Mercurial > hg > CbC > CbC_llvm
diff docs/AMDGPUOperandSyntax.rst @ 148:63bd29f05246
merged
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Wed, 14 Aug 2019 19:46:37 +0900 |
parents | c2174574ed3a |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/AMDGPUOperandSyntax.rst Wed Aug 14 19:46:37 2019 +0900 @@ -0,0 +1,1111 @@ +===================================== +Syntax of AMDGPU Instruction Operands +===================================== + +.. contents:: + :local: + +Conventions +=========== + +The following notation is used throughout this document: + + =================== ============================================================================= + Notation Description + =================== ============================================================================= + {0..N} Any integer value in the range from 0 to N (inclusive). + <x> Syntax and meaning of *x* is explained elsewhere. + =================== ============================================================================= + +.. _amdgpu_syn_operands: + +Operands +======== + +.. _amdgpu_synid_v: + +v +- + +Vector registers. There are 256 32-bit vector registers. + +A sequence of *vector* registers may be used to operate with more than 32 bits of data. + +Assembler currently supports sequences of 1, 2, 3, 4, 8 and 16 *vector* registers. + + =================================================== ==================================================================== + Syntax Description + =================================================== ==================================================================== + **v**\<N> A single 32-bit *vector* register. + + *N* must be a decimal integer number. + **v[**\ <N>\ **]** A single 32-bit *vector* register. + + *N* may be specified as an + :ref:`integer number<amdgpu_synid_integer_number>` + or an :ref:`absolute expression<amdgpu_synid_absolute_expression>`. + **v[**\ <N>:<K>\ **]** A sequence of (\ *K-N+1*\ ) *vector* registers. + + *N* and *K* may be specified as + :ref:`integer numbers<amdgpu_synid_integer_number>` + or :ref:`absolute expressions<amdgpu_synid_absolute_expression>`. + **[v**\ <N>, \ **v**\ <N+1>, ... **v**\ <K>\ **]** A sequence of (\ *K-N+1*\ ) *vector* registers. + + Register indices must be specified as decimal integer numbers. + =================================================== ==================================================================== + +Note. *N* and *K* must satisfy the following conditions: + +* *N* <= *K*. +* 0 <= *N* <= 255. +* 0 <= *K* <= 255. +* *K-N+1* must be equal to 1, 2, 3, 4, 8 or 16. + +Examples: + +.. parsed-literal:: + + v255 + v[0] + v[0:1] + v[1:1] + v[0:3] + v[2*2] + v[1-1:2-1] + [v252] + [v252,v253,v254,v255] + +.. _amdgpu_synid_nsa: + +*Image* instructions may use special *NSA* (Non-Sequential Address) syntax for *image addresses*: + + =================================================== ==================================================================== + Syntax Description + =================================================== ==================================================================== + **[v**\ <A>, \ **v**\ <B>, ... **v**\ <X>\ **]** A sequence of *vector* registers. At least one register + must be specified. + + In contrast with standard syntax described above, registers in + this sequence are not required to have consecutive indices. + Moreover, the same register may appear in the list more than once. + =================================================== ==================================================================== + +Note. Reqister indices must be in the range 0..255. They must be specified as decimal integer numbers. + +Examples: + +.. parsed-literal:: + + [v32,v1,v2] + [v4,v4,v4,v4] + +.. _amdgpu_synid_s: + +s +- + +Scalar 32-bit registers. The number of available *scalar* registers depends on GPU: + + ======= ============================ + GPU Number of *scalar* registers + ======= ============================ + GFX7 104 + GFX8 102 + GFX9 102 + GFX10 106 + ======= ============================ + +A sequence of *scalar* registers may be used to operate with more than 32 bits of data. +Assembler currently supports sequences of 1, 2, 4, 8 and 16 *scalar* registers. + +Pairs of *scalar* registers must be even-aligned (the first register must be even). +Sequences of 4 and more *scalar* registers must be quad-aligned. + + ======================================================== ==================================================================== + Syntax Description + ======================================================== ==================================================================== + **s**\ <N> A single 32-bit *scalar* register. + + *N* must be a decimal integer number. + **s[**\ <N>\ **]** A single 32-bit *scalar* register. + + *N* may be specified