26
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1 #include <iostream>
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2 #include <SDL.h>
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3 #include <SDL_opengl.h>
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4 #include <SDL_image.h>
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5 #include <libxml/parser.h>
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6 #include "polygon.h"
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7 #include "xml.h"
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8 #include "texture.h"
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9 #include "sys.h"
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10 #include "triangle.h"
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11 #include "vertex.h"
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109
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12 #include "Span.h"
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13 #include "SpanC.h"
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26
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14 #include "scene_graph_pack.h"
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15 using namespace std;
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16
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17 //extern int decode(char *cont, char *file_name);
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18 extern int decode(char *cont, FILE *outfile);
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19
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109
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20
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21 SDL_Surface* Polygon::texture_image;
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22
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26
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23 Polygon::Polygon()
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24 {
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25 xyz[0] = 0;
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26 xyz[1] = 0;
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27 xyz[2] = 0;
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28 xyz[3] = 1;
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29 c_xyz[0] = 0;
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30 c_xyz[1] = 0;
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31 c_xyz[2] = 0;
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32 c_xyz[3] = 1;
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33 angle[0] = 0;
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34 angle[1] = 0;
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35 angle[2] = 0;
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36 angle[3] = 1;
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37 next = NULL;
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38 child = NULL;
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39 parent = NULL;
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40 brother = NULL;
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41 children = NULL;
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42 lastChild = NULL;
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26
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43 }
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44
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45
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109
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46
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26
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47 void Polygon::tree_check()
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48 {
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49 Polygon *t;
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50 t = this;
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51
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52 while(t)
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53 {
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54 cout << "my_name : " << t->name << endl;
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55 if(t->child != NULL)
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56 {
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57 cout << "--move child : " << t->child->name << endl;
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58 t = t->child;
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59 }
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60 else if(t->brother != NULL)
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61 {
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62 cout << "--move brother : " << t->brother->name << endl;
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63 t = t->brother;
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64 }
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65 else
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66 {
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67 while(t)
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68 {
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69 if(t->brother != NULL)
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70 {
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71 cout << "--move brother : " << t->brother->name << endl;
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72 t = t->brother;
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73 break;
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74 }
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75 else
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76 {
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77 if(t->parent)
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78 {
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79 cout << "--move parent : " << t->parent->name << endl;
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80 }
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81 t = t->parent;
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82 }
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83 }
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84 }
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85 }
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86 }
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87
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88 void Polygon::print_member()
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89 {
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90 //int n;
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91
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92 cout << "size = " << size << endl;
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93 cout << "name = " << name << endl;
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94 cout << "parent_name = " << parent_name << endl;
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95 /*
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96 for(n=0; n<size*3; n+=3)
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97 {
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98 cout<<"coordinate = "<<data[n]<<" "<<data[n+1]<<" "<< data[n+2]<<endl;
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99 }
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100 */
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101 /*
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102 for(n=size*3; n<size*6; n+=3)
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103 {
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104 cout<<"narmal = "<<data[n]<<" "<<data[n+1]<<" "<<data[n+2]<<endl;
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105 }
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106 */
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107 cout<<"c_xyz = "<<c_xyz[0]<<" "<<c_xyz[1]<<" "<<c_xyz[2]<<endl;
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108 /*
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109 for(n=size*6; n<size*9; n+=3)
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110 {
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111 cout<<"texture = "<<data[n]<<" "<<data[n+1]<<" "<<data[n+2]<<endl;
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112 }
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113 */
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114 /*
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115 for(n=0; n<size*3; n+=3)
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116 {
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117 cout<<"coordinate = "<<data[n]<<" "<<data[n+1]<<" "<<data[n+2]<<endl;
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118 cout<<"normal = "<<data[n+size*3]<<" "<<data[n+size*3+1]<<" "<<data[n+size*3+2]<<endl;
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119 cout<<"texture = "<<data[n+size*6]<<" "<<1-data[n+size*6+1]<<endl;
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120 }
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121 */
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122 //cout << "image_name = " << image_name << endl;
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123 if(parent != NULL)
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124 {
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125 cout << "parent->name = " << parent->name << endl;
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126 }
