Mercurial > hg > CbC > CbC_llvm
diff include/llvm/Transforms/Scalar.h @ 0:95c75e76d11b LLVM3.4
LLVM 3.4
author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
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date | Thu, 12 Dec 2013 13:56:28 +0900 |
parents | |
children | e4204d083e25 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/include/llvm/Transforms/Scalar.h Thu Dec 12 13:56:28 2013 +0900 @@ -0,0 +1,375 @@ +//===-- Scalar.h - Scalar Transformations -----------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This header file defines prototypes for accessor functions that expose passes +// in the Scalar transformations library. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_TRANSFORMS_SCALAR_H +#define LLVM_TRANSFORMS_SCALAR_H + +#include "llvm/ADT/StringRef.h" + +namespace llvm { + +class FunctionPass; +class Pass; +class GetElementPtrInst; +class PassInfo; +class TerminatorInst; +class TargetLowering; +class TargetMachine; + +//===----------------------------------------------------------------------===// +// +// ConstantPropagation - A worklist driven constant propagation pass +// +FunctionPass *createConstantPropagationPass(); + +//===----------------------------------------------------------------------===// +// +// SCCP - Sparse conditional constant propagation. +// +FunctionPass *createSCCPPass(); + +//===----------------------------------------------------------------------===// +// +// DeadInstElimination - This pass quickly removes trivially dead instructions +// without modifying the CFG of the function. It is a BasicBlockPass, so it +// runs efficiently when queued next to other BasicBlockPass's. +// +Pass *createDeadInstEliminationPass(); + +//===----------------------------------------------------------------------===// +// +// DeadCodeElimination - This pass is more powerful than DeadInstElimination, +// because it is worklist driven that can potentially revisit instructions when +// their other instructions become dead, to eliminate chains of dead +// computations. +// +FunctionPass *createDeadCodeEliminationPass(); + +//===----------------------------------------------------------------------===// +// +// DeadStoreElimination - This pass deletes stores that are post-dominated by +// must-aliased stores and are not loaded used between the stores. +// +FunctionPass *createDeadStoreEliminationPass(); + +//===----------------------------------------------------------------------===// +// +// AggressiveDCE - This pass uses the SSA based Aggressive DCE algorithm. This +// algorithm assumes instructions are dead until proven otherwise, which makes +// it more successful are removing non-obviously dead instructions. +// +FunctionPass *createAggressiveDCEPass(); + +//===----------------------------------------------------------------------===// +// +// SROA - Replace aggregates or pieces of aggregates with scalar SSA values. +// +FunctionPass *createSROAPass(bool RequiresDomTree = true); + +//===----------------------------------------------------------------------===// +// +// ScalarReplAggregates - Break up alloca's of aggregates into multiple allocas +// if possible. +// +FunctionPass *createScalarReplAggregatesPass(signed Threshold = -1, + bool UseDomTree = true, + signed StructMemberThreshold = -1, + signed ArrayElementThreshold = -1, + signed ScalarLoadThreshold = -1); + +//===----------------------------------------------------------------------===// +// +// InductionVariableSimplify - Transform induction variables in a program to all +// use a single canonical induction variable per loop. +// +Pass *createIndVarSimplifyPass(); + +//===----------------------------------------------------------------------===// +// +// InstructionCombining - Combine instructions to form fewer, simple +// instructions. This pass does not modify the CFG, and has a tendency to make +// instructions dead, so a subsequent DCE pass is useful. +// +// This pass combines things like: +// %Y = add int 1, %X +// %Z = add int 1, %Y +// into: +// %Z = add int 2, %X +// +FunctionPass *createInstructionCombiningPass(); + +//===----------------------------------------------------------------------===// +// +// LICM - This pass is a loop invariant code motion and memory promotion pass. +// +Pass *createLICMPass(); + +//===----------------------------------------------------------------------===// +// +// LoopStrengthReduce - This pass is strength reduces GEP instructions that use +// a loop's canonical induction variable as