as an + :ref:`integer number<amdgpu_synid_integer_number>` + or an :ref:`absolute expression<amdgpu_synid_absolute_expression>`. + **s[**\ <N>:<K>\ **]** A sequence of (\ *K-N+1*\ ) *scalar* registers. + + *N* and *K* may be specified as + :ref:`integer numbers<amdgpu_synid_integer_number>` + or :ref:`absolute expressions<amdgpu_synid_absolute_expression>`. + **[s**\ <N>, \ **s**\ <N+1>, ... **s**\ <K>\ **]** A sequence of (\ *K-N+1*\ ) *scalar* registers. + + Register indices must be specified as decimal integer numbers. + ======================================================== ==================================================================== + +Note. *N* and *K* must satisfy the following conditions: + +* *N* must be properly aligned based on sequence size. +* *N* <= *K*. +* 0 <= *N* < *SMAX*\ , where *SMAX* is the number of available *scalar* registers. +* 0 <= *K* < *SMAX*\ , where *SMAX* is the number of available *scalar* registers. +* *K-N+1* must be equal to 1, 2, 4, 8 or 16. + +Examples: + +.. parsed-literal:: + + s0 + s[0] + s[0:1] + s[1:1] + s[0:3] + s[2*2] + s[1-1:2-1] + [s4] + [s4,s5,s6,s7] + +Examples of *scalar* registers with an invalid alignment: + +.. parsed-literal:: + + s[1:2] + s[2:5] + +.. _amdgpu_synid_trap: + +trap +---- + +A set of trap handler registers: + +* :ref:`ttmp<amdgpu_synid_ttmp>` +* :ref:`tba<amdgpu_synid_tba>` +* :ref:`tma<amdgpu_synid_tma>` + +.. _amdgpu_synid_ttmp: + +ttmp +---- + +Trap handler temporary scalar registers, 32-bits wide. +The number of available *ttmp* registers depends on GPU: + + ======= =========================== + GPU Number of *ttmp* registers + ======= =========================== + GFX7 12 + GFX8 12 + GFX9 16 + GFX10 16 + ======= =========================== + +A sequence of *ttmp* registers may be used to operate with more than 32 bits of data. +Assembler currently supports sequences of 1, 2, 4, 8 and 16 *ttmp* registers. + +Pairs of *ttmp* registers must be even-aligned (the first register must be even). +Sequences of 4 and more *ttmp* registers must be quad-aligned. + + ============================================================= ==================================================================== + Syntax Description + ============================================================= ==================================================================== + **ttmp**\ <N> A single 32-bit *ttmp* register. + + *N* must be a decimal integer number. + **ttmp[**\ <N>\ **]** A single 32-bit *ttmp* register. + + *N* may be specified as an + :ref:`integer number<amdgpu_synid_integer_number>` + or an :ref:`absolute expression<amdgpu_synid_absolute_expression>`. + **ttmp[**\ <N>:<K>\ **]** A sequence of (\ *K-N+1*\ ) *ttmp* registers. + + *N* and *K* may be specified as + :ref:`integer numbers<amdgpu_synid_integer_number>` + or :ref:`absolute expressions<amdgpu_synid_absolute_expression>`. + **[ttmp**\ <N>, \ **ttmp**\ <N+1>, ... **ttmp**\ <K>\ **]** A sequence of (\ *K-N+1*\ ) *ttmp* registers. + + Register indices must be specified as decimal integer numbers. + ============================================================= ==================================================================== + +Note. *N* and *K* must satisfy the following conditions: + +* *N* must be properly aligned based on sequence size. +* *N* <= *K*. +* 0 <= *N* < *TMAX*, where *TMAX* is the number of available *ttmp* registers. +* 0 <= *K* < *TMAX*, where *TMAX* is the number of available *ttmp* registers. +* *K-N+1* must be equal to 1, 2, 4, 8 or 16. + +Examples: + +.. parsed-literal:: + + ttmp0 + ttmp[0] + ttmp[0:1] + ttmp[1:1] + ttmp[0:3] + ttmp[2*2] + ttmp[1-1:2-1] + [ttmp4] + [ttmp4,ttmp5,ttmp6,ttmp7] + +Examples of *ttmp* registers with an invalid alignment: + +.. parsed-literal:: + + ttmp[1:2] + ttmp[2:5] + +.. _amdgpu_synid_tba: + +tba +--- + +Trap base address, 64-bits wide. Holds the pointer to the current trap handler program. + + ================== ======================================================================= ============= + Syntax Description Availability + ================== ======================================================================= ============= + tba 64-bit *trap base address* register. GFX7, GFX8 + [tba] 64-bit *trap base address* register (an alternative syntax). GFX7, GFX8 + [tba_lo,tba_hi] 64-bit *trap base address* register (an alternative syntax). GFX7, GFX8 + ================== ======================================================================= ============= + +High and low 32 bits of *trap base address* may be accessed as separate registers: + + ================== ======================================================================= ============= + Syntax Description Availability + ================== ======================================================================= ============= + tba_lo