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127 if(child != NULL)
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128 {
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129 cout << "child->name = " << child->name << endl;
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130 }
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131 }
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132
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133 void Polygon::draw(SceneGraphPack *sgp)
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134 {
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135 float xyz1[4],xyz2[4],xyz3[4];
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136
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137 /***SceneGraphUpdate***/
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138 //sgp_update();
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139 for (int i = 0; i < sgp->info.size; i++) {
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140 SceneGraphNode node = sgp->node[i];
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141
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142 /***draw***/
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143 int n,nt;
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144 for(n=0,nt=0; n<node.size*3; n+=9,nt+=6) {
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145 xyz1[0] = node.vertex[n];
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146 xyz1[1] = node.vertex[n+1];
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147 xyz1[2] = node.vertex[n+2]*-1;
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148 xyz1[3] = 1;
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149 xyz2[0] = node.vertex[n+3];
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150 xyz2[1] = node.vertex[n+3+1];
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151 xyz2[2] = node.vertex[n+3+2]*-1;
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152 xyz2[3] = 1;
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153 xyz3[0] = node.vertex[n+6];
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154 xyz3[1] = node.vertex[n+6+1];
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155 xyz3[2] = node.vertex[n+6+2]*-1;
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156 xyz3[3] = 1;
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157
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158 rotate(xyz1, node.translation);
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159 rotate(xyz2, node.translation);
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160 rotate(xyz3, node.translation);
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161
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162 Vertex *ver1 = new Vertex(xyz1[0],xyz1[1],xyz1[2],node.texture[nt],node.texture[nt+1]);
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163 Vertex *ver2 = new Vertex(xyz2[0],xyz2[1],xyz2[2],node.texture[nt+2],node.texture[nt+2+1]);
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164 Vertex *ver3 = new Vertex(xyz3[0],xyz3[1],xyz3[2],node.texture[nt+4],node.texture[nt+4+1]);
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165
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166 Triangle *tri = new Triangle(ver1,ver2,ver3);
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167 Span_c *span = new Span_c();
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168 span->viewer = viewer;
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169 span->p = this;
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170 span->create_span(tri,texture_image);
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171 delete ver1;
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172 delete ver2;
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173 delete ver3;
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174 delete tri;
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175 delete span;
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176 }
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177 }
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178 }
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179
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180
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181 void Polygon::draw(PolygonPack *pp)
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182 {
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183 for(int n=0; n<pp->info.size; n++)
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184 {
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185 Vertex *ver1 = new Vertex(pp->tri[n].ver1.x,pp->tri[n].ver1.y,pp->tri[n].ver1.z,pp->tri[n].ver1.tex_x,pp->tri[n].ver1.tex_y);
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186 Vertex *ver2 = new Vertex(pp->tri[n].ver2.x,pp->tri[n].ver2.y,pp->tri[n].ver2.z,pp->tri[n].ver2.tex_x,pp->tri[n].ver2.tex_y);
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187 Vertex *ver3 = new Vertex(pp->tri[n].ver3.x,pp->tri[n].ver3.y,pp->tri[n].ver3.z,pp->tri[n].ver3.tex_x,pp->tri[n].ver3.tex_y);
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188
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189 Triangle *tri = new Triangle(ver1,ver2,ver3);
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190 Span_c *span = new Span_c();
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191 span->viewer = viewer;
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192 span->p = this;
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193 span->create_span(tri,texture_image);
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194 delete ver1;
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195 delete ver2;
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196 delete ver3;
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197 delete tri;
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198 delete span;
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73
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199 }
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85
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200 }
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201
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109
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202 void Polygon::draw(SpanPack *sp)
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203 {
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204 Span *span;
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205
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206 for (int n = 0; n < sp->info.size; n++) {
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207 span = &sp->span[n];
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208
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209 int x = span->x;
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210 int y = span->y;
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92
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211 float z = span->start_z;
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212 int end = span->length_x;
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213 float zpos = span->end_z;
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214 float tex1 = span->tex_x1;
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215 float tex2 = span->tex_x2;
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216 float tey1 = span->tex_y1;
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217 float tey2 = span->tex_y2;
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218 Uint32 rgb;
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219 int tex_xpos;
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220 int tex_ypos;
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221 int tex_zpos;
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92
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222 float tex_x, tex_y, tex_z;
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223
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92
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224 if (end == 1) {
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225 tex_xpos = (int)((span->tex_height-1) * tex1);
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226 tex_ypos = (int)((span->tex_width-1) * tey1);
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227 tex_zpos = (int)z;
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228 rgb = get_rgb(tex_xpos, tex_ypos);
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229 viewer->write_pixel(x, y, zpos, rgb);
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230 } else {
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231 for (int j = 0; j < end; j++) {
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232 tex_x = tex1*(end-1-j)/(end-1) + tex2*j/(end-1);
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233 tex_y = tey1*(end-1-j)/(end-1) + tey2*j/(end-1);
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234 tex_z = z*(end-1-j)/(end-1) + zpos*j/(end-1);
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92
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235 if (tex_x > 1) tex_x = 1;
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236 if (tex_y > 1) tex_y = 1;
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237 tex_xpos = (int)((span->tex_height-1) * tex_x);
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238 tex_ypos = (int)((span->tex_width-1) * tex_y);
