diff tools/clang/docs/PCHInternals.rst @ 3:9ad51c7bc036

1st commit. remove git dir and add all files.
author Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp>
date Wed, 15 May 2013 06:43:32 +0900
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+========================================
+Precompiled Header and Modules Internals
+========================================
+
+.. contents::
+   :local:
+
+This document describes the design and implementation of Clang's precompiled
+headers (PCH) and modules.  If you are interested in the end-user view, please
+see the :ref:`User's Manual <usersmanual-precompiled-headers>`.
+
+Using Precompiled Headers with ``clang``
+----------------------------------------
+
+The Clang compiler frontend, ``clang -cc1``, supports two command line options
+for generating and using PCH files.
+
+To generate PCH files using ``clang -cc1``, use the option :option:`-emit-pch`:
+
+.. code-block:: bash
+
+  $ clang -cc1 test.h -emit-pch -o test.h.pch
+
+This option is transparently used by ``clang`` when generating PCH files.  The
+resulting PCH file contains the serialized form of the compiler's internal
+representation after it has completed parsing and semantic analysis.  The PCH
+file can then be used as a prefix header with the :option:`-include-pch`
+option:
+
+.. code-block:: bash
+
+  $ clang -cc1 -include-pch test.h.pch test.c -o test.s
+
+Design Philosophy
+-----------------
+
+Precompiled headers are meant to improve overall compile times for projects, so
+the design of precompiled headers is entirely driven by performance concerns.
+The use case for precompiled headers is relatively simple: when there is a
+common set of headers that is included in nearly every source file in the
+project, we *precompile* that bundle of headers into a single precompiled
+header (PCH file).  Then, when compiling the source files in the project, we
+load the PCH file first (as a prefix header), which acts as a stand-in for that
+bundle of headers.
+
+A precompiled header implementation improves performance when:
+
+* Loading the PCH file is significantly faster than re-parsing the bundle of
+  headers stored within the PCH file.  Thus, a precompiled header design
+  attempts to minimize the cost of reading the PCH file.  Ideally, this cost
+  should not vary with the size of the precompiled header file.
+
+* The cost of generating the PCH file initially is not so large that it
+  counters the per-source-file performance improvement due to eliminating the
+  need to parse the bundled headers in the first place.  This is particularly
+  important on multi-core systems, because PCH file generation serializes the
+  build when all compilations require the PCH file to be up-to-date.
+
+Modules, as implemented in Clang, use the same mechanisms as precompiled
+headers to save a serialized AST file (one per module) and use those AST
+modules.  From an implementation standpoint, modules are a generalization of
+precompiled headers, lifting a number of restrictions placed on precompiled
+headers.  In particular, there can only be one precompiled header and it must
+be included at the beginning of the translation unit.  The extensions to the
+AST file format required for modules are discussed in the section on
+:ref:`modules <pchinternals-modules>`.
+
+Clang's AST files are designed with a compact on-disk representation, which
+minimizes both creation time and the time required to initially load the AST
+file.  The AST file itself contains a serialized representation of Clang's
+abstract syntax trees and supporting data structures, stored using the same
+compressed bitstream as `LLVM's bitcode file format
+<http://llvm.org/docs/BitCodeFormat.html>`_.
+
+Clang's AST files are loaded "lazily" from disk.  When an AST file is initially
+loaded, Clang reads only a small amount of data from the AST file to establish
+where certain important data structures are stored.  The amount of data read in
+this initial load is independent of the size of the AST file, such that a
+larger AST file does not lead to longer AST load times.  The actual header data
+in the AST file --- macros, functions, variables, types, etc. --- is loaded
+only when it is referenced from the user's code, at which point only that
+entity (and those entities it depends on) are deserialized from the AST file.
+With this approach, the cost of using an AST file for a translation unit is
+proportional to the amount of code actually used from the AST file, rather than
+being proportional to the size of the AST file itself.