Low 32 bits of *trap base address* register. GFX7, GFX8 + tba_hi High 32 bits of *trap base address* register. GFX7, GFX8 + [tba_lo] Low 32 bits of *trap base address* register (an alternative syntax). GFX7, GFX8 + [tba_hi] High 32 bits of *trap base address* register (an alternative syntax). GFX7, GFX8 + ================== ======================================================================= ============= + +Note that *tba*, *tba_lo* and *tba_hi* are not accessible as assembler registers in GFX9 and GFX10, +but *tba* is readable/writable with the help of *s_get_reg* and *s_set_reg* instructions. + +.. _amdgpu_synid_tma: + +tma +--- + +Trap memory address, 64-bits wide. + + ================= ======================================================================= ================== + Syntax Description Availability + ================= ======================================================================= ================== + tma 64-bit *trap memory address* register. GFX7, GFX8 + [tma] 64-bit *trap memory address* register (an alternative syntax). GFX7, GFX8 + [tma_lo,tma_hi] 64-bit *trap memory address* register (an alternative syntax). GFX7, GFX8 + ================= ======================================================================= ================== + +High and low 32 bits of *trap memory address* may be accessed as separate registers: + + ================= ======================================================================= ================== + Syntax Description Availability + ================= ======================================================================= ================== + tma_lo Low 32 bits of *trap memory address* register. GFX7, GFX8 + tma_hi High 32 bits of *trap memory address* register. GFX7, GFX8 + [tma_lo] Low 32 bits of *trap memory address* register (an alternative syntax). GFX7, GFX8 + [tma_hi] High 32 bits of *trap memory address* register (an alternative syntax). GFX7, GFX8 + ================= ======================================================================= ================== + +Note that *tma*, *tma_lo* and *tma_hi* are not accessible as assembler registers in GFX9 and GFX10, +but *tma* is readable/writable with the help of *s_get_reg* and *s_set_reg* instructions. + +.. _amdgpu_synid_flat_scratch: + +flat_scratch +------------ + +Flat scratch address, 64-bits wide. Holds the base address of scratch memory. + + ================================== ================================================================ + Syntax Description + ================================== ================================================================ + flat_scratch 64-bit *flat scratch* address register. + [flat_scratch] 64-bit *flat scratch* address register (an alternative syntax). + [flat_scratch_lo,flat_scratch_hi] 64-bit *flat scratch* address register (an alternative syntax). + ================================== ================================================================ + +High and low 32 bits of *flat scratch* address may be accessed as separate registers: + + ========================= ========================================================================= + Syntax Description + ========================= ========================================================================= + flat_scratch_lo Low 32 bits of *flat scratch* address register. + flat_scratch_hi High 32 bits of *flat scratch* address register. + [flat_scratch_lo] Low 32 bits of *flat scratch* address register (an alternative syntax). + [flat_scratch_hi] High 32 bits of *flat scratch* address register (an alternative syntax). + ========================= ========================================================================= + +.. _amdgpu_synid_xnack: + +xnack +----- + +Xnack mask, 64-bits wide. Holds a 64-bit mask of which threads +received an *XNACK* due to a vector memory operation. + +.. WARNING:: GFX7 does not support *xnack* feature. For availability of this feature in other GPUs, refer :ref:`this table<amdgpu-processors>`. + +\ + + ============================== ===================================================== + Syntax Description + ============================== ===================================================== + xnack_mask 64-bit *xnack mask* register. + [xnack_mask] 64-bit *xnack mask* register (an alternative syntax). + [xnack_mask_lo,xnack_mask_hi] 64-bit *xnack mask* register (an alternative syntax). + ============================== ===================================================== + +High and low 32 bits of *xnack mask* may be accessed as separate registers: + + ===================== ============================================================== + Syntax Description + ===================== ============================================================== + xnack_mask_lo