 // CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[COERCE_I]], align 8
343 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> zeroinitializer, <4 x bfloat>* [[COERCE1_I]], align 8
344 // CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x bfloat>* [[COERCE1_I]] to <2 x i32>*
345 // CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[TMP6]], align 8
346 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[TMP5]], <4 x bfloat>* [[COERCE2_I]], align 8
347 // CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <4 x bfloat>* [[COERCE2_I]] to <2 x i32>*
348 // CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = load <2 x i32>, <2 x i32>* [[TMP8]], align 8
349 // CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <4 x bfloat>* [[__P0_I]] to <2 x i32>*
350 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP7]], <2 x i32>* [[TMP10]], align 8
351 // CHECK-A32-SOFTFP-NEXT: [[__P01_I:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[__P0_I]], align 8
352 // CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <4 x bfloat>* [[__P1_I]] to <2 x i32>*
353 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP9]], <2 x i32>* [[TMP11]], align 8
354 // CHECK-A32-SOFTFP-NEXT: [[__P12_I:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[__P1_I]], align 8
355 // CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x bfloat> [[__P01_I]], <4 x bfloat> [[__P12_I]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
356 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[SHUFFLE_I]], <8 x bfloat>* [[RETVAL_I4]], align 8
357 // CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <8 x bfloat>* [[RETVAL_I4]] to <4 x i32>*
358 // CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = load <4 x i32>, <4 x i32>* [[TMP12]], align 8
359 // CHECK-A32-SOFTFP-NEXT: [[TMP14:%.*]] = bitcast <8 x bfloat>* [[COERCE4_I]] to <4 x i32>*
360 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[TMP13]], <4 x i32>* [[TMP14]], align 8
361 // CHECK-A32-SOFTFP-NEXT: [[TMP15:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[COERCE4_I]], align 8
362 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[TMP15]], <8 x bfloat>* [[RETVAL_I]], align 8
363 // CHECK-A32-SOFTFP-NEXT: [[TMP16:%.*]] = bitcast <8 x bfloat>* [[RETVAL_I]] to <4 x i32>*
364 // CHECK-A32-SOFTFP-NEXT: [[TMP17:%.*]] = load <4 x i32>, <4 x i32>* [[TMP16]], align 8
365 // CHECK-A32-SOFTFP-NEXT: [[TMP18:%.*]] = bitcast <8 x bfloat>* [[COERCE]] to <4 x i32>*
366 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[TMP17]], <4 x i32>* [[TMP18]], align 8
367 // CHECK-A32-SOFTFP-NEXT: [[TMP19:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[COERCE]], align 8
368 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[TMP19]], <8 x bfloat>* [[RETVAL]], align 8
369 // CHECK-A32-SOFTFP-NEXT: [[TMP20:%.*]] = bitcast <8 x bfloat>* [[RETVAL]] to <4 x i32>*
370 // CHECK-A32-SOFTFP-NEXT: [[TMP21:%.*]] = load <4 x i32>, <4 x i32>* [[TMP20]], align 8
371 // CHECK-A32-SOFTFP-NEXT: ret <4 x i32> [[TMP21]]
372 //
59 bfloat16x8_t test_vcvtq_low_bf16_f32(float32x4_t a) { 373 bfloat16x8_t test_vcvtq_low_bf16_f32(float32x4_t a) {
60 return vcvtq_low_bf16_f32(a); 374 return vcvtq_low_bf16_f32(a);
61 } 375 }
62 376
63 // CHECK-LABEL: test_vcvtq_high_bf16_f32 377 // CHECK-A64-LABEL: @test_vcvtq_high_bf16_f32(
64 // CHECK-A64: call <8 x bfloat> @llvm.aarch64.neon.bfcvtn2(<8 x bfloat> %inactive, <4 x float> %a) 378 // CHECK-A64-NEXT: entry:
65 // CHECK-A32-HARDFP: %[[CVT:.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> %a) 379 // CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <8 x bfloat> [[INACTIVE:%.*]] to <16 x i8>
66 // CHECK-A32-HARDFP: %[[INACT:.*]] = shufflevector <8 x bfloat> %inactive, <8 x bfloat> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 380 // CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