+
+When given the :option:`-print-stats` option, Clang produces statistics
+describing how much of the AST file was actually loaded from disk.  For a
+simple "Hello, World!" program that includes the Apple ``Cocoa.h`` header
+(which is built as a precompiled header), this option illustrates how little of
+the actual precompiled header is required:
+
+.. code-block:: none
+
+  *** AST File Statistics:
+    895/39981 source location entries read (2.238563%)
+    19/15315 types read (0.124061%)
+    20/82685 declarations read (0.024188%)
+    154/58070 identifiers read (0.265197%)
+    0/7260 selectors read (0.000000%)
+    0/30842 statements read (0.000000%)
+    4/8400 macros read (0.047619%)
+    1/4995 lexical declcontexts read (0.020020%)
+    0/4413 visible declcontexts read (0.000000%)
+    0/7230 method pool entries read (0.000000%)
+    0 method pool misses
+
+For this small program, only a tiny fraction of the source locations, types,
+declarations, identifiers, and macros were actually deserialized from the
+precompiled header.  These statistics can be useful to determine whether the
+AST file implementation can be improved by making more of the implementation
+lazy.
+
+Precompiled headers can be chained.  When you create a PCH while including an
+existing PCH, Clang can create the new PCH by referencing the original file and
+only writing the new data to the new file.  For example, you could create a PCH
+out of all the headers that are very commonly used throughout your project, and
+then create a PCH for every single source file in the project that includes the
+code that is specific to that file, so that recompiling the file itself is very
+fast, without duplicating the data from the common headers for every file.  The
+mechanisms behind chained precompiled headers are discussed in a :ref:`later
+section <pchinternals-chained>`.
+
+AST File Contents
+-----------------
+
+Clang's AST files are organized into several different blocks, each of which
+contains the serialized representation of a part of Clang's internal
+representation.  Each of the blocks corresponds to either a block or a record
+within `LLVM's bitstream format <http://llvm.org/docs/BitCodeFormat.html>`_.
+The contents of each of these logical blocks are described below.
+
+.. image:: PCHLayout.png
+
+For a given AST file, the `llvm-bcanalyzer
+<http://llvm.org/docs/CommandGuide/llvm-bcanalyzer.html>`_ utility can be used
+to examine the actual structure of the bitstream for the AST file.  This
+information can be used both to help understand the structure of the AST file
+and to isolate areas where AST files can still be optimized, e.g., through the
+introduction of abbreviations.
+
+Metadata Block
+^^^^^^^^^^^^^^
+
+The metadata block contains several records that provide information about how
+the AST file was built.  This metadata is primarily used to validate the use of
+an AST file.  For example, a precompiled header built for a 32-bit x86 target
+cannot be used when compiling for a 64-bit x86 target.  The metadata block
+contains information about:
+
+Language options
+  Describes the particular language dialect used to compile the AST file,
+  including major options (e.g., Objective-C support) and more minor options
+  (e.g., support for "``//``" comments).  The contents of this record correspond to
+  the ``LangOptions`` class.
+
+Target architecture
+  The target triple that describes the architecture, platform, and ABI for
+  which the AST file was generated, e.g., ``i386-apple-darwin9``.
+
+AST version
+  The major and minor version numbers of the AST file format.  Changes in the
+  minor version number should not affect backward compatibility, while changes
+  in the major version number imply that a newer compiler cannot read an older
+  precompiled header (and vice-versa).
+
+Original file name
+  The full path of the header that was used to generate the AST file.
+
+Predefines buffer
+  Although not explicitly stored as part of the metadata, the predefines buffer
+  is used in the validation of the AST file.  The predefines buffer itself
+  contains code generated by the compiler to initialize the preprocessor state
+  according to the current target, platform, and command-line options.  For
+  example, the predefines buffer will contain "``#define __STDC__ 1``" when we
+  are compiling C without Microsoft extensions.  The predefines buffer itself
+  is stored within the :ref:`pchinternals-sourcemgr`, but its contents are
+  verified along with the rest of the metadata.
+
+A chained PCH file (that is, one that references another PCH) and a module
+(which may import other modules) have additional metadata containing the list
+of all AST files that this AST file depends on.  Each of those files will be
+loaded along with this AST file.
+
+For chained precompiled headers, the language options, target architecture and
+predefines buffer data is taken from the end of the chain, since they have to
+match anyway.
+
+.. _pchinternals-sourcemgr:
+
+Source Manager Block
+^^^^^^^^^^^^^^^^^^^^
+
+The source manager block contains the serialized representation of Clang's
+:ref:`SourceManager <SourceManager>` class, which handles the mapping from
+source locations (as represented in Clang's abstract syntax tree) into actual
+column/line positions within a source file or macro instantiation.  The AST
+file's representation of the source manager also includes information about all
+of the headers that were (transitively) included when building the AST file.