Low 32 bits of *xnack mask* register. + xnack_mask_hi High 32 bits of *xnack mask* register. + [xnack_mask_lo] Low 32 bits of *xnack mask* register (an alternative syntax). + [xnack_mask_hi] High 32 bits of *xnack mask* register (an alternative syntax). + ===================== ============================================================== + +.. _amdgpu_synid_vcc: +.. _amdgpu_synid_vcc_lo: + +vcc +--- + +Vector condition code, 64-bits wide. A bit mask with one bit per thread; +it holds the result of a vector compare operation. + +Note that GFX10 H/W does not use high 32 bits of *vcc* in *wave32* mode. + + ================ ========================================================================= + Syntax Description + ================ ========================================================================= + vcc 64-bit *vector condition code* register. + [vcc] 64-bit *vector condition code* register (an alternative syntax). + [vcc_lo,vcc_hi] 64-bit *vector condition code* register (an alternative syntax). + ================ ========================================================================= + +High and low 32 bits of *vector condition code* may be accessed as separate registers: + + ================ ========================================================================= + Syntax Description + ================ ========================================================================= + vcc_lo Low 32 bits of *vector condition code* register. + vcc_hi High 32 bits of *vector condition code* register. + [vcc_lo] Low 32 bits of *vector condition code* register (an alternative syntax). + [vcc_hi] High 32 bits of *vector condition code* register (an alternative syntax). + ================ ========================================================================= + +.. _amdgpu_synid_m0: + +m0 +-- + +A 32-bit memory register. It has various uses, +including register indexing and bounds checking. + + =========== =================================================== + Syntax Description + =========== =================================================== + m0 A 32-bit *memory* register. + [m0] A 32-bit *memory* register (an alternative syntax). + =========== =================================================== + +.. _amdgpu_synid_exec: + +exec +---- + +Execute mask, 64-bits wide. A bit mask with one bit per thread, +which is applied to vector instructions and controls which threads execute +and which ignore the instruction. + +Note that GFX10 H/W does not use high 32 bits of *exec* in *wave32* mode. + + ===================== ================================================================= + Syntax Description + ===================== ================================================================= + exec 64-bit *execute mask* register. + [exec] 64-bit *execute mask* register (an alternative syntax). + [exec_lo,exec_hi] 64-bit *execute mask* register (an alternative syntax). + ===================== ================================================================= + +High and low 32 bits of *execute mask* may be accessed as separate registers: + + ===================== ================================================================= + Syntax Description + ===================== ================================================================= + exec_lo Low 32 bits of *execute mask* register. + exec_hi High 32 bits of *execute mask* register. + [exec_lo] Low 32 bits of *execute mask* register (an alternative syntax). + [exec_hi] High 32 bits of *execute mask* register (an alternative syntax). + ===================== ================================================================= + +.. _amdgpu_synid_vccz: + +vccz +---- + +A single bit flag indicating that the :ref:`vcc<amdgpu_synid_vcc>` is all zeros. + +Note. When GFX10 operates in *wave32* mode, this register reflects state of :ref:`vcc_lo<amdgpu_synid_vcc_lo>`. + +.. _amdgpu_synid_execz: + +execz +----- + +A single bit flag indicating that the :ref:`exec<amdgpu_synid_exec>` is all zeros. + +Note. When GFX10 operates in *wave32* mode, this register reflects state of :ref:`exec_lo<amdgpu_synid_exec>`. + +.. _amdgpu_synid_scc: + +scc +--- + +A single bit flag indicating the result of a scalar compare operation. + +.. _amdgpu_synid_lds_direct: + +lds_direct +---------- + +A special operand which supplies a 32-bit value +fetched from *LDS* memory using :ref:`m0<amdgpu_synid_m0>` as an address. + +.. _amdgpu_synid_null: + +null +---- + +This is a special operand which may be used as a source or a destination. + +When used as a destination, the result of the operation is discarded. + +When used as a source, it supplies zero value. + +GFX10 only. + +.. WARNING:: Due to a H/W bug, this operand cannot be used with VALU instructions in first generation of GFX10. + +.. _amdgpu_synid_constant: + +constant +-------- + +A set of integer and floating-point *inline* constants and values: + +* :ref:`iconst<amdgpu_synid_iconst>` +* :ref:`fconst<amdgpu_synid_fconst>` +* :ref:`ival<amdgpu_synid_ival>` + +In contrast with :ref:`literals<amdgpu_synid_literal>`, these operands are encoded as a part of instruction. + +If a number may be encoded as either +a :ref:`literal<amdgpu_synid_literal>` or +a :ref:`constant<amdgpu_synid_constant>`, +assembler selects the latter encoding as more efficient. + +.. _amdgpu_synid_iconst: + +iconst +~~~~~~ + +An :ref:`integer number<amdgpu_synid_integer_number>` +encoded as an *inline constant*. + +Only a small fraction of integer numbers may be encoded as *inline constants*. +They are enumerated in the table below. +Other integer numbers have to be encoded as :ref:`literals<amdgpu_synid_literal>`. + +Integer *inline constants* are converted to +:ref:`expected operand type<amdgpu_syn_instruction_type>` +as described :ref:`here<amdgpu_synid_int_const_conv>`. + + ================================== ==================================== + Value Note + ================================== ==================================== + {0..64} Positive integer inline constants. + {-16..-1} Negative integer inline constants. + ================================== ==================================== + +.. WARNING:: GFX7 does not support inline constants for *f16* operands. + +.. _amdgpu_synid_fconst: + +fconst +~~~~~~ + +A :ref:`floating-point number<amdgpu_synid_floating-point_number>` +encoded as an *inline constant*. + +Only a small fraction of floating-point numbers may be encoded as *inline constants*. +They are enumerated in the table below. +Other floating-point numbers have to be encoded as :ref:`literals<amdgpu_synid_literal>`. + +Floating-point *inline constants* are converted to +:ref:`expected operand type<amdgpu_syn_instruction_type>` +as described :ref:`here<amdgpu_synid_fp_const_conv>`. + + ===================== ===================================================== ================== + Value Note Availability + ===================== ===================================================== ================== + 0.0 The same as integer constant 0. All GPUs + 0.5 Floating-point constant 0.5 All GPUs + 1.0 Floating-point constant 1.0 All GPUs + 2.0 Floating-point constant 2.0 All GPUs + 4.0 Floating-point constant 4.0 All GPUs + -0.5 Floating-point constant -0.5 All GPUs + -1.0 Floating-point constant -1.0 All GPUs + -2.0 Floating-point constant -2.0 All GPUs + -4.0 Floating-point constant -4.0 All GPUs + 0.1592 1.0/(2.0*pi). Use only for 16-bit operands. GFX8, GFX9, GFX10 + 0.15915494 1.0/(2.0*pi). Use only for 16- and 32-bit operands. GFX8, GFX9, GFX10 + 0.15915494309189532 1.0/(2.0*pi). GFX8, GFX9, GFX10 + ===================== ===================================================== ================== + +.. WARNING:: GFX7 does not support inline constants for *f16* operands. + +.. _amdgpu_synid_ival: + +ival +~~~~ + +A symbolic operand encoded as an *inline constant*. +These operands provide read-only access to H/W registers. + + ======================== ================================================ ============= + Syntax Note Availability + ======================== ================================================ ============= + shared_base Base address of shared memory region. GFX9, GFX10 + shared_limit Address of the end of shared memory region. GFX9, GFX10 + private_base Base address of private memory region. GFX9, GFX10 + private_limit Address of the end of private memory region. GFX9, GFX10 + pops_exiting_wave_id A dedicated counter for POPS. GFX9, GFX10 + ======================== ================================================ ============= + +.. _amdgpu_synid_literal: + +literal +------- + +A literal is a 64-bit value which is encoded as a separate 32-bit dword in the instruction stream. + +If a number may be encoded as either +a :ref:`literal<amdgpu_synid_literal>` or +an :ref:`inline constant<amdgpu_synid_constant>`, +assembler selects the latter encoding as more efficient. + +Literals may be specified as :ref:`integer numbers<amdgpu_synid_integer_number>`, +:ref:`floating-point numbers<amdgpu_synid_floating-point_number>` or +:ref:`expressions<amdgpu_synid_expression>` +(expressions are currently supported for 32-bit operands only). + +A 64-bit literal value is converted by assembler +to an :ref:`expected operand type<amdgpu_syn_instruction_type>` +as described :ref:`here<amdgpu_synid_lit_conv>`. + +An instruction may use only one literal but several operands may refer the same literal. + +.. _amdgpu_synid_uimm8: + +uimm8 +----- + +A 8-bit positive :ref:`integer number<amdgpu_synid_integer_number>`. +The value is encoded as part of the opcode so it is free to use. + +.. _amdgpu_synid_uimm32: + +uimm32 +------ + +A 