67 // CHECK-A32-HARDFP: shufflevector <4 x bfloat> %[[CVT]], <4 x bfloat> %[[INACT]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 381 // CHECK-A64-NEXT: [[VCVTQ_HIGH_BF16_V2_I:%.*]] = call <8 x bfloat> @llvm.aarch64.neon.bfcvtn2(<8 x bfloat> [[INACTIVE]], <4 x float> [[A]]) #[[ATTR3]]
68 // CHECK-A32-SOFTFP: call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> %a) 382 // CHECK-A64-NEXT: [[VCVTQ_HIGH_BF16_V3_I:%.*]] = bitcast <8 x bfloat> [[VCVTQ_HIGH_BF16_V2_I]] to <16 x i8>
69 // CHECK-A32-SOFTFP: shufflevector <8 x bfloat> %{{.*}}, <8 x bfloat> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 383 // CHECK-A64-NEXT: ret <8 x bfloat> [[VCVTQ_HIGH_BF16_V2_I]]
70 // CHECK-A32-SOFTFP: shufflevector <4 x bfloat> %{{.*}}, <4 x bfloat> %{{.*}}, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 384 //
385 // CHECK-A32-HARDFP-LABEL: @test_vcvtq_high_bf16_f32(
386 // CHECK-A32-HARDFP-NEXT: entry:
387 // CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
388 // CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[A]]) #[[ATTR3]]
389 // CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[INACTIVE:%.*]], <8 x bfloat> [[INACTIVE]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
390 // CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I8:%.*]] = shufflevector <4 x bfloat> [[VCVTFP2BF1_I]], <4 x bfloat> [[SHUFFLE_I]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
391 // CHECK-A32-HARDFP-NEXT: ret <8 x bfloat> [[SHUFFLE_I8]]
392 //
393 // CHECK-A32-SOFTFP-LABEL: @test_vcvtq_high_bf16_f32(
394 // CHECK-A32-SOFTFP-NEXT: entry:
395 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I11:%.*]] = alloca <8 x bfloat>, align 8
396 // CHECK-A32-SOFTFP-NEXT: [[__P0_I12:%.*]] = alloca <4 x bfloat>, align 8
397 // CHECK-A32-SOFTFP-NEXT: [[__P1_I:%.*]] = alloca <4 x bfloat>, align 8
398 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I8:%.*]] = alloca <4 x bfloat>, align 8
399 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I3:%.*]] = alloca <4 x bfloat>, align 8
400 // CHECK-A32-SOFTFP-NEXT: [[__P0_I4:%.*]] = alloca <8 x bfloat>, align 8
401 // CHECK-A32-SOFTFP-NEXT: [[RETVAL_I:%.*]] = alloca <8 x bfloat>, align 8
402 // CHECK-A32-SOFTFP-NEXT: [[__P0_I:%.*]] = alloca <8 x bfloat>, align 8
403 // CHECK-A32-SOFTFP-NEXT: [[COERCE_I:%.*]] = alloca <4 x bfloat>, align 8
404 // CHECK-A32-SOFTFP-NEXT: [[COERCE2_I:%.*]] = alloca <8 x bfloat>, align 8
405 // CHECK-A32-SOFTFP-NEXT: [[COERCE4_I:%.*]] = alloca <4 x bfloat>, align 8
406 // CHECK-A32-SOFTFP-NEXT: [[COERCE5_I:%.*]] = alloca <4 x bfloat>, align 8
407 // CHECK-A32-SOFTFP-NEXT: [[COERCE6_I:%.*]] = alloca <4 x bfloat>, align 8
408 // CHECK-A32-SOFTFP-NEXT: [[COERCE8_I:%.*]] = alloca <8 x bfloat>, align 8
409 // CHECK-A32-SOFTFP-NEXT: [[RETVAL:%.*]] = alloca <8 x bfloat>, align 8
410 // CHECK-A32-SOFTFP-NEXT: [[INACTIVE:%.*]] = alloca <8 x bfloat>, align 8
411 // CHECK-A32-SOFTFP-NEXT: [[COERCE:%.*]] = alloca <8 x bfloat>, align 8
412 // CHECK-A32-SOFTFP-NEXT: [[COERCE2:%.*]] = alloca <8 x bfloat>, align 8
413 // CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <8 x bfloat>* [[INACTIVE]] to <4 x i32>*
414 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[INACTIVE_COERCE:%.*]], <4 x i32>* [[TMP0]], align 8
415 // CHECK-A32-SOFTFP-NEXT: [[INACTIVE1:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[INACTIVE]], align 8
416 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[INACTIVE1]], <8 x bfloat>* [[COERCE]], align 8
417 // CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <8 x bfloat>* [[COERCE]] to <4 x i32>*
418 // CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 8
419 // CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <8 x bfloat>* [[__P0_I]] to <4 x i32>*
420 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 8
