diff test/CodeGen/X86/vec_loadsingles.ll @ 95:afa8332a0e37 LLVM3.8

LLVM 3.8
author Kaito Tokumori <e105711@ie.u-ryukyu.ac.jp>
date Tue, 13 Oct 2015 17:48:58 +0900
parents 60c9769439b8
children 1172e4bd9c6f
line wrap: on
line diff
--- a/test/CodeGen/X86/vec_loadsingles.ll	Wed Feb 18 14:56:07 2015 +0900
+++ b/test/CodeGen/X86/vec_loadsingles.ll	Tue Oct 13 17:48:58 2015 +0900
@@ -2,10 +2,10 @@
 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx,+slow-unaligned-mem-32 | FileCheck %s --check-prefix=ALL --check-prefix=SLOW32
 
 define <4 x float> @merge_2_floats(float* nocapture %p) nounwind readonly {
-  %tmp1 = load float* %p
+  %tmp1 = load float, float* %p
   %vecins = insertelement <4 x float> undef, float %tmp1, i32 0
-  %add.ptr = getelementptr float* %p, i32 1
-  %tmp5 = load float* %add.ptr
+  %add.ptr = getelementptr float, float* %p, i32 1
+  %tmp5 = load float, float* %add.ptr
   %vecins7 = insertelement <4 x float> %vecins, float %tmp5, i32 1
   ret <4 x float> %vecins7
 
@@ -17,13 +17,13 @@
 ; Test-case generated due to a crash when trying to treat loading the first
 ; two i64s of a <4 x i64> as a load of two i32s.
 define <4 x i64> @merge_2_floats_into_4() {
-  %1 = load i64** undef, align 8
-  %2 = getelementptr inbounds i64* %1, i64 0
-  %3 = load i64* %2
+  %1 = load i64*, i64** undef, align 8
+  %2 = getelementptr inbounds i64, i64* %1, i64 0
+  %3 = load i64, i64* %2
   %4 = insertelement <4 x i64> undef, i64 %3, i32 0
-  %5 = load i64** undef, align 8
-  %6 = getelementptr inbounds i64* %5, i64 1
-  %7 = load i64* %6
+  %5 = load i64*, i64** undef, align 8
+  %6 = getelementptr inbounds i64, i64* %5, i64 1
+  %7 = load i64, i64* %6
   %8 = insertelement <4 x i64> %4, i64 %7, i32 1
   %9 = shufflevector <4 x i64> %8, <4 x i64> undef, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
   ret <4 x i64> %9
@@ -34,16 +34,16 @@
 }
 
 define <4 x float> @merge_4_floats(float* %ptr) {
-  %a = load float* %ptr, align 8
+  %a = load float, float* %ptr, align 8
   %vec = insertelement <4 x float> undef, float %a, i32 0
-  %idx1 = getelementptr inbounds float* %ptr, i64 1
-  %b = load float* %idx1, align 8
+  %idx1 = getelementptr inbounds float, float* %ptr, i64 1
+  %b = load float, float* %idx1, align 8
   %vec2 = insertelement <4 x float> %vec, float %b, i32 1
-  %idx3 = getelementptr inbounds float* %ptr, i64 2
-  %c = load float* %idx3, align 8
+  %idx3 = getelementptr inbounds float, float* %ptr, i64 2
+  %c = load float, float* %idx3, align 8
   %vec4 = insertelement <4 x float> %vec2, float %c, i32 2
-  %idx5 = getelementptr inbounds float* %ptr, i64 3
-  %d = load float* %idx5, align 8
+  %idx5 = getelementptr inbounds float, float* %ptr, i64 3
+  %d = load float, float* %idx5, align 8
   %vec6 = insertelement <4 x float> %vec4, float %d, i32 3
   ret <4 x float> %vec6
 
@@ -58,28 +58,28 @@
 ; 16-byte loads.
 