32-bit positive :ref:`integer number<amdgpu_synid_integer_number>`. +The value is stored as a separate 32-bit dword in the instruction stream. + +.. _amdgpu_synid_uimm20: + +uimm20 +------ + +A 20-bit positive :ref:`integer number<amdgpu_synid_integer_number>`. + +.. _amdgpu_synid_uimm21: + +uimm21 +------ + +A 21-bit positive :ref:`integer number<amdgpu_synid_integer_number>`. + +.. WARNING:: Assembler currently supports 20-bit offsets only. Use :ref:`uimm20<amdgpu_synid_uimm20>` as a replacement. + +.. _amdgpu_synid_simm21: + +simm21 +------ + +A 21-bit :ref:`integer number<amdgpu_synid_integer_number>`. + +.. WARNING:: Assembler currently supports 20-bit unsigned offsets only. Use :ref:`uimm20<amdgpu_synid_uimm20>` as a replacement. + +.. _amdgpu_synid_off: + +off +--- + +A special entity which indicates that the value of this operand is not used. + + ================================== =================================================== + Syntax Description + ================================== =================================================== + off Indicates an unused operand. + ================================== =================================================== + + +.. _amdgpu_synid_number: + +Numbers +======= + +.. _amdgpu_synid_integer_number: + +Integer Numbers +--------------- + +Integer numbers are 64 bits wide. +They may be specified in binary, octal, hexadecimal and decimal formats: + + ============== ==================================== + Format Syntax + ============== ==================================== + Decimal [-]?[1-9][0-9]* + Binary [-]?0b[01]+ + Octal [-]?0[0-7]+ + Hexadecimal [-]?0x[0-9a-fA-F]+ + \ [-]?[0x]?[0-9][0-9a-fA-F]*[hH] + ============== ==================================== + +Examples: + +.. parsed-literal:: + + -1234 + 0b1010 + 010 + 0xff + 0ffh + +.. _amdgpu_synid_floating-point_number: + +Floating-Point Numbers +---------------------- + +All floating-point numbers are handled as double (64 bits wide). + +Floating-point numbers may be specified in hexadecimal and decimal formats: + + ============== ======================================================== ======================================================== + Format Syntax Note + ============== ======================================================== ======================================================== + Decimal [-]?[0-9]*[.][0-9]*([eE][+-]?[0-9]*)? Must include either a decimal separator or an exponent. + Hexadecimal [-]0x[0-9a-fA-F]*(.[0-9a-fA-F]*)?[pP][+-]?[0-9a-fA-F]+ + ============== ======================================================== ======================================================== + +Examples: + +.. parsed-literal:: + + -1.234 + 234e2 + -0x1afp-10 + 0x.1afp10 + +.. _amdgpu_synid_expression: + +Expressions +=========== + +An expression specifies an address or a numeric value. +There are two kinds of expressions: + +* :ref:`Absolute<amdgpu_synid_absolute_expression>`. +* :ref:`Relocatable<amdgpu_synid_relocatable_expression>`. + +.. _amdgpu_synid_absolute_expression: + +Absolute Expressions +-------------------- + +The value of an absolute expression remains the same after program relocation. +Absolute expressions must not include unassigned and relocatable values +such as labels. + +Examples: + +.. parsed-literal:: + + x = -1 + y = x + 10 + +.. _amdgpu_synid_relocatable_expression: + +Relocatable Expressions +----------------------- + +The value of a relocatable expression depends on program relocation. + +Note that use of relocatable expressions is limited with branch targets +and 32-bit :ref:`literals<amdgpu_synid_literal>`. + +Addition information about relocation may be found :ref:`here<amdgpu-relocation-records>`. + +Examples: + +.. parsed-literal:: + + y = x + 10 // x is not yet defined. Undefined symbols are assumed to be PC-relative. + z = . + +Expression Data Type +-------------------- + +Expressions and operands of expressions are interpreted as 64-bit integers. + +Expressions may include 64-bit :ref:`floating-point numbers<amdgpu_synid_floating-point_number>` (double). +However these operands are also handled as 64-bit integers +using binary representation of specified floating-point numbers. +No conversion from floating-point to integer is performed. + +Examples: + +.. parsed-literal:: + + x = 0.1 // x is assigned an integer 4591870180066957722 which is a binary representation of 0.1. + y = x + x // y is a sum of two integer values; it is not equal to 0.2! + +Syntax +------ + +Expressions are composed of +:ref:`symbols<amdgpu_synid_symbol>`, +:ref:`integer numbers<amdgpu_synid_integer_number>`, +:ref:`floating-point numbers<amdgpu_synid_floating-point_number>`, +:ref:`binary operators<amdgpu_synid_expression_bin_op>`, +:ref:`unary operators<amdgpu_synid_expression_un_op>` and subexpressions. + +Expressions may also use "." which is a reference to the current PC (program counter). + +The syntax of expressions is shown below:: + + expr ::= expr binop expr | primaryexpr ; + + primaryexpr ::= '(' expr ')' | symbol | number | '.' | unop primaryexpr ; + + binop ::= '&&' + | '||' + | '|' + | '^' + | '&' + | '!' + | '==' + | '!