Mercurial > hg > CbC > CbC_llvm
comparison docs/SystemLibrary.rst @ 0:95c75e76d11b LLVM3.4
LLVM 3.4
author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
---|---|
date | Thu, 12 Dec 2013 13:56:28 +0900 |
parents | |
children | c2174574ed3a |
comparison
equal
deleted
inserted
replaced
-1:000000000000 | 0:95c75e76d11b |
---|---|
1 ============== | |
2 System Library | |
3 ============== | |
4 | |
5 Abstract | |
6 ======== | |
7 | |
8 This document provides some details on LLVM's System Library, located in the | |
9 source at ``lib/System`` and ``include/llvm/System``. The library's purpose is | |
10 to shield LLVM from the differences between operating systems for the few | |
11 services LLVM needs from the operating system. Much of LLVM is written using | |
12 portability features of standard C++. However, in a few areas, system dependent | |
13 facilities are needed and the System Library is the wrapper around those system | |
14 calls. | |
15 | |
16 By centralizing LLVM's use of operating system interfaces, we make it possible | |
17 for the LLVM tool chain and runtime libraries to be more easily ported to new | |
18 platforms since (theoretically) only ``lib/System`` needs to be ported. This | |
19 library also unclutters the rest of LLVM from #ifdef use and special cases for | |
20 specific operating systems. Such uses are replaced with simple calls to the | |
21 interfaces provided in ``include/llvm/System``. | |
22 | |
23 Note that the System Library is not intended to be a complete operating system | |
24 wrapper (such as the Adaptive Communications Environment (ACE) or Apache | |
25 Portable Runtime (APR)), but only provides the functionality necessary to | |
26 support LLVM. | |
27 | |
28 The System Library was written by Reid Spencer who formulated the design based | |
29 on similar work originating from the eXtensible Programming System (XPS). | |
30 Several people helped with the effort; especially, Jeff Cohen and Henrik Bach | |
31 on the Win32 port. | |
32 | |
33 Keeping LLVM Portable | |
34 ===================== | |
35 | |
36 In order to keep LLVM portable, LLVM developers should adhere to a set of | |
37 portability rules associated with the System Library. Adherence to these rules | |
38 should help the System Library achieve its goal of shielding LLVM from the | |
39 variations in operating system interfaces and doing so efficiently. The | |
40 following sections define the rules needed to fulfill this objective. | |
41 | |
42 Don't Include System Headers | |
43 ---------------------------- | |
44 | |
45 Except in ``lib/System``, no LLVM source code should directly ``#include`` a | |
46 system header. Care has been taken to remove all such ``#includes`` from LLVM | |
47 while ``lib/System`` was being developed. Specifically this means that header | |
48 files like "``unistd.h``", "``windows.h``", "``stdio.h``", and "``string.h``" | |
49 are forbidden to be included by LLVM source code outside the implementation of | |
50 ``lib/System``. | |
51 | |
52 To obtain system-dependent functionality, existing interfaces to the system | |
53 found in ``include/llvm/System`` should be used. If an appropriate interface is | |
54 not available, it should be added to ``include/llvm/System`` and implemented in | |
55 ``lib/System`` for all supported platforms. | |
56 | |
57 Don't Expose System Headers | |
58 --------------------------- | |
59 | |
60 The System Library must shield LLVM from **all** system headers. To obtain | |
61 system level functionality, LLVM source must ``#include "llvm/System/Thing.h"`` | |
62 and nothing else. This means that ``Thing.h`` cannot expose any system header | |
63 files. This protects LLVM from accidentally using system specific functionality | |
64 and only allows it via the ``lib/System`` interface. | |
65 | |
66 Use Standard C Headers | |
67 ---------------------- | |
68 | |
69 The **standard** C headers (the ones beginning with "c") are allowed to be | |
70 exposed through the ``lib/System`` interface. These headers and the things they | |
71 declare are considered to be platform agnostic. LLVM source files may include | |
72 them directly or obtain their inclusion through ``lib/System`` interfaces. | |
73 | |
74 Use Standard C++ Headers | |
75 ------------------------ | |
76 | |
77 The **standard** C++ headers from the standard C++ library and standard | |
78 template library may be exposed through the ``lib/System`` interface. These | |
79 headers and the things they declare are considered to be platform agnostic. | |
80 LLVM source files may include them or obtain their inclusion through | |