 define <8 x float> @merge_8_floats(float* %ptr) {
-  %a = load float* %ptr, align 4
+  %a = load float, float* %ptr, align 4
   %vec = insertelement <8 x float> undef, float %a, i32 0
-  %idx1 = getelementptr inbounds float* %ptr, i64 1
-  %b = load float* %idx1, align 4
+  %idx1 = getelementptr inbounds float, float* %ptr, i64 1
+  %b = load float, float* %idx1, align 4
   %vec2 = insertelement <8 x float> %vec, float %b, i32 1
-  %idx3 = getelementptr inbounds float* %ptr, i64 2
-  %c = load float* %idx3, align 4
+  %idx3 = getelementptr inbounds float, float* %ptr, i64 2
+  %c = load float, float* %idx3, align 4
   %vec4 = insertelement <8 x float> %vec2, float %c, i32 2
-  %idx5 = getelementptr inbounds float* %ptr, i64 3
-  %d = load float* %idx5, align 4
+  %idx5 = getelementptr inbounds float, float* %ptr, i64 3
+  %d = load float, float* %idx5, align 4
   %vec6 = insertelement <8 x float> %vec4, float %d, i32 3
-  %idx7 = getelementptr inbounds float* %ptr, i64 4
-  %e = load float* %idx7, align 4
+  %idx7 = getelementptr inbounds float, float* %ptr, i64 4
+  %e = load float, float* %idx7, align 4
   %vec8 = insertelement <8 x float> %vec6, float %e, i32 4
-  %idx9 = getelementptr inbounds float* %ptr, i64 5
-  %f = load float* %idx9, align 4
+  %idx9 = getelementptr inbounds float, float* %ptr, i64 5
+  %f = load float, float* %idx9, align 4
   %vec10 = insertelement <8 x float> %vec8, float %f, i32 5
-  %idx11 = getelementptr inbounds float* %ptr, i64 6
-  %g = load float* %idx11, align 4
+  %idx11 = getelementptr inbounds float, float* %ptr, i64 6
+  %g = load float, float* %idx11, align 4
   %vec12 = insertelement <8 x float> %vec10, float %g, i32 6
-  %idx13 = getelementptr inbounds float* %ptr, i64 7
-  %h = load float* %idx13, align 4
+  %idx13 = getelementptr inbounds float, float* %ptr, i64 7
+  %h = load float, float* %idx13, align 4
   %vec14 = insertelement <8 x float> %vec12, float %h, i32 7
   ret <8 x float> %vec14
 
@@ -94,16 +94,16 @@
 }
 
 define <4 x double> @merge_4_doubles(double* %ptr) {
-  %a = load double* %ptr, align 8
+  %a = load double, double* %ptr, align 8
   %vec = insertelement <4 x double> undef, double %a, i32 0
-  %idx1 = getelementptr inbounds double* %ptr, i64 1
-  %b = load double* %idx1, align 8
+  %idx1 = getelementptr inbounds double, double* %ptr, i64 1
+  %b = load double, double* %idx1, align 8
   %vec2 = insertelement <4 x double> %vec, double %b, i32 1
-  %idx3 = getelementptr inbounds double* %ptr, i64 2
-  %c = load double* %idx3, align 8
+  %idx3 = getelementptr inbounds double, double* %ptr, i64 2
+  %c = load double, double* %idx3, align 8
   %vec4 = insertelement <4 x double> %vec2, double %c, i32 2
-  %idx5 = getelementptr inbounds double* %ptr, i64 3
-  %d = load double* %idx5, align 8
+  %idx5 = getelementptr inbounds double, double* %ptr, i64 3
+  %d = load double, double* %idx5, align 8
   %vec6 = insertelement <4 x double> %vec4, double %d, i32 3
   ret <4 x double> %vec6
 
@@ -120,14 +120,14 @@
 ; Recognize and combine consecutive loads even when the
 ; first of the combined loads is offset from the base address.
 define <4 x double> @merge_4_doubles_offset(double* %ptr) {
-  %arrayidx4 = getelementptr inbounds double* %ptr, i64 4
-  %arrayidx5 = getelementptr inbounds double* %ptr, i64 5
-  %arrayidx6 = getelementptr inbounds double* %ptr, i64 6
-  %arrayidx7 = getelementptr inbounds double* %ptr, i64 7
-  %e = load double* %arrayidx4, align 8
-  %f = load double* %arrayidx5, align 8
-  %g = load double* %arrayidx6, align 8
-  %h = load double* %arrayidx7, align 8
+  %arrayidx4 = getelementptr inbounds double, double* %ptr, i64 4
+  %arrayidx5 = getelementptr inbounds double, double* %ptr, i64 5
+  %arrayidx6 = getelementptr inbounds double, double* %ptr, i64 6
+  %arrayidx7 = getelementptr inbounds double, double* %ptr, i64 7
+  %e = load double, double* %arrayidx4, align 8
+  %f = load double, double* %arrayidx5, align 8
+  %g = load double, double* %arrayidx6, align 8
+  %h = load double, double* %arrayidx7, align 8
   %vecinit4 = insertelement <4 x double> undef, double %e, i32 0
   %vecinit5 = insertelement <4 x double> %vecinit4, double %f, i32 1
   %vecinit6 = insertelement <4 x double> %vecinit5, double %g, i32 2