comparison src/alice/test/topology/movement/MakeFrame.java @ 88:33a19ca88e43 working

Singleton is removed .
author sugi
date Mon, 04 Jun 2012 16:08:53 +0900
parents src/alice/test/topology/movement/FishMovement.java@f8d86641b2ec
children e269cedd8bae
comparison
equal deleted inserted replaced
87:899b2b78ac75 88:33a19ca88e43
1 package alice.test.topology.movement;
2
3 import java.awt.GraphicsConfiguration;
4
5 import javax.media.j3d.BoundingSphere;
6 import javax.media.j3d.BranchGroup;
7 import javax.media.j3d.Canvas3D;
8 import javax.media.j3d.DirectionalLight;
9
10 import javax.swing.JFrame;
11 import javax.swing.JPanel;
12 import javax.vecmath.Color3f;
13 import javax.vecmath.Vector3f;
14
15 import com.sun.j3d.utils.universe.SimpleUniverse;
16 import com.sun.j3d.utils.universe.ViewingPlatform;
17
18 public class MakeFrame {
19
20 int fSizeX = 800;
21 int fSizeY = 800;
22 private Canvas3D canvas;
23 private SimpleUniverse universe;
24 private KeyInput key;
25
26 public MakeFrame(){
27 JFrame frame = new JFrame();
28 frame.setSize(fSizeX,fSizeY);
29 frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
30
31 JPanel cp = new JPanel();
32 cp.setLayout(null);
33 frame.add(cp);
34
35 GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();
36 canvas = new Canvas3D(config);
37 canvas.setBounds(0,0,fSizeX,fSizeY);
38 cp.add(canvas);
39
40 universe = new SimpleUniverse(canvas);
41 universe.addBranchGraph(createLight());
42
43 key = new KeyInput();
44 canvas.addKeyListener(key);
45
46 frame.setVisible(true);
47
48 ViewingPlatform camera = universe.getViewingPlatform();
49 camera.setNominalViewingTransform();
50 }
51
52 private BranchGroup createLight(){
53 BranchGroup scene = new BranchGroup();
54 Color3f light_color = new Color3f(1.7f,1.7f,1.7f);
55 Vector3f light_direction = new Vector3f(0.2f,-0.2f,-0.6f);
56 DirectionalLight light = new DirectionalLight(light_color,light_direction);
57 BoundingSphere bounds = new BoundingSphere();
58 light.setInfluencingBounds(bounds);
59 scene.addChild(light);
60 return scene;
61 }
62
63 public void register(BranchGroup group){
64 this.universe.addBranchGraph(group);
65 }
66
67 public Canvas3D getCanvas(){
68 return this.canvas;
69 }
70
71 public KeyInput getKey(){
72 return this.key;
73 }
74
75 public SimpleUniverse getUniverse(){
76 return this.universe;
77 }
78
79 }