81 ``lib/System`` interfaces. | |
82 | |
83 High Level Interface | |
84 -------------------- | |
85 | |
86 The entry points specified in the interface of ``lib/System`` must be aimed at | |
87 completing some reasonably high level task needed by LLVM. We do not want to | |
88 simply wrap each operating system call. It would be preferable to wrap several | |
89 operating system calls that are always used in conjunction with one another by | |
90 LLVM. | |
91 | |
92 For example, consider what is needed to execute a program, wait for it to | |
93 complete, and return its result code. On Unix, this involves the following | |
94 operating system calls: ``getenv``, ``fork``, ``execve``, and ``wait``. The | |
95 correct thing for ``lib/System`` to provide is a function, say | |
96 ``ExecuteProgramAndWait``, that implements the functionality completely. what | |
97 we don't want is wrappers for the operating system calls involved. | |
98 | |
99 There must **not** be a one-to-one relationship between operating system | |
100 calls and the System library's interface. Any such interface function will be | |
101 suspicious. | |
102 | |
103 No Unused Functionality | |
104 ----------------------- | |
105 | |
106 There must be no functionality specified in the interface of ``lib/System`` | |
107 that isn't actually used by LLVM. We're not writing a general purpose operating | |
108 system wrapper here, just enough to satisfy LLVM's needs. And, LLVM doesn't | |
109 need much. This design goal aims to keep the ``lib/System`` interface small and | |
110 understandable which should foster its actual use and adoption. | |
111 | |
112 No Duplicate Implementations | |
113 ---------------------------- | |
114 | |
115 The implementation of a function for a given platform must be written exactly | |
116 once. This implies that it must be possible to apply a function's | |
117 implementation to multiple operating systems if those operating systems can | |
118 share the same implementation. This rule applies to the set of operating | |
119 systems supported for a given class of operating system (e.g. Unix, Win32). | |
120 | |
121 No Virtual Methods | |
122 ------------------ | |
123 | |
124 The System Library interfaces can be called quite frequently by LLVM. In order | |
125 to make those calls as efficient as possible, we discourage the use of virtual | |
126 methods. There is no need to use inheritance for implementation differences, it | |
127 just adds complexity. The ``#include`` mechanism works just fine. | |
128 | |
129 No Exposed Functions | |
130 -------------------- | |
131 | |
132 Any functions defined by system libraries (i.e. not defined by ``lib/System``) | |
133 must not be exposed through the ``lib/System`` interface, even if the header | |
134 file for that function is not exposed. This prevents inadvertent use of system | |
135 specific functionality. | |
136 | |
137 For example, the ``stat`` system call is notorious for having variations in the | |
138 data it provides. ``lib/System`` must not declare ``stat`` nor allow it to be | |
139 declared. Instead it should provide its own interface to discovering | |
140 information about files and directories. Those interfaces may be implemented in | |
141 terms of ``stat`` but that is strictly an implementation detail. The interface | |
142 provided by the System Library must be implemented on all platforms (even those | |
143 without ``stat``). | |
144 | |
145 No Exposed Data | |
146 --------------- | |
147 | |
148 Any data defined by system libraries (i.e. not defined by ``lib/System``) must | |
149 not be exposed through the ``lib/System`` interface, even if the header file | |
150 for that function is not exposed. As with functions, this prevents inadvertent | |
151 use of data that might not exist on all platforms. | |
152 | |
153 Minimize Soft Errors | |
154 -------------------- | |
155 | |
156 Operating system interfaces will generally provide error results for every | |
157 little thing that could go wrong. In almost all cases, you can divide these | |
158 error results into two groups: normal/good/soft and abnormal/bad/hard. That is, | |
159 some of the errors are simply information like "file not found", "insufficient | |
160 privileges", etc. while other errors are much harder like "out of space", "bad | |
161 disk sector", or "system call interrupted". We'll call the first group "*soft*" | |
162 errors and the second group "*hard*" errors. | |
163 | |
164 ``lib/System`` must always attempt to minimize soft errors. This is a design | |
165 requirement because the minimization of soft errors can affect the granularity | |