421 // CHECK-A32-SOFTFP-NEXT: [[__P01_I:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[__P0_I]], align 8
422 // CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
423 // CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[A]]) #[[ATTR3]]
424 // CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
425 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[TMP5]], <4 x bfloat>* [[RETVAL_I8]], align 8
426 // CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x bfloat>* [[RETVAL_I8]] to <2 x i32>*
427 // CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[TMP6]], align 8
428 // CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <4 x bfloat>* [[COERCE_I]] to <2 x i32>*
429 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP7]], <2 x i32>* [[TMP8]], align 8
430 // CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[COERCE_I]], align 8
431 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[__P01_I]], <8 x bfloat>* [[COERCE2_I]], align 8
432 // CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <8 x bfloat>* [[COERCE2_I]] to <4 x i32>*
433 // CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* [[TMP10]], align 8
434 // CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <8 x bfloat>* [[__P0_I4]] to <4 x i32>*
435 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[TMP11]], <4 x i32>* [[TMP12]], align 8
436 // CHECK-A32-SOFTFP-NEXT: [[__P01_I7:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[__P0_I4]], align 8
437 // CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[__P01_I7]], <8 x bfloat> [[__P01_I7]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
438 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[SHUFFLE_I]], <4 x bfloat>* [[RETVAL_I3]], align 8
439 // CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <4 x bfloat>* [[RETVAL_I3]] to <2 x i32>*
440 // CHECK-A32-SOFTFP-NEXT: [[TMP14:%.*]] = load <2 x i32>, <2 x i32>* [[TMP13]], align 8
441 // CHECK-A32-SOFTFP-NEXT: [[TMP15:%.*]] = bitcast <4 x bfloat>* [[COERCE4_I]] to <2 x i32>*
442 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP14]], <2 x i32>* [[TMP15]], align 8
443 // CHECK-A32-SOFTFP-NEXT: [[TMP16:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[COERCE4_I]], align 8
444 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[TMP9]], <4 x bfloat>* [[COERCE5_I]], align 8
445 // CHECK-A32-SOFTFP-NEXT: [[TMP17:%.*]] = bitcast <4 x bfloat>* [[COERCE5_I]] to <2 x i32>*
446 // CHECK-A32-SOFTFP-NEXT: [[TMP18:%.*]] = load <2 x i32>, <2 x i32>* [[TMP17]], align 8
447 // CHECK-A32-SOFTFP-NEXT: store <4 x bfloat> [[TMP16]], <4 x bfloat>* [[COERCE6_I]], align 8
448 // CHECK-A32-SOFTFP-NEXT: [[TMP19:%.*]] = bitcast <4 x bfloat>* [[COERCE6_I]] to <2 x i32>*
449 // CHECK-A32-SOFTFP-NEXT: [[TMP20:%.*]] = load <2 x i32>, <2 x i32>* [[TMP19]], align 8
450 // CHECK-A32-SOFTFP-NEXT: [[TMP21:%.*]] = bitcast <4 x bfloat>* [[__P0_I12]] to <2 x i32>*
451 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP18]], <2 x i32>* [[TMP21]], align 8
452 // CHECK-A32-SOFTFP-NEXT: [[__P01_I16:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[__P0_I12]], align 8
453 // CHECK-A32-SOFTFP-NEXT: [[TMP22:%.*]] = bitcast <4 x bfloat>* [[__P1_I]] to <2 x i32>*
454 // CHECK-A32-SOFTFP-NEXT: store <2 x i32> [[TMP20]], <2 x i32>* [[TMP22]], align 8
455 // CHECK-A32-SOFTFP-NEXT: [[__P12_I:%.*]] = load <4 x bfloat>, <4 x bfloat>* [[__P1_I]], align 8
456 // CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I17:%.*]] = shufflevector <4 x bfloat> [[__P01_I16]], <4 x bfloat> [[__P12_I]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
457 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[SHUFFLE_I17]], <8 x bfloat>* [[RETVAL_I11]], align 8
458 // CHECK-A32-SOFTFP-NEXT: [[TMP23:%.*]] = bitcast <8 x bfloat>* [[RETVAL_I11]] to <4 x i32>*