=' + | '<>' + | '<' + | '<=' + | '>' + | '>=' + | '<<' + | '>>' + | '+' + | '-' + | '*' + | '/' + | '%' ; + + unop ::= '~' + | '+' + | '-' + | '!' ; + +.. _amdgpu_synid_expression_bin_op: + +Binary Operators +---------------- + +Binary operators are described in the following table. +They operate on and produce 64-bit integers. +Operators with higher priority are performed first. + + ========== ========= =============================================== + Operator Priority Meaning + ========== ========= =============================================== + \* 5 Integer multiplication. + / 5 Integer division. + % 5 Integer signed remainder. + \+ 4 Integer addition. + \- 4 Integer subtraction. + << 3 Integer shift left. + >> 3 Logical shift right. + == 2 Equality comparison. + != 2 Inequality comparison. + <> 2 Inequality comparison. + < 2 Signed less than comparison. + <= 2 Signed less than or equal comparison. + > 2 Signed greater than comparison. + >= 2 Signed greater than or equal comparison. + \| 1 Bitwise or. + ^ 1 Bitwise xor. + & 1 Bitwise and. + && 0 Logical and. + || 0 Logical or. + ========== ========= =============================================== + +.. _amdgpu_synid_expression_un_op: + +Unary Operators +--------------- + +Unary operators are described in the following table. +They operate on and produce 64-bit integers. + + ========== =============================================== + Operator Meaning + ========== =============================================== + ! Logical negation. + ~ Bitwise negation. + \+ Integer unary plus. + \- Integer unary minus. + ========== =============================================== + +.. _amdgpu_synid_symbol: + +Symbols +------- + +A symbol is a named 64-bit value, representing a relocatable +address or an absolute (non-relocatable) number. + +Symbol names have the following syntax: + ``[a-zA-Z_.][a-zA-Z0-9_$.@]*`` + +The table below provides several examples of syntax used for symbol definition. + + ================ ========================================================== + Syntax Meaning + ================ ========================================================== + .globl <S> Declares a global symbol S without assigning it a value. + .set <S>, <E> Assigns the value of an expression E to a symbol S. + <S> = <E> Assigns the value of an expression E to a symbol S. + <S>: Declares a label S and assigns it the current PC value. + ================ ========================================================== + +A symbol may be used before it is declared or assigned; +unassigned symbols are assumed to be PC-relative. + +Addition information about symbols may be found :ref:`here<amdgpu-symbols>`. + +.. _amdgpu_synid_conv: + +Conversions +=========== + +This section describes what happens when a 64-bit +:ref:`integer number<amdgpu_synid_integer_number>`, a +:ref:`floating-point numbers<amdgpu_synid_floating-point_number>` or a +:ref:`symbol<amdgpu_synid_symbol>` +is used for an operand which has a different type or size. + +Depending on operand kind, this conversion is performed by either assembler or AMDGPU H/W: + +* Values encoded as :ref:`inline constants<amdgpu_synid_constant>` are handled by H/W. +* Values encoded as :ref:`literals<amdgpu_synid_literal>` are converted by assembler. + +.. _amdgpu_synid_const_conv: + +Inline Constants +---------------- + +.. _amdgpu_synid_int_const_conv: + +Integer Inline Constants +~~~~~~~~~~~~~~~~~~~~~~~~ + +Integer :ref:`inline constants<amdgpu_synid_constant>` +may be thought of as 64-bit +:ref:`integer numbers<amdgpu_synid_integer_number>`; +when used as operands they are truncated to the size of +:ref:`expected operand type<amdgpu_syn_instruction_type>`. +No data type conversions are performed. + +Examples: + +.. parsed-literal:: + + // GFX9 + + v_add_u16 v0, -1, 0 // v0 = 0xFFFF + v_add_f16 v0, -1, 0 // v0 = 0xFFFF (NaN) + + v_add_u32 v0, -1, 0 // v0 = 0xFFFFFFFF + v_add_f32 v0, -1, 0 // v0 = 0xFFFFFFFF (NaN) + +.. _amdgpu_synid_fp_const_conv: + +Floating-Point Inline Constants +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +Floating-point :ref:`inline constants<amdgpu_synid_constant>` +may be thought of as 64-bit +:ref:`floating-point numbers<amdgpu_synid_floating-point_number>`; +when used as operands they are converted to a floating-point number of +:ref:`expected operand size<amdgpu_syn_instruction_type>`. + +Examples: + +.. parsed-literal:: + + // GFX9 + + v_add_f16 v0, 1.0, 0 // v0 = 0x3C00 (1.0) + v_add_u16 v0, 1.0, 0 // v0 = 0x3C00 + + v_add_f32 v0, 1.0, 0 // v0 = 0x3F800000 (1.0) + v_add_u32 v0, 1.0, 0 // v0 = 0x3F800000 + + +.. _amdgpu_synid_lit_conv: + +Literals +-------- + +.. _amdgpu_synid_int_lit_conv: + +Integer Literals +~~~~~~~~~~~~~~~~ + +Integer :ref:`literals<amdgpu_synid_literal>` +are specified as 64-bit :ref:`integer numbers<amdgpu_synid_integer_number>`. + +When used as operands they are converted to +:ref:`expected operand type<amdgpu_syn_instruction_type>` as described below. + + ============== ============== =============== ==================================================================== + Expected type Condition Result Note + ============== ============== =============== ==================================================================== + i16, u16, b16 cond(num,16) num.u16 Truncate to 16 bits. + i32, u32, b32 cond(num,32) num.u32 Truncate to 32 bits. + i64 cond(num,32) {-1,num.i32} Truncate to 32 bits and then sign-extend the result to 64 bits. + u64, b64 cond(num,32) { 0,num.u32} Truncate to 32 bits and then zero-extend the result to 64 bits. + f16 cond(num,16) num.u16 Use low 16 bits as an f16 value. + f32 cond(num,32) num.u32 Use low 32 bits as an f32 value. + f64 cond(num,32) {num.u32,0} Use low 32 bits of the number as high 32 bits + of the result; low 32 bits of the result are zeroed. + ============== ============== =============== ==================================================================== + +The condition *cond(X,S)* indicates if a 64-bit number *X* +can be converted to a smaller size *S* by truncation of upper bits. +There are two cases when the conversion is possible: + +* The truncated bits are all 0. +* The truncated bits are all 1 and the value after truncation has its MSB bit set. + +Examples of valid literals: + +.. parsed-literal:: + + // GFX9 + // Literal value after conversion: + v_add_u16 v0, 0xff00, v0 // 0xff00 + v_add_u16 v0, 0xffffffffffffff00, v0 // 0xff00 + v_add_u16 v0, -256, v0 // 0xff00 + // Literal value after conversion: + s_bfe_i64 s[0:1], 0xffefffff, s3 // 0xffffffffffefffff + s_bfe_u64 s[0:1], 0xffefffff, s3 // 0x00000000ffefffff + v_ceil_f64_e32 v[0:1], 0xffefffff // 0xffefffff00000000 (-1.7976922776554302e308) + +Examples of invalid literals: + +.. parsed-literal:: + + // GFX9 + + v_add_u16 v0, 0x1ff00, v0 // truncated bits are not all 0 or 1 + v_add_u16 v0, 0xffffffffffff00ff, v0 // truncated bits do not match MSB of the result + +.. _amdgpu_synid_fp_lit_conv: + +Floating-Point Literals +~~~~~~~~~~~~~~~~~~~~~~~ + +Floating-point :ref:`literals<amdgpu_synid_literal>` are specified as 64-bit +:ref:`floating-point numbers<amdgpu_synid_floating-point_number>`. + +When used as operands they are converted to +:ref:`expected operand type<amdgpu_syn_instruction_type>` as described below. + + ============== ============== ================= ================================================================= + Expected type Condition Result Note + ============== ============== ================= ================================================================= + i16, u16, b16 cond(num,16) f16(num) Convert to f16 and use bits of the result as an integer value. + i32, u32, b32 cond(num,32) f32(num) Convert to f32 and use bits of the result as an integer value. + i64, u64, b64 false \- Conversion disabled because of an unclear semantics. + f16 cond(num,16) f16(num) Convert to f16. + f32 cond(num,32) f32(num) Convert to f32. + f64 true {num.u32.hi,0} Use high 32 bits of the number as high 32 bits of the result; + zero-fill low 32 bits of the result. + + Note that the result may differ from the original number. + ============== ============== ================= ================================================================= + +The condition *cond(X,S)* indicates if an f64 number *X* can be converted +to a smaller *S*-bit floating-point type without overflow or underflow. +Precision lost is allowed. + +Examples of valid literals: + +.. parsed-literal:: + + // GFX9 + + v_add_f16 v1, 65500.0, v2 + v_add_f32 v1, 65600.0, v2 + + // Literal value before conversion: 1.7976931348623157e308 (0x7fefffffffffffff) + // Literal value after conversion: 1.7976922776554302e308 (0x7fefffff00000000) + v_ceil_f64 v[0:1], 1.7976931348623157e308 + +Examples of invalid literals: + +.. parsed-literal:: + + // GFX9 + + v_add_f16 v1, 65600.0, v2 // overflow + +.. _amdgpu_synid_exp_conv: + +Expressions +~~~~~~~~~~~ + +Expressions operate with and result in 64-bit integers. + +When used as operands they are truncated to +:ref:`expected operand size<amdgpu_syn_instruction_type>`. +No data type conversions are performed. + +Examples: + +.. parsed-literal:: + + // GFX9 + + x = 0.1 + v_sqrt_f32 v0, x // v0 = [low 32 bits of 0.1 (double)] + v_sqrt_f32 v0, (0.1 + 0) // the same as above + v_sqrt_f32 v0, 0.1 // v0 = [0.1 (double) converted to float] +