Mercurial > hg > FederatedLinda
changeset 12:34821c03b206
Java3D sample
author | axmo |
---|---|
date | Mon, 11 Aug 2008 01:53:54 +0900 |
parents | 1355eb28e41d |
children | 0652ac3c8b5f |
files | tools/java3d-test/src/HelloUniverse.java |
diffstat | 1 files changed, 129 insertions(+), 0 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/tools/java3d-test/src/HelloUniverse.java Mon Aug 11 01:53:54 2008 +0900 @@ -0,0 +1,129 @@ +/* + * @(#)HelloUniverse.java 1.55 02/10/21 13:43:36 + * + * Copyright (c) 1996-2002 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * - Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any + * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND + * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY + * EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES + * SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN + * OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR + * FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR + * PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF + * LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE SOFTWARE, + * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that Software is not designed,licensed or intended + * for use in the design, construction, operation or maintenance of + * any nuclear facility. + */ + +import java.applet.Applet; +import java.awt.BorderLayout; +import java.awt.event.*; +import java.awt.GraphicsConfiguration; +import com.sun.j3d.utils.applet.MainFrame; +import com.sun.j3d.utils.geometry.ColorCube; +import com.sun.j3d.utils.universe.*; +import javax.media.j3d.*; +import javax.vecmath.*; + +public class HelloUniverse extends Applet { + + private SimpleUniverse u = null; + + public BranchGroup createSceneGraph() { + // Create the root of the branch graph + BranchGroup objRoot = new BranchGroup(); + + RotationInterpolator rotator = addCube(objRoot, new Point3d(0.0,0.0,0.0), new Alpha(-1, 4000)); + objRoot.addChild(rotator); + RotationInterpolator rotator1 = addCube(objRoot, new Point3d(1.0,0.0,0.0), new Alpha(4000, -1)); + objRoot.addChild(rotator1); + + // Have Java 3D perform optimizations on this scene graph. + objRoot.compile(); + + return objRoot; + } + + private RotationInterpolator addCube(BranchGroup objRoot, Point3d position, Alpha alpha) { + // Create the TransformGroup node and initialize it to the + // identity. Enable the TRANSFORM_WRITE capability so that + // our behavior code can modify it at run time. Add it to + // the root of the subgraph. + TransformGroup objTrans = new TransformGroup(); + objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); + objRoot.addChild(objTrans); + + // Create a simple Shape3D node; add it to the scene graph. + objTrans.addChild(new ColorCube(0.4)); + + // Create a new Behavior object that will perform the + // desired operation on the specified transform and add + // it into the scene graph. + Transform3D yAxis = new Transform3D(); + Alpha rotationAlpha = alpha; + + RotationInterpolator rotator = + new RotationInterpolator(rotationAlpha, objTrans, yAxis, + 0.0f, (float) Math.PI*2.0f); + BoundingSphere bounds = + new BoundingSphere(position, 100.0); + rotator.setSchedulingBounds(bounds); + return rotator; + } + + public HelloUniverse() { + } + + public void init() { + setLayout(new BorderLayout()); + GraphicsConfiguration config = + SimpleUniverse.getPreferredConfiguration(); + + Canvas3D c = new Canvas3D(config); + add("Center", c); + + // Create a simple scene and attach it to the virtual universe + BranchGroup scene = createSceneGraph(); + u = new SimpleUniverse(c); + + // This will move the ViewPlatform back a bit so the + // objects in the scene can be viewed. + u.getViewingPlatform().setNominalViewingTransform(); + + u.addBranchGraph(scene); + } + + public void destroy() { + u.cleanup(); + } + + // + // The following allows HelloUniverse to be run as an application + // as well as an applet + // + public static void main(String[] args) { + new MainFrame(new HelloUniverse(), 256, 256); + } +} \ No newline at end of file