+
+The bulk of the source manager block is dedicated to information about the
+various files, buffers, and macro instantiations into which a source location
+can refer.  Each of these is referenced by a numeric "file ID", which is a
+unique number (allocated starting at 1) stored in the source location.  Clang
+serializes the information for each kind of file ID, along with an index that
+maps file IDs to the position within the AST file where the information about
+that file ID is stored.  The data associated with a file ID is loaded only when
+required by the front end, e.g., to emit a diagnostic that includes a macro
+instantiation history inside the header itself.
+
+The source manager block also contains information about all of the headers
+that were included when building the AST file.  This includes information about
+the controlling macro for the header (e.g., when the preprocessor identified
+that the contents of the header dependent on a macro like
+``LLVM_CLANG_SOURCEMANAGER_H``).
+
+.. _pchinternals-preprocessor:
+
+Preprocessor Block
+^^^^^^^^^^^^^^^^^^
+
+The preprocessor block contains the serialized representation of the
+preprocessor.  Specifically, it contains all of the macros that have been
+defined by the end of the header used to build the AST file, along with the
+token sequences that comprise each macro.  The macro definitions are only read
+from the AST file when the name of the macro first occurs in the program.  This
+lazy loading of macro definitions is triggered by lookups into the
+:ref:`identifier table <pchinternals-ident-table>`.
+
+.. _pchinternals-types:
+
+Types Block
+^^^^^^^^^^^
+
+The types block contains the serialized representation of all of the types
+referenced in the translation unit.  Each Clang type node (``PointerType``,
+``FunctionProtoType``, etc.) has a corresponding record type in the AST file.
+When types are deserialized from the AST file, the data within the record is
+used to reconstruct the appropriate type node using the AST context.
+
+Each type has a unique type ID, which is an integer that uniquely identifies
+that type.  Type ID 0 represents the NULL type, type IDs less than
+``NUM_PREDEF_TYPE_IDS`` represent predefined types (``void``, ``float``, etc.),
+while other "user-defined" type IDs are assigned consecutively from
+``NUM_PREDEF_TYPE_IDS`` upward as the types are encountered.  The AST file has
+an associated mapping from the user-defined types block to the location within
+the types block where the serialized representation of that type resides,
+enabling lazy deserialization of types.  When a type is referenced from within
+the AST file, that reference is encoded using the type ID shifted left by 3
+bits.  The lower three bits are used to represent the ``const``, ``volatile``,
+and ``restrict`` qualifiers, as in Clang's :ref:`QualType <QualType>` class.
+
+.. _pchinternals-decls:
+
+Declarations Block
+^^^^^^^^^^^^^^^^^^
+
+The declarations block contains the serialized representation of all of the
+declarations referenced in the translation unit.  Each Clang declaration node
+(``VarDecl``, ``FunctionDecl``, etc.) has a corresponding record type in the
+AST file.  When declarations are deserialized from the AST file, the data
+within the record is used to build and populate a new instance of the
+corresponding ``Decl`` node.  As with types, each declaration node has a
+numeric ID that is used to refer to that declaration within the AST file.  In
+addition, a lookup table provides a mapping from that numeric ID to the offset
+within the precompiled header where that declaration is described.
+
+Declarations in Clang's abstract syntax trees are stored hierarchically.  At
+the top of the hierarchy is the translation unit (``TranslationUnitDecl``),
+which contains all of the declarations in the translation unit but is not
+actually written as a specific declaration node.  Its child declarations (such
+as functions or struct types) may also contain other declarations inside them,
+and so on.  Within Clang, each declaration is stored within a :ref:`declaration
+context <DeclContext>`, as represented by the ``DeclContext`` class.
+Declaration contexts provide the mechanism to perform name lookup within a
+given declaration (e.g., find the member named ``x`` in a structure) and
+iterate over the declarations stored within a context (e.g., iterate over all
+of the fields of a structure for structure layout).