166 and the nature of the interface. In general, if you find that you're wanting to | |
167 throw soft errors, you must review the granularity of the interface because it | |
168 is likely you're trying to implement something that is too low level. The rule | |
169 of thumb is to provide interface functions that **can't** fail, except when | |
170 faced with hard errors. | |
171 | |
172 For a trivial example, suppose we wanted to add an "``OpenFileForWriting``" | |
173 function. For many operating systems, if the file doesn't exist, attempting to | |
174 open the file will produce an error. However, ``lib/System`` should not simply | |
175 throw that error if it occurs because its a soft error. The problem is that the | |
176 interface function, ``OpenFileForWriting`` is too low level. It should be | |
177 ``OpenOrCreateFileForWriting``. In the case of the soft "doesn't exist" error, | |
178 this function would just create it and then open it for writing. | |
179 | |
180 This design principle needs to be maintained in ``lib/System`` because it | |
181 avoids the propagation of soft error handling throughout the rest of LLVM. | |
182 Hard errors will generally just cause a termination for an LLVM tool so don't | |
183 be bashful about throwing them. | |
184 | |
185 Rules of thumb: | |
186 | |
187 #. Don't throw soft errors, only hard errors. | |
188 | |
189 #. If you're tempted to throw a soft error, re-think the interface. | |
190 | |
191 #. Handle internally the most common normal/good/soft error conditions | |
192 so the rest of LLVM doesn't have to. | |
193 | |
194 No throw Specifications | |
195 ----------------------- | |
196 | |
197 None of the ``lib/System`` interface functions may be declared with C++ | |
198 ``throw()`` specifications on them. This requirement makes sure that the | |
199 compiler does not insert additional exception handling code into the interface | |
200 functions. This is a performance consideration: ``lib/System`` functions are at | |
201 the bottom of many call chains and as such can be frequently called. We need | |
202 them to be as efficient as possible. However, no routines in the system | |
203 library should actually throw exceptions. | |
204 | |
205 Code Organization | |
206 ----------------- | |
207 | |
208 Implementations of the System Library interface are separated by their general | |
209 class of operating system. Currently only Unix and Win32 classes are defined | |
210 but more could be added for other operating system classifications. To | |
211 distinguish which implementation to compile, the code in ``lib/System`` uses | |
212 the ``LLVM_ON_UNIX`` and ``LLVM_ON_WIN32`` ``#defines`` provided via configure | |
213 through the ``llvm/Config/config.h`` file. Each source file in ``lib/System``, | |
214 after implementing the generic (operating system independent) functionality | |
215 needs to include the correct implementation using a set of | |
216 ``#if defined(LLVM_ON_XYZ)`` directives. For example, if we had | |
217 ``lib/System/File.cpp``, we'd expect to see in that file: | |
218 | |
219 .. code-block:: c++ | |
220 | |
221 #if defined(LLVM_ON_UNIX) | |
222 #include "Unix/File.cpp" | |
223 #endif | |
224 #if defined(LLVM_ON_WIN32) | |
225 #include "Win32/File.cpp" | |
226 #endif | |
227 | |
228 The implementation in ``lib/System/Unix/File.cpp`` should handle all Unix | |
229 variants. The implementation in ``lib/System/Win32/File.cpp`` should handle all | |
230 Win32 variants. What this does is quickly differentiate the basic class of | |
231 operating system that will provide the implementation. The specific details for | |
232 a given platform must still be determined through the use of ``#ifdef``. | |
233 | |
234 Consistent Semantics | |
235 -------------------- | |
236 | |
237 The implementation of a ``lib/System`` interface can vary drastically between | |
238 platforms. That's okay as long as the end result of the interface function is | |
239 the same. For example, a function to create a directory is pretty straight | |
240 forward on all operating system. System V IPC on the other hand isn't even | |
241 supported on all platforms. Instead of "supporting" System V IPC, | |
242 ``lib/System`` should provide an interface to the basic concept of | |
243 inter-process communications. The implementations might use System V IPC if | |
244 that was available or named pipes, or whatever gets the job done effectively | |
245 for a given operating system. In all cases, the interface and the | |
246 implementation must be semantically consistent. | |
247 |