Mercurial > hg > CbC > CbC_llvm
diff lib/Transforms/IPO/LoopExtractor.cpp @ 0:95c75e76d11b LLVM3.4
LLVM 3.4
author | Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp> |
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date | Thu, 12 Dec 2013 13:56:28 +0900 |
parents | |
children | 54457678186b |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/lib/Transforms/IPO/LoopExtractor.cpp Thu Dec 12 13:56:28 2013 +0900 @@ -0,0 +1,304 @@ +//===- LoopExtractor.cpp - Extract each loop into a new function ----------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// A pass wrapper around the ExtractLoop() scalar transformation to extract each +// top-level loop into its own new function. If the loop is the ONLY loop in a +// given function, it is not touched. This is a pass most useful for debugging +// via bugpoint. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "loop-extract" +#include "llvm/Transforms/IPO.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/Analysis/Dominators.h" +#include "llvm/Analysis/LoopPass.h" +#include "llvm/IR/Instructions.h" +#include "llvm/IR/Module.h" +#include "llvm/Pass.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Transforms/Scalar.h" +#include "llvm/Transforms/Utils/BasicBlockUtils.h" +#include "llvm/Transforms/Utils/CodeExtractor.h" +#include <fstream> +#include <set> +using namespace llvm; + +STATISTIC(NumExtracted, "Number of loops extracted"); + +namespace { + struct LoopExtractor : public LoopPass { + static char ID; // Pass identification, replacement for typeid + unsigned NumLoops; + + explicit LoopExtractor(unsigned numLoops = ~0) + : LoopPass(ID), NumLoops(numLoops) { + initializeLoopExtractorPass(*PassRegistry::getPassRegistry()); + } + + virtual bool runOnLoop(Loop *L, LPPassManager &LPM); + + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + AU.addRequiredID(BreakCriticalEdgesID); + AU.addRequiredID(LoopSimplifyID); + AU.addRequired<DominatorTree>(); + } + }; +} + +char LoopExtractor::ID = 0; +INITIALIZE_PASS_BEGIN(LoopExtractor, "loop-extract", + "Extract loops into new functions", false, false) +INITIALIZE_PASS_DEPENDENCY(BreakCriticalEdges) +INITIALIZE_PASS_DEPENDENCY(LoopSimplify) +INITIALIZE_PASS_DEPENDENCY(DominatorTree) +INITIALIZE_PASS_END(LoopExtractor, "loop-extract", + "Extract loops into new functions", false, false) + +namespace { + /// SingleLoopExtractor - For bugpoint. + struct SingleLoopExtractor : public LoopExtractor { + static char ID; // Pass identification, replacement for typeid + SingleLoopExtractor() : LoopExtractor(1) {} + }; +} // End anonymous namespace + +char SingleLoopExtractor::ID = 0; +INITIALIZE_PASS(SingleLoopExtractor, "loop-extract-single", + "Extract at most one loop into a new function", false, false) + +// createLoopExtractorPass - This pass extracts all natural loops from the +// program into a function if it can. +// +Pass *llvm::createLoopExtractorPass() { return new LoopExtractor(); } + +bool LoopExtractor::runOnLoop(Loop *L, LPPassManager &LPM) { + // Only visit top-level loops. + if (L->getParentLoop()) + return false; + + // If LoopSimplify form is not available, stay out of trouble. + if (!L->isLoopSimplifyForm()) + return false; + + DominatorTree &DT = getAnalysis<DominatorTree>(); + bool Changed = false; + + // If there is more than one top-level loop in this function, extract all of + // the loops. Otherwise there is exactly one top-level loop; in this case if + // this function is more than a minimal wrapper around the loop, extract + // the loop. + bool ShouldExtractLoop = false; + + // Extract the loop if the entry block doesn't branch to the loop header. + TerminatorInst *EntryTI = + L->getHeader()->getParent()->getEntryBlock().getTerminator(); + if (!isa<BranchInst>(EntryTI) || + !cast<BranchInst>(EntryTI)->isUnconditional() || + EntryTI->getSuccessor(0) != L->getHeader()) { + ShouldExtractLoop = true; + } else { + // Check to see if any exits from the loop are more than just return + // blocks. + SmallVector<BasicBlock*, 8> ExitBlocks; + L->getExitBlocks(ExitBlocks); + for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) + if (!isa<ReturnInst>(ExitBlocks[i]->getTerminator())) { + ShouldExtractLoop = true; + break; + } + } + + if (ShouldExtractLoop) { + // We must omit landing pads. Landing pads must accompany the invoke + // instruction. But this would result in a loop in the extracted + // function. An infinite cycle occurs when it tries to extract that loop as + // well. + SmallVector<BasicBlock*, 8> ExitBlocks; + L->getExitBlocks(ExitBlocks); + for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) + if (ExitBlocks[i]->isLandingPad()) { + ShouldExtractLoop = false; + break; + } + } + + if (ShouldExtractLoop) { + if (NumLoops == 0) return Changed; + --NumLoops; + CodeExtractor Extractor(DT, *L); + if (Extractor.extractCodeRegion() != 0) { + Changed = true; + // After extraction, the loop is replaced by a function call, so + // we shouldn't try to run any more loop passes on it. + LPM.deleteLoopFromQueue(L); + } + ++NumExtracted; + } + + return Changed; +} + +// createSingleLoopExtractorPass - This pass extracts one natural loop from the +// program into a function if it can. This is used