+
+In Clang's AST file format, deserializing a declaration that is a
+``DeclContext`` is a separate operation from deserializing all of the
+declarations stored within that declaration context.  Therefore, Clang will
+deserialize the translation unit declaration without deserializing the
+declarations within that translation unit.  When required, the declarations
+stored within a declaration context will be deserialized.  There are two
+representations of the declarations within a declaration context, which
+correspond to the name-lookup and iteration behavior described above:
+
+* When the front end performs name lookup to find a name ``x`` within a given
+  declaration context (for example, during semantic analysis of the expression
+  ``p->x``, where ``p``'s type is defined in the precompiled header), Clang
+  refers to an on-disk hash table that maps from the names within that
+  declaration context to the declaration IDs that represent each visible
+  declaration with that name.  The actual declarations will then be
+  deserialized to provide the results of name lookup.
+* When the front end performs iteration over all of the declarations within a
+  declaration context, all of those declarations are immediately
+  de-serialized.  For large declaration contexts (e.g., the translation unit),
+  this operation is expensive; however, large declaration contexts are not
+  traversed in normal compilation, since such a traversal is unnecessary.
+  However, it is common for the code generator and semantic analysis to
+  traverse declaration contexts for structs, classes, unions, and
+  enumerations, although those contexts contain relatively few declarations in
+  the common case.
+
+Statements and Expressions
+^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+Statements and expressions are stored in the AST file in both the :ref:`types
+<pchinternals-types>` and the :ref:`declarations <pchinternals-decls>` blocks,
+because every statement or expression will be associated with either a type or
+declaration.  The actual statement and expression records are stored
+immediately following the declaration or type that owns the statement or
+expression.  For example, the statement representing the body of a function
+will be stored directly following the declaration of the function.
+
+As with types and declarations, each statement and expression kind in Clang's
+abstract syntax tree (``ForStmt``, ``CallExpr``, etc.) has a corresponding
+record type in the AST file, which contains the serialized representation of
+that statement or expression.  Each substatement or subexpression within an
+expression is stored as a separate record (which keeps most records to a fixed
+size).  Within the AST file, the subexpressions of an expression are stored, in
+reverse order, prior to the expression that owns those expression, using a form
+of `Reverse Polish Notation
+<http://en.wikipedia.org/wiki/Reverse_Polish_notation>`_.  For example, an
+expression ``3 - 4 + 5`` would be represented as follows:
+
++-----------------------+
+| ``IntegerLiteral(5)`` |
++-----------------------+
+| ``IntegerLiteral(4)`` |
++-----------------------+
+| ``IntegerLiteral(3)`` |
++-----------------------+
+| ``IntegerLiteral(-)`` |
++-----------------------+
+| ``IntegerLiteral(+)`` |
++-----------------------+
+|       ``STOP``        |
++-----------------------+
+
+When reading this representation, Clang evaluates each expression record it
+encounters, builds the appropriate abstract syntax tree node, and then pushes
+that expression on to a stack.  When a record contains *N* subexpressions ---
+``BinaryOperator`` has two of them --- those expressions are popped from the
+top of the stack.  The special STOP code indicates that we have reached the end
+of a serialized expression or statement; other expression or statement records
+may follow, but they are part of a different expression.
+
+.. _pchinternals-ident-table:
+
+Identifier Table Block
+^^^^^^^^^^^^^^^^^^^^^^
+
+The identifier table block contains an on-disk hash table that maps each
+identifier mentioned within the AST file to the serialized representation of
+the identifier's information (e.g, the ``IdentifierInfo`` structure).  The
+serialized representation contains:
+
+* The actual identifier string.
+* Flags that describe whether this identifier is the name of a built-in, a
+  poisoned identifier, an extension token, or a macro.
+* If the identifier names a macro, the offset of the macro definition within
+  the :ref:`pchinternals-preprocessor`.
+* If the identifier names one or more declarations visible from translation
+  unit scope, the :ref:`declaration IDs <pchinternals-decls>` of these
+  declarations.
+
+When an AST file is loaded, the AST file reader mechanism introduces itself
+into the identifier table as an external lookup source.  Thus, when the user
+program refers to an identifier that has not yet been seen, Clang will perform
+a lookup into the identifier table.  If an identifier is found, its contents
+(macro definitions, flags, top-level declarations, etc.) will be deserialized,
+at which point the corresponding ``IdentifierInfo`` structure will have the
+same contents it would have after parsing the headers in the AST file.