459 // CHECK-A32-SOFTFP-NEXT: [[TMP24:%.*]] = load <4 x i32>, <4 x i32>* [[TMP23]], align 8
460 // CHECK-A32-SOFTFP-NEXT: [[TMP25:%.*]] = bitcast <8 x bfloat>* [[COERCE8_I]] to <4 x i32>*
461 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[TMP24]], <4 x i32>* [[TMP25]], align 8
462 // CHECK-A32-SOFTFP-NEXT: [[TMP26:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[COERCE8_I]], align 8
463 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[TMP26]], <8 x bfloat>* [[RETVAL_I]], align 8
464 // CHECK-A32-SOFTFP-NEXT: [[TMP27:%.*]] = bitcast <8 x bfloat>* [[RETVAL_I]] to <4 x i32>*
465 // CHECK-A32-SOFTFP-NEXT: [[TMP28:%.*]] = load <4 x i32>, <4 x i32>* [[TMP27]], align 8
466 // CHECK-A32-SOFTFP-NEXT: [[TMP29:%.*]] = bitcast <8 x bfloat>* [[COERCE2]] to <4 x i32>*
467 // CHECK-A32-SOFTFP-NEXT: store <4 x i32> [[TMP28]], <4 x i32>* [[TMP29]], align 8
468 // CHECK-A32-SOFTFP-NEXT: [[TMP30:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[COERCE2]], align 8
469 // CHECK-A32-SOFTFP-NEXT: store <8 x bfloat> [[TMP30]], <8 x bfloat>* [[RETVAL]], align 8
470 // CHECK-A32-SOFTFP-NEXT: [[TMP31:%.*]] = bitcast <8 x bfloat>* [[RETVAL]] to <4 x i32>*
471 // CHECK-A32-SOFTFP-NEXT: [[TMP32:%.*]] = load <4 x i32>, <4 x i32>* [[TMP31]], align 8
472 // CHECK-A32-SOFTFP-NEXT: ret <4 x i32> [[TMP32]]
473 //
71 bfloat16x8_t test_vcvtq_high_bf16_f32(bfloat16x8_t inactive, float32x4_t a) { 474 bfloat16x8_t test_vcvtq_high_bf16_f32(bfloat16x8_t inactive, float32x4_t a) {
72 return vcvtq_high_bf16_f32(inactive, a); 475 return vcvtq_high_bf16_f32(inactive, a);
73 } 476 }
74 477
75 // CHECK-LABEL: test_vcvth_bf16_f32 478 // CHECK-A64-LABEL: @test_vcvth_bf16_f32(
76 // CHECK-A64: call bfloat @llvm.aarch64.neon.bfcvt(float %a) 479 // CHECK-A64-NEXT: entry:
77 // CHECK-A32-HARDFP: call bfloat @llvm.arm.neon.vcvtbfp2bf(float %a) 480 // CHECK-A64-NEXT: [[VCVTH_BF16_F32_I:%.*]] = call bfloat @llvm.aarch64.neon.bfcvt(float [[A:%.*]]) #[[ATTR3]]
78 // CHECK-A32-SOFTFP: call bfloat @llvm.arm.neon.vcvtbfp2bf(float %a) 481 // CHECK-A64-NEXT: ret bfloat [[VCVTH_BF16_F32_I]]
482 //
483 // CHECK-A32-HARDFP-LABEL: @test_vcvth_bf16_f32(
484 // CHECK-A32-HARDFP-NEXT: entry:
485 // CHECK-A32-HARDFP-NEXT: [[VCVTBFP2BF_I:%.*]] = call bfloat @llvm.arm.neon.vcvtbfp2bf(float [[A:%.*]]) #[[ATTR3]]
486 // CHECK-A32-HARDFP-NEXT: ret bfloat [[VCVTBFP2BF_I]]
487 //
488 // CHECK-A32-SOFTFP-LABEL: @test_vcvth_bf16_f32(
489 // CHECK-A32-SOFTFP-NEXT: entry:
490 // CHECK-A32-SOFTFP-NEXT: [[VCVTBFP2BF_I:%.*]] = call bfloat @llvm.arm.neon.vcvtbfp2bf(float [[A:%.*]]) #[[ATTR3]]
491 // CHECK-A32-SOFTFP-NEXT: ret bfloat [[VCVTBFP2BF_I]]
492 //
79 bfloat16_t test_vcvth_bf16_f32(float32_t a) { 493 bfloat16_t test_vcvth_bf16_f32(float32_t a) {
80 return vcvth_bf16_f32(a); 494 return vcvth_bf16_f32(a);
81 } 495 }
82 496
83 // CHECK-LABEL: test_vcvtah_f32_bf16 497 // CHECK-LABEL: @test_vcvtah_f32_bf16(
84 // CHECK: shl i32 %{{.*}}, 16 498 // CHECK-NEXT: entry:
499 // CHECK-NEXT: [[__REINT_I:%.*]] = alloca bfloat, align 2
500 // CHECK-NEXT: [[__REINT1_I:%.*]] = alloca i32, align 4
501 // CHECK-NEXT: store bfloat [[A:%.*]], bfloat* [[__REINT_I]], align 2
502 // CHECK-NEXT: [[TMP0:%.*]] = bitcast bfloat* [[__REINT_I]] to i32*
503 // CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[TMP0]], align 2
504 // CHECK-NEXT: [[SHL_I:%.*]] = shl i32 [[TMP1]], 16
505 // CHECK-NEXT: store i32 [[SHL_I]], i32* [[__REINT1_I]], align 4
506 // CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[__REINT1_I]] to float*
507 // CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[TMP2]], align 4
508 // CHECK-NEXT: ret float [[TMP3]]
509 //
85 float32_t test_vcvtah_f32_bf16(bfloat16_t a) { 510 float32_t test_vcvtah_f32_bf16(bfloat16_t a) {
86 return vcvtah_f32_bf16(a); 511 return vcvtah_f32_bf16(a);
87 } 512 }
88 513