one of their indices. +// +Pass *createLoopStrengthReducePass(); + +Pass *createGlobalMergePass(const TargetMachine *TM = 0); + +//===----------------------------------------------------------------------===// +// +// LoopUnswitch - This pass is a simple loop unswitching pass. +// +Pass *createLoopUnswitchPass(bool OptimizeForSize = false); + +//===----------------------------------------------------------------------===// +// +// LoopInstSimplify - This pass simplifies instructions in a loop's body. +// +Pass *createLoopInstSimplifyPass(); + +//===----------------------------------------------------------------------===// +// +// LoopUnroll - This pass is a simple loop unrolling pass. +// +Pass *createLoopUnrollPass(int Threshold = -1, int Count = -1, + int AllowPartial = -1, int Runtime = -1); + +//===----------------------------------------------------------------------===// +// +// LoopReroll - This pass is a simple loop rerolling pass. +// +Pass *createLoopRerollPass(); + +//===----------------------------------------------------------------------===// +// +// LoopRotate - This pass is a simple loop rotating pass. +// +Pass *createLoopRotatePass(); + +//===----------------------------------------------------------------------===// +// +// LoopIdiom - This pass recognizes and replaces idioms in loops. +// +Pass *createLoopIdiomPass(); + +//===----------------------------------------------------------------------===// +// +// PromoteMemoryToRegister - This pass is used to promote memory references to +// be register references. A simple example of the transformation performed by +// this pass is: +// +// FROM CODE TO CODE +// %X = alloca i32, i32 1 ret i32 42 +// store i32 42, i32 *%X +// %Y = load i32* %X +// ret i32 %Y +// +FunctionPass *createPromoteMemoryToRegisterPass(); + +//===----------------------------------------------------------------------===// +// +// DemoteRegisterToMemoryPass - This pass is used to demote registers to memory +// references. In basically undoes the PromoteMemoryToRegister pass to make cfg +// hacking easier. +// +FunctionPass *createDemoteRegisterToMemoryPass(); +extern char &DemoteRegisterToMemoryID; + +//===----------------------------------------------------------------------===// +// +// Reassociate - This pass reassociates commutative expressions in an order that +// is designed to promote better constant propagation, GCSE, LICM, PRE... +// +// For example: 4 + (x + 5) -> x + (4 + 5) +// +FunctionPass *createReassociatePass(); + +//===----------------------------------------------------------------------===// +// +// JumpThreading - Thread control through mult-pred/multi-succ blocks where some +// preds always go to some succ. +// +FunctionPass *createJumpThreadingPass(); + +//===----------------------------------------------------------------------===// +// +// CFGSimplification - Merge basic blocks, eliminate unreachable blocks, +// simplify terminator instructions, etc... +// +FunctionPass *createCFGSimplificationPass(); + +//===----------------------------------------------------------------------===// +// +// FlattenCFG - flatten CFG, reduce number of conditional branches by using +// parallel-and and parallel-or mode, etc... +// +FunctionPass *createFlattenCFGPass(); + +//===----------------------------------------------------------------------===// +// +// CFG Structurization - Remove irreducible control flow +// +Pass *createStructurizeCFGPass(); + +//===----------------------------------------------------------------------===// +// +// BreakCriticalEdges - Break all of the critical edges in the CFG by inserting +// a dummy basic block. This pass may be "required" by passes that cannot deal +// with critical edges. For this usage, a pass must call: +// +// AU.addRequiredID(BreakCriticalEdgesID); +// +// This pass obviously invalidates the CFG, but can update forward dominator +// (set, immediate dominators, tree, and frontier) information. +// +FunctionPass *createBreakCriticalEdgesPass(); +extern char &BreakCriticalEdgesID; + +//===----------------------------------------------------------------------===// +// +// LoopSimplify - Insert Pre-header blocks into the CFG for every function in +// the module. This pass updates dominator information, loop information, and +// does not add critical edges to the CFG. +// +// AU.addRequiredID(LoopSimplifyID); +// +Pass *createLoopSimplifyPass(); +extern char &LoopSimplifyID; + +//===----------------------------------------------------------------------===// +// +// TailCallElimination - This pass eliminates call instructions to the current +// function which occur immediately before return instructions. +// +FunctionPass *createTailCallEliminationPass(); + +//===----------------------------------------------------------------------===// +// +// LowerSwitch - This pass converts SwitchInst instructions into a sequence of +// chained binary branch instructions. +// +FunctionPass *createLowerSwitchPass(); +extern char &LowerSwitchID; + +//===----------------------------------------------------------------------===// +// +// LowerInvoke - This pass converts invoke and unwind instructions to use sjlj +// exception handling mechanisms. Note that after this pass runs the CFG is not +// entirely accurate (exceptional control flow edges are not correct anymore) so +// only very simple things should be done after the lowerinvoke pass has run +// (like generation of native code). This should *NOT* be used as a general +// purpose "my LLVM-to-LLVM pass doesn't support the invoke instruction yet" +// lowering pass. +// +FunctionPass *createLowerInvokePass(const TargetMachine *TM = 0, + bool useExpensiveEHSupport = false); +extern char &LowerInvokePassID; + +//===----------------------------------------------------------------------===// +// +// LCSSA - This pass inserts phi nodes at loop boundaries to simplify other loop +// optimizations. +// +Pass *createLCSSAPass(); +extern char &LCSSAID; + +//===----------------------------------------------------------------------===// +// +// EarlyCSE - This pass performs a simple and fast CSE pass over the dominator +// tree. +// +FunctionPass *createEarlyCSEPass(); + +//===----------------------------------------------------------------------===// +// +// GVN - This pass performs global value numbering and redundant load +// elimination cotemporaneously. +// +FunctionPass *createGVNPass(bool NoLoads = false); + +//===----------------------------------------------------------------------===// +// +// MemCpyOpt - This pass performs optimizations related to eliminating memcpy +// calls and/or combining multiple stores into memset's. +// +FunctionPass *createMemCpyOptPass(); + +//===----------------------------------------------------------------------===// +// +// LoopDeletion - This pass performs DCE of non-infinite loops that it +// can prove are dead. +// +Pass *createLoopDeletionPass(); + +//===----------------------------------------------------------------------===// +// +// CodeGenPrepare - This pass prepares a function for instruction selection. +// +FunctionPass *createCodeGenPreparePass(const TargetMachine *TM = 0); + +//===----------------------------------------------------------------------===// +// +// InstructionNamer - Give any unnamed non-void instructions "tmp" names. +// +FunctionPass *createInstructionNamerPass(); +extern char &InstructionNamerID; + +//===----------------------------------------------------------------------===// +// +// Sink - Code Sinking +// +FunctionPass *createSinkingPass(); + +//===----------------------------------------------------------------------===// +// +// LowerAtomic - Lower atomic intrinsics to non-atomic form +// +Pass *createLowerAtomicPass(); + +//===----------------------------------------------------------------------===// +// +// ValuePropagation - Propagate CFG-derived value information +// +Pass *createCorrelatedValuePropagationPass(); + +//===----------------------------------------------------------------------===// +// +// InstructionSimplifier - Remove redundant instructions. +// +FunctionPass *createInstructionSimplifierPass(); +extern char &InstructionSimplifierID; + + +//===----------------------------------------------------------------------===// +// +// LowerExpectIntrinsics - Removes llvm.expect intrinsics and creates +// "block_weights" metadata. +FunctionPass *createLowerExpectIntrinsicPass(); + + +//===----------------------------------------------------------------------===// +// +// PartiallyInlineLibCalls - Tries to inline the fast path of library +// calls such as sqrt. +// +FunctionPass *createPartiallyInlineLibCallsPass(); + +//===----------------------------------------------------------------------===// +// +// SampleProfilePass - Loads sample profile data from disk and generates +// IR metadata to reflect the profile. +FunctionPass *createSampleProfileLoaderPass(); +FunctionPass *createSampleProfileLoaderPass(StringRef Name); + +} // End llvm namespace + +#endif