+
+Within the AST file, the identifiers used to name declarations are represented
+with an integral value.  A separate table provides a mapping from this integral
+value (the identifier ID) to the location within the on-disk hash table where
+that identifier is stored.  This mapping is used when deserializing the name of
+a declaration, the identifier of a token, or any other construct in the AST
+file that refers to a name.
+
+.. _pchinternals-method-pool:
+
+Method Pool Block
+^^^^^^^^^^^^^^^^^
+
+The method pool block is represented as an on-disk hash table that serves two
+purposes: it provides a mapping from the names of Objective-C selectors to the
+set of Objective-C instance and class methods that have that particular
+selector (which is required for semantic analysis in Objective-C) and also
+stores all of the selectors used by entities within the AST file.  The design
+of the method pool is similar to that of the :ref:`identifier table
+<pchinternals-ident-table>`: the first time a particular selector is formed
+during the compilation of the program, Clang will search in the on-disk hash
+table of selectors; if found, Clang will read the Objective-C methods
+associated with that selector into the appropriate front-end data structure
+(``Sema::InstanceMethodPool`` and ``Sema::FactoryMethodPool`` for instance and
+class methods, respectively).
+
+As with identifiers, selectors are represented by numeric values within the AST
+file.  A separate index maps these numeric selector values to the offset of the
+selector within the on-disk hash table, and will be used when de-serializing an
+Objective-C method declaration (or other Objective-C construct) that refers to
+the selector.
+
+AST Reader Integration Points
+-----------------------------
+
+The "lazy" deserialization behavior of AST files requires their integration
+into several completely different submodules of Clang.  For example, lazily
+deserializing the declarations during name lookup requires that the name-lookup
+routines be able to query the AST file to find entities stored there.
+
+For each Clang data structure that requires direct interaction with the AST
+reader logic, there is an abstract class that provides the interface between
+the two modules.  The ``ASTReader`` class, which handles the loading of an AST
+file, inherits from all of these abstract classes to provide lazy
+deserialization of Clang's data structures.  ``ASTReader`` implements the
+following abstract classes:
+
+``ExternalSLocEntrySource``
+  This abstract interface is associated with the ``SourceManager`` class, and
+  is used whenever the :ref:`source manager <pchinternals-sourcemgr>` needs to
+  load the details of a file, buffer, or macro instantiation.
+
+``IdentifierInfoLookup``
+  This abstract interface is associated with the ``IdentifierTable`` class, and
+  is used whenever the program source refers to an identifier that has not yet
+  been seen.  In this case, the AST reader searches for this identifier within
+  its :ref:`identifier table <pchinternals-ident-table>` to load any top-level
+  declarations or macros associated with that identifier.
+
+``ExternalASTSource``
+  This abstract interface is associated with the ``ASTContext`` class, and is
+  used whenever the abstract syntax tree nodes need to loaded from the AST
+  file.  It provides the ability to de-serialize declarations and types
+  identified by their numeric values, read the bodies of functions when
+  required, and read the declarations stored within a declaration context
+  (either for iteration or for name lookup).
+
+``ExternalSemaSource``
+  This abstract interface is associated with the ``Sema`` class, and is used
+  whenever semantic analysis needs to read information from the :ref:`global
+  method pool <pchinternals-method-pool>`.
+
+.. _pchinternals-chained:
+
+Chained precompiled headers
+---------------------------
+
+Chained precompiled headers were initially intended to improve the performance
+of IDE-centric operations such as syntax highlighting and code completion while
+a particular source file is being edited by the user.  To minimize the amount
+of reparsing required after a change to the file, a form of precompiled header
+--- called a precompiled *preamble* --- is automatically generated by parsing
+all of the headers in the source file, up to and including the last
+``#include``.  When only the source file changes (and none of the headers it
+depends on), reparsing of that source file can use the precompiled preamble and
+start parsing after the ``#include``\ s, so parsing time is proportional to the
+size of the source file (rather than all of its includes).  However, the
+compilation of that translation unit may already use a precompiled header: in
+this case, Clang will create the precompiled preamble as a chained precompiled
+header that refers to the original precompiled header.  This drastically
+reduces the time needed to serialize the precompiled preamble for use in
+reparsing.
