diff libcxxabi/test/test_vector1.pass.cpp @ 150:1d019706d866

LLVM10
author anatofuz
date Thu, 13 Feb 2020 15:10:13 +0900
parents
children 2e18cbf3894f
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libcxxabi/test/test_vector1.pass.cpp	Thu Feb 13 15:10:13 2020 +0900
@@ -0,0 +1,280 @@
+//===---------------------------- test_vector.cpp -------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "cxxabi.h"
+
+#include <iostream>
+#include <cstdlib>
+#include <cassert>
+
+//  Wrapper routines
+void *my_alloc2 ( size_t sz ) {
+    void *p = std::malloc ( sz );
+//  std::printf ( "Allocated %ld bytes at %lx\n", sz, (unsigned long) p );  
+    return p;
+    }
+    
+void my_dealloc2 ( void *p ) {
+//  std::printf ( "Freeing %lx\n", (unsigned long) p ); 
+    std::free ( p ); 
+    }
+
+void my_dealloc3 ( void *p, size_t ) {
+//  std::printf ( "Freeing %lx (size %ld)\n", (unsigned long) p, sz );  
+    std::free ( p ); 
+    }
+
+void my_construct ( void * ) {
+//  std::printf ( "Constructing %lx\n", (unsigned long) p );
+    }
+
+void my_destruct  ( void * ) {
+//  std::printf ( "Destructing  %lx\n", (unsigned long) p );
+    }
+
+int gCounter;
+void count_construct ( void * ) { ++gCounter; }
+void count_destruct  ( void * ) { --gCounter; }
+
+
+int gConstructorCounter;
+int gConstructorThrowTarget;
+int gDestructorCounter;
+int gDestructorThrowTarget;
+void throw_construct ( void * ) {
+#ifndef LIBCXXABI_HAS_NO_EXCEPTIONS
+    if ( gConstructorCounter   == gConstructorThrowTarget )
+        throw 1;
+    ++gConstructorCounter;
+#endif
+}
+void throw_destruct  ( void * ) {
+#ifndef LIBCXXABI_HAS_NO_EXCEPTIONS
+    if ( ++gDestructorCounter  == gDestructorThrowTarget  )
+        throw 2;
+#endif
+}
+
+#if __cplusplus >= 201103L
+#   define CAN_THROW noexcept(false)
+#else
+#   define CAN_THROW
+#endif
+
+struct vec_on_stack {
+    void *storage;
+    vec_on_stack () : storage ( __cxxabiv1::__cxa_vec_new    (            10, 40, 8, throw_construct, throw_destruct )) {}
+    ~vec_on_stack () CAN_THROW {__cxxabiv1::__cxa_vec_delete ( storage,       40, 8,                  throw_destruct );  }
+    };
+
+//  Test calls with empty constructors and destructors
+int test_empty ( ) {
+    void *one, *two, *three;
+
+//  Try with no padding and no con/destructors
+    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, NULL, NULL );
+    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc2 );
+    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc3 );
+
+    __cxxabiv1::__cxa_vec_delete ( one,       40, 0, NULL );
+    __cxxabiv1::__cxa_vec_delete2( two,       40, 0, NULL, my_dealloc2 );
+    __cxxabiv1::__cxa_vec_delete3( three,     40, 0, NULL, my_dealloc3 );
+    
+//  Try with no padding
+    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, my_construct, my_destruct );
+    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc2 );
+    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc3 );
+
+    __cxxabiv1::__cxa_vec_delete ( one,       40, 0, my_destruct );
+    __cxxabiv1::__cxa_vec_delete2( two,       40, 0, my_destruct, my_dealloc2 );
+    __cxxabiv1::__cxa_vec_delete3( three,     40, 0, my_destruct, my_dealloc3 );
+
+//  Padding and no con/destructors 
+    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, NULL, NULL );
+    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc2 );
+    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc3 );
+
+    __cxxabiv1::__cxa_vec_delete ( one,       40, 8, NULL );
+    __cxxabiv1::__cxa_vec_delete2( two,       40, 8, NULL, my_dealloc2 );
+    __cxxabiv1::__cxa_vec_delete3( three,     40, 8, NULL, my_dealloc3 );
+
+//  Padding with con/destructors 
+    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, my_construct, my_destruct );
+    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc2 );
+    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc3 );
+
+    __cxxabiv1::__cxa_vec_delete ( one,       40, 8, my_destruct );
+    __cxxabiv1::__cxa_vec_delete2( two,       40, 8, my_destruct, my_dealloc2 );
+    __cxxabiv1::__cxa_vec_delete3( three,     40, 8, my_destruct, my_dealloc3 );
+
+    return 0;
+    }
+
+//  Make sure the constructors and destructors are matched
+int test_counted ( ) {
+    int retVal = 0;
+    void *one, *two, *three;
+
+//  Try with no padding
+    gCounter = 0;   
+    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, count_construct, count_destruct );
+    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc2 );
+    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc3 );
+    
+    __cxxabiv1::__cxa_vec_delete ( one,       40, 0, count_destruct );
+    __cxxabiv1::__cxa_vec_delete2( two,       40, 0, count_destruct, my_dealloc2 );
+    __cxxabiv1::__cxa_vec_delete3( three,     40, 0, count_destruct, my_dealloc3 );
+    
+//  Since there was no padding, the # of elements in the array are not stored 
+//  and the destructors are not called.
