Mercurial > hg > CbC > CbC_llvm
diff clang/test/CodeGenOpenCL/vector_literals.cl @ 221:79ff65ed7e25
LLVM12 Original
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Tue, 15 Jun 2021 19:15:29 +0900 |
parents | |
children | c4bab56944e8 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/clang/test/CodeGenOpenCL/vector_literals.cl Tue Jun 15 19:15:29 2021 +0900 @@ -0,0 +1,72 @@ +// RUN: %clang_cc1 -emit-llvm %s -o - -O0 | FileCheck %s +// RUN: %clang_cc1 -emit-llvm %s -o - -cl-std=clc++ -O0 | FileCheck %s + +typedef __attribute__((ext_vector_type(2))) int int2; +typedef __attribute__((ext_vector_type(3))) int int3; +typedef __attribute__((ext_vector_type(4))) int int4; +typedef __attribute__((ext_vector_type(8))) int int8; +typedef __attribute__((ext_vector_type(4))) float float4; + +__constant const int4 c1 = (int4)(1, 2, ((int2)(3))); +// CHECK: constant <4 x i32> <i32 1, i32 2, i32 3, i32 3> + +__constant const int4 c2 = (int4)(1, 2, ((int2)(3, 4))); +// CHECK: constant <4 x i32> <i32 1, i32 2, i32 3, i32 4> + +void vector_literals_valid() { + //CHECK: insertelement <4 x i32> <i32 1, i32 2, i32 undef, i32 undef>, i32 %{{.+}}, i32 2 + //CHECK: insertelement <4 x i32> %{{.+}}, i32 %{{.+}}, i32 3 + int4 a_1_1_1_1 = (int4)(1, 2, c1.s2, c2.s3); + + //CHECK: store <2 x i32> <i32 1, i32 2>, <2 x i32>* + //CHECK: shufflevector <2 x i32> %{{[0-9]+}}, <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> + //CHECK: shufflevector <4 x i32> %{{.+}}, <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> + //CHECK: insertelement <4 x i32> %{{.+}}, i32 3, i32 2 + //CHECK: insertelement <4 x i32> %{{.+}}, i32 4, i32 3 + int4 a_2_1_1 = (int4)((int2)(1, 2), 3, 4); + + //CHECK: store <2 x i32> <i32 2, i32 3>, <2 x i32>* + //CHECK: shufflevector <2 x i32> %{{[0-9]+}}, <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> + //CHECK: shufflevector <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>, <4 x i32> %{{.+}}, <4 x i32> <i32 0, i32 4, i32 5, i32 undef> + //CHECK: insertelement <4 x i32> %{{.+}}, i32 4, i32 3 + int4 a_1_2_1 = (int4)(1, (int2)(2, 3), 4); + + //CHECK: store <2 x i32> <i32 3, i32 4>, <2 x i32>* + //CHECK: shufflevector <2 x i32> %{{[0-9]+}}, <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> + //CHECK: shufflevector <4 x i32> <i32 1, i32 2, i32 undef, i32 undef>, <4 x i32> %{{.+}}, <4 x i32> <i32 0, i32 1, i32 4, i32 5> + int4 a_1_1_2 = (int4)(1, 2, (int2)(3, 4)); + + //CHECK: store <2 x i32> <i32 1, i32 2>, <2 x i32>* + //CHECK: shufflevector <2 x i32> %{{[0-9]+}}, <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> + //CHECK: shufflevector <4 x i32> %{{.+}}, <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> + //CHECK: shufflevector <4 x i32> %{{.+}}, <4 x i32> <i32 3, i32 3, i32 undef, i32 undef>, <4 x i32> <i32 0, i32 1, i32 4, i32 5> + int4 a_2_2 = (int4)((int2)(1, 2), (int2)(3)); + + //CHECK: store <4 x i32> <i32 2, i32 3, i32 4, i32 undef>, <4 x i32>* + //CHECK: shufflevector <4 x i32> %{{.+}}, <4 x i32> poison, <3 x i32> <i32 0, i32 1, i32 2> + //CHECK: shufflevector <3 x i32> %{{.+}}, <3 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> + //CHECK: shufflevector <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>, <4 x i32> %{{.+}}, <4 x i32> <i32 0, i32 4, i32 5, i32 6> + int4 a_1_3 = (int4)(1, (int3)(2, 3, 4)); + + //CHECK: store <4 x i32> <i32 1, i32 1, i32 1, i32 1>, <4 x i32>* %a + int4 a = (int4)(1); + + //CHECK: load <4 x i32>, <4 x i32>* %a + //CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> poison, <2 x i32> <i32 0, i32 1> + //CHECK: shufflevector <2 x i32> %{{[0-9]+}}, <2 x i32> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> + //CHECK: shufflevector <8 x i32> <i32 1, i32 2, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>, <8 x i32> %{{.+}}, <8 x i32> <i32 0, i32 1, i32 8, i32 9, i32 undef, i32 undef, i32 undef, i32 undef> + //CHECK: load <4 x i32>, <4 x i32>* %a + //CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> + //CHECK: shufflevector <8 x i32> %{{.+}}, <8 x i32> %{{.+}}, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11> + int8 b = (int8)(1, 2, a.xy, a); + + //CHECK: store <4 x float> <float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00>, <4 x float>* %V2 + float4 V2 = (float4)(1); +} + +void vector_literals_with_cast() { + // CHECK-LABEL: vector_literals_with_cast + // CHECK: store <2 x i32> <i32 12, i32 34>, <2 x i32>* + // CHECK: extractelement <2 x i32> %{{[0-9]+}}, i{{[0-9]+}} 0 + unsigned int withCast = ((int2)((int2)(12, 34))).s0; +}