by bugpoint. +// +Pass *llvm::createSingleLoopExtractorPass() { + return new SingleLoopExtractor(); +} + + +// BlockFile - A file which contains a list of blocks that should not be +// extracted. +static cl::opt<std::string> +BlockFile("extract-blocks-file", cl::value_desc("filename"), + cl::desc("A file containing list of basic blocks to not extract"), + cl::Hidden); + +namespace { + /// BlockExtractorPass - This pass is used by bugpoint to extract all blocks + /// from the module into their own functions except for those specified by the + /// BlocksToNotExtract list. + class BlockExtractorPass : public ModulePass { + void LoadFile(const char *Filename); + void SplitLandingPadPreds(Function *F); + + std::vector<BasicBlock*> BlocksToNotExtract; + std::vector<std::pair<std::string, std::string> > BlocksToNotExtractByName; + public: + static char ID; // Pass identification, replacement for typeid + BlockExtractorPass() : ModulePass(ID) { + if (!BlockFile.empty()) + LoadFile(BlockFile.c_str()); + } + + bool runOnModule(Module &M); + }; +} + +char BlockExtractorPass::ID = 0; +INITIALIZE_PASS(BlockExtractorPass, "extract-blocks", + "Extract Basic Blocks From Module (for bugpoint use)", + false, false) + +// createBlockExtractorPass - This pass extracts all blocks (except those +// specified in the argument list) from the functions in the module. +// +ModulePass *llvm::createBlockExtractorPass() { + return new BlockExtractorPass(); +} + +void BlockExtractorPass::LoadFile(const char *Filename) { + // Load the BlockFile... + std::ifstream In(Filename); + if (!In.good()) { + errs() << "WARNING: BlockExtractor couldn't load file '" << Filename + << "'!\n"; + return; + } + while (In) { + std::string FunctionName, BlockName; + In >> FunctionName; + In >> BlockName; + if (!BlockName.empty()) + BlocksToNotExtractByName.push_back( + std::make_pair(FunctionName, BlockName)); + } +} + +/// SplitLandingPadPreds - The landing pad needs to be extracted with the invoke +/// instruction. The critical edge breaker will refuse to break critical edges +/// to a landing pad. So do them here. After this method runs, all landing pads +/// should have only one predecessor. +void BlockExtractorPass::SplitLandingPadPreds(Function *F) { + for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) { + InvokeInst *II = dyn_cast<InvokeInst>(I); + if (!II) continue; + BasicBlock *Parent = II->getParent(); + BasicBlock *LPad = II->getUnwindDest(); + + // Look through the landing pad's predecessors. If one of them ends in an + // 'invoke', then we want to split the landing pad. + bool Split = false; + for (pred_iterator + PI = pred_begin(LPad), PE = pred_end(LPad); PI != PE; ++PI) { + BasicBlock *BB = *PI; + if (BB->isLandingPad() && BB != Parent && + isa<InvokeInst>(Parent->getTerminator())) { + Split = true; + break; + } + } + + if (!Split) continue; + + SmallVector<BasicBlock*, 2> NewBBs; + SplitLandingPadPredecessors(LPad, Parent, ".1", ".2", 0, NewBBs); + } +} + +bool BlockExtractorPass::runOnModule(Module &M) { + std::set<BasicBlock*> TranslatedBlocksToNotExtract; + for (unsigned i = 0, e = BlocksToNotExtract.size(); i != e; ++i) { + BasicBlock *BB = BlocksToNotExtract[i]; + Function *F = BB->getParent(); + + // Map the corresponding function in this module. + Function *MF = M.getFunction(F->getName()); + assert(MF->getFunctionType() == F->getFunctionType() && "Wrong function?"); + + // Figure out which index the basic block is in its function. + Function::iterator BBI = MF->begin(); + std::advance(BBI, std::distance(F->begin(), Function::iterator(BB))); + TranslatedBlocksToNotExtract.insert(BBI); + } + + while (!BlocksToNotExtractByName.empty()) { + // There's no way to find BBs by name without looking at every BB inside + // every Function. Fortunately, this is always empty except when used by + // bugpoint in which case correctness is more important than performance. + + std::string &FuncName = BlocksToNotExtractByName.back().first; + std::string &BlockName = BlocksToNotExtractByName.back().second; + + for (Module::iterator FI = M.begin(), FE = M.end(); FI != FE; ++FI) { + Function &F = *FI; + if (F.getName() != FuncName) continue; + + for (Function::iterator BI = F.begin(), BE = F.end(); BI != BE; ++BI) { + BasicBlock &BB = *BI; + if (BB.getName() != BlockName) continue; + + TranslatedBlocksToNotExtract.insert(BI); + } + } + + BlocksToNotExtractByName.pop_back(); + } + + // Now that we know which blocks to not extract, figure out which ones we WANT + // to extract. + std::vector<BasicBlock*> BlocksToExtract; + for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F) { + SplitLandingPadPreds(&*F); + for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) + if (!TranslatedBlocksToNotExtract.count(BB)) + BlocksToExtract.push_back(BB); + } + + for (unsigned i = 0, e = BlocksToExtract.size(); i != e; ++i) { + SmallVector<BasicBlock*, 2> BlocksToExtractVec; + BlocksToExtractVec.push_back(BlocksToExtract[i]); + if (const InvokeInst *II = + dyn_cast<InvokeInst>(BlocksToExtract[i]->getTerminator())) + BlocksToExtractVec.push_back(II->getUnwindDest()); + CodeExtractor(BlocksToExtractVec).extractCodeRegion(); + } + + return !BlocksToExtract.empty(); +}