+    if ( gCounter != 30 ) {
+        std::cerr << "Mismatched Constructor/Destructor calls (1)" << std::endl;
+        std::cerr << "  Expected 30, got " << gCounter << std::endl;
+        retVal = 1;
+        }
+    
+    gCounter = 0;   
+    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, count_construct, count_destruct );
+    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc2 );
+    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc3 );
+
+    __cxxabiv1::__cxa_vec_delete ( one,       40, 8, count_destruct );
+    __cxxabiv1::__cxa_vec_delete2( two,       40, 8, count_destruct, my_dealloc2 );
+    __cxxabiv1::__cxa_vec_delete3( three,     40, 8, count_destruct, my_dealloc3 );
+
+    if ( gCounter != 0 ) {
+        std::cerr << "Mismatched Constructor/Destructor calls (2)" << std::endl;
+        std::cerr << "  Expected 0, got " << gCounter << std::endl;
+        retVal = 1;
+        }
+
+    return retVal;
+    }
+    
+#ifndef LIBCXXABI_HAS_NO_EXCEPTIONS
+//  Make sure the constructors and destructors are matched
+int test_exception_in_constructor ( ) {
+    int retVal = 0;
+    void *one, *two, *three;
+
+//  Try with no padding
+    gConstructorCounter = gDestructorCounter = 0;
+    gConstructorThrowTarget = 15;
+    gDestructorThrowTarget  = -1;
+    try {
+        one = two = three = NULL;
+        one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, throw_construct, throw_destruct );
+        two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
+        three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
+        }
+    catch ( int i ) {}
+    
+    __cxxabiv1::__cxa_vec_delete ( one,       40, 0, throw_destruct );
+    __cxxabiv1::__cxa_vec_delete2( two,       40, 0, throw_destruct, my_dealloc2 );
+    __cxxabiv1::__cxa_vec_delete3( three,     40, 0, throw_destruct, my_dealloc3 );
+    
+//  Since there was no padding, the # of elements in the array are not stored 
+//  and the destructors are not called.
+//  Since we threw after 15 calls to the constructor, we should see 5 calls to
+//      the destructor from the partially constructed array.
+    if ( gConstructorCounter - gDestructorCounter != 10 ) {
+        std::cerr << "Mismatched Constructor/Destructor calls (1C)" << std::endl;
+        std::cerr << gConstructorCounter << " constructors, but " << 
+                gDestructorCounter << " destructors" << std::endl;
+        retVal = 1;
+        }
+    
+    gConstructorCounter = gDestructorCounter = 0;
+    gConstructorThrowTarget = 15;
+    gDestructorThrowTarget  = -1;
+    try {
+        one = two = three = NULL;
+        one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
+        two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
+        three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
+        }
+    catch ( int i ) {}
+    
+    __cxxabiv1::__cxa_vec_delete ( one,       40, 8, throw_destruct );
+    __cxxabiv1::__cxa_vec_delete2( two,       40, 8, throw_destruct, my_dealloc2 );
+    __cxxabiv1::__cxa_vec_delete3( three,     40, 8, throw_destruct, my_dealloc3 );
+
+    if ( gConstructorCounter != gDestructorCounter ) {
+        std::cerr << "Mismatched Constructor/Destructor calls (2C)" << std::endl;
+        std::cerr << gConstructorCounter << " constructors, but " << 
+                gDestructorCounter << " destructors" << std::endl;
+        retVal = 1;
+        }
+
+    return retVal;
+    }
+#endif
+
+#ifndef LIBCXXABI_HAS_NO_EXCEPTIONS
+//  Make sure the constructors and destructors are matched
+int test_exception_in_destructor ( ) {
+    int retVal = 0;
+    void *one, *two, *three;
+    one = two = three = NULL;
+
+//  Throw from within a destructor
+    gConstructorCounter = gDestructorCounter = 0;
+    gConstructorThrowTarget = -1;
+    gDestructorThrowTarget  = 15;
+    try {
+        one = two = NULL;
+        one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
+        two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
+        }
+    catch ( int i ) {}
+    
+    try {
+        __cxxabiv1::__cxa_vec_delete ( one,       40, 8, throw_destruct );
+        __cxxabiv1::__cxa_vec_delete2( two,       40, 8, throw_destruct, my_dealloc2 );
+        assert(false);
+        }
+    catch ( int i ) {}
+    
+//  We should have thrown in the middle of cleaning up "two", which means that
+//  there should be 20 calls to the destructor and the try block should exit
+//  before the assertion.
+    if ( gConstructorCounter != 20 || gDestructorCounter != 20 ) {
+        std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl;
+        std::cerr << "Expected (20, 20), but got (" << gConstructorCounter << ", " <<
+                gDestructorCounter << ")" << std::endl;
+        retVal = 1;
+        }
+
+//  Try throwing from a destructor - should be fine.
+    gConstructorCounter = gDestructorCounter = 0;
+    gConstructorThrowTarget = -1;
+    gDestructorThrowTarget  = 5;
+    try { vec_on_stack v; }
+    catch ( int i ) {}
+    
+    if ( gConstructorCounter != gDestructorCounter ) {
+        std::cerr << "Mismatched Constructor/Destructor calls (2D)" << std::endl;
+        std::cerr << gConstructorCounter << " constructors, but " << 
+                gDestructorCounter << " destructors" << std::endl;
+        retVal = 1;
+        }
+
+    return retVal;
+    }
+#endif
+
+int main () {
+    int retVal = 0;
+    retVal += test_empty ();
+    retVal += test_counted ();
+#ifndef LIBCXXABI_HAS_NO_EXCEPTIONS
+    retVal += test_exception_in_constructor ();
+    retVal += test_exception_in_destructor ();
+#endif
+    return retVal;
+    }