+
+Chained precompiled headers get their name because each precompiled header can
+depend on one other precompiled header, forming a chain of dependencies.  A
+translation unit will then include the precompiled header that starts the chain
+(i.e., nothing depends on it).  This linearity of dependencies is important for
+the semantic model of chained precompiled headers, because the most-recent
+precompiled header can provide information that overrides the information
+provided by the precompiled headers it depends on, just like a header file
+``B.h`` that includes another header ``A.h`` can modify the state produced by
+parsing ``A.h``, e.g., by ``#undef``'ing a macro defined in ``A.h``.
+
+There are several ways in which chained precompiled headers generalize the AST
+file model:
+
+Numbering of IDs
+  Many different kinds of entities --- identifiers, declarations, types, etc.
+  --- have ID numbers that start at 1 or some other predefined constant and
+  grow upward.  Each precompiled header records the maximum ID number it has
+  assigned in each category.  Then, when a new precompiled header is generated
+  that depends on (chains to) another precompiled header, it will start
+  counting at the next available ID number.  This way, one can determine, given
+  an ID number, which AST file actually contains the entity.
+
+Name lookup
+  When writing a chained precompiled header, Clang attempts to write only
+  information that has changed from the precompiled header on which it is
+  based.  This changes the lookup algorithm for the various tables, such as the
+  :ref:`identifier table <pchinternals-ident-table>`: the search starts at the
+  most-recent precompiled header.  If no entry is found, lookup then proceeds
+  to the identifier table in the precompiled header it depends on, and so one.
+  Once a lookup succeeds, that result is considered definitive, overriding any
+  results from earlier precompiled headers.
+
+Update records
+  There are various ways in which a later precompiled header can modify the
+  entities described in an earlier precompiled header.  For example, later
+  precompiled headers can add entries into the various name-lookup tables for
+  the translation unit or namespaces, or add new categories to an Objective-C
+  class.  Each of these updates is captured in an "update record" that is
+  stored in the chained precompiled header file and will be loaded along with
+  the original entity.
+
+.. _pchinternals-modules:
+
+Modules
+-------
+
+Modules generalize the chained precompiled header model yet further, from a
+linear chain of precompiled headers to an arbitrary directed acyclic graph
+(DAG) of AST files.  All of the same techniques used to make chained
+precompiled headers work --- ID number, name lookup, update records --- are
+shared with modules.  However, the DAG nature of modules introduce a number of
+additional complications to the model:
+
+Numbering of IDs
+  The simple, linear numbering scheme used in chained precompiled headers falls
+  apart with the module DAG, because different modules may end up with
+  different numbering schemes for entities they imported from common shared
+  modules.  To account for this, each module file provides information about
+  which modules it depends on and which ID numbers it assigned to the entities
+  in those modules, as well as which ID numbers it took for its own new
+  entities.  The AST reader then maps these "local" ID numbers into a "global"
+  ID number space for the current translation unit, providing a 1-1 mapping
+  between entities (in whatever AST file they inhabit) and global ID numbers.
+  If that translation unit is then serialized into an AST file, this mapping
+  will be stored for use when the AST file is imported.
+
+Declaration merging
+  It is possible for a given entity (from the language's perspective) to be
+  declared multiple times in different places.  For example, two different
+  headers can have the declaration of ``printf`` or could forward-declare
+  ``struct stat``.  If each of those headers is included in a module, and some
+  third party imports both of those modules, there is a potentially serious
+  problem: name lookup for ``printf`` or ``struct stat`` will find both
+  declarations, but the AST nodes are unrelated.  This would result in a
+  compilation error, due to an ambiguity in name lookup.  Therefore, the AST
+  reader performs declaration merging according to the appropriate language
+  semantics, ensuring that the two disjoint declarations are merged into a
+  single redeclaration chain (with a common canonical declaration), so that it
+  is as if one of the headers had been included before the other.
+
+Name Visibility
+  Modules allow certain names that occur during module creation to be "hidden",
+  so that they are not part of the public interface of the module and are not
+  visible to its clients.  The AST reader maintains a "visible" bit on various
+  AST nodes (declarations, macros, etc.) to indicate whether that particular
+  AST node is currently visible; the various name lookup mechanisms in Clang
+  inspect the visible bit to determine whether that entity, which is still in
+  the AST (because other, visible AST nodes may depend on it), can actually be
+  found by name lookup.  When a new (sub)module is imported, it may make
+  existing, non-visible, already-deserialized AST nodes visible; it is the
+  responsibility of the AST reader to find and update these AST nodes when it
+  is notified of the import.
+