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239 rgb = get_rgb(tex_xpos,tex_ypos);
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240 viewer->write_pixel(j + x, y, tex_z, rgb);
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89
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241 }
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85
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242 }
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89
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243 }
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244 }
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245
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246 void
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247 Polygon::draw(SpanPackList *ss)
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89
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248 {
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249 SpanPack *spanPack;
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250 Span *span;
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89
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251
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92
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252 //for (int i = 0; i < ss->length; i++) {
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253 for (int i = 0; i < 10; i++) {
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254 spanPack = &ss->packs[i];
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255
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256 for(int n = 0; n < spanPack->info.size; n++) {
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257 span = &spanPack->span[n];
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258
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259 int end = span->length_x;
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260 Uint32 rgb;
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261 float tex1 = span->tex_x1;
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262 float tex2 = span->tex_x2;
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263 float tey1 = span->tex_y1;
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264 float tey2 = span->tex_y2;
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265 int tex_xpos;
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266 int tex_ypos;
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267 int tex_zpos;
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268 int x = span->x;
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269 int y = span->y;
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270 float z = span->start_z;
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271 float zpos = span->end_z;
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272 float tex_x,tex_y,tex_z;
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273
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274 if(end == 1) {
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275 //printf("end == 1\n");
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276 //printf("tex_x:%f tex_y:%f\n",tex1,tex2);
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277 //if(tex1 > 1) tex1 = 1;
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278 //if(tey1 > 1) tey1 = 1;
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279 tex_xpos = (int)((span->tex_height-1) * tex1);
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280 tex_ypos = (int)((span->tex_width-1) * tey1);
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281 tex_zpos = (int)z;
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282 //printf("tex_xpos:%d tex_ypos:%d\n",tex_xpos,tex_ypos);
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283 //printf("image->h:%d tex_x:%f\n",(int)span->tex_height,tex1);
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284 rgb = get_rgb(tex_xpos,tex_ypos);
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285 viewer->write_pixel(x,y,zpos,rgb);
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286 }else {
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287 //printf("end != 1\n");
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288 for(int j = 0; j < end; j++) {
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289 tex_x = tex1*(end-1-j)/(end-1) + tex2*j/(end-1);
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290 tex_y = tey1*(end-1-j)/(end-1) + tey2*j/(end-1);
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291 tex_z = z*(end-1-j)/(end-1) + zpos*j/(end-1);
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292 if(tex_x > 1) tex_x = 1;
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293 if(tex_y > 1) tex_y = 1;
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294 tex_xpos = (int)((span->tex_height-1) * tex_x);
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295 tex_ypos = (int)((span->tex_width-1) * tex_y);
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296 //printf("tex_xpos:%d tex_ypos:%d\n",tex_xpos,tex_ypos);
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297 //printf("z:%f zpos:%f tex_z:%f\n",z,zpos,tex_z);
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298 //printf("tex_x:%f tex_y:%f\n",tex_x,tex_y);
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299 rgb = get_rgb(tex_xpos,tex_ypos);
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300 viewer->write_pixel(j+x,y,tex_z,rgb);
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301 }
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302 }
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303 }
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85
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304 }
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26
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305 }
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306
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307
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308 /*
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309 void Polygon::create_scene_graph_pack()
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310 {
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311 //SceneGraphPack *sgp = new SceneGraphPack;
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312 sgp = new SceneGraphPack;
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313 int i = 0;
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314 int nnpn = -1;
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315
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316 Polygon *t;
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317 t = this;
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318
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319 while(t)
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320 {
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321 //SceneGraphNode node;
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322 sgp->node[i].size = t->size;
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323 int d,tex;
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324 for(d=0,tex=0; d<t->size*3; d+=3,tex+=2)
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325 {
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326 sgp->node[i].vertex[d] = t->data[d];
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327 sgp->node[i].vertex[d+1] = t->data[d+1];
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328 sgp->node[i].vertex[d+2] = t->data[d+2];
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329 sgp->node[i].texture[tex] = t->data[d+t->size*6];
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330 sgp->node[i].texture[tex+1] = t->data[d+t->size*6+1];
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331 }
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332
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333 sgp->node[i].obj_pos[0] = 0;
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334 sgp->node[i].obj_pos[1] = 0;
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335 sgp->node[i].obj_pos[2] = 0;
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336 sgp->node[i].obj_pos[3] = 1;
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337 sgp->node[i].angle[0] = 0;
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338 sgp->node[i].angle[1] = 0;
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339 sgp->node[i].angle[2] = 0;
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340 sgp->node[i].angle[3] = 1;
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341
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342 for(int tm=0; tm<16; tm++)
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343 {
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344 sgp->node[i].translation[tm] = 0;
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345 }
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346 sgp->node[i].id = 0;
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347 sgp->node[i].move = 0;
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348 sgp->node[i].interaction = 0;
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349 sgp->node[i].pn = nnpn;
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350
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351 if(t->child != NULL)
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352 {
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353 nnpn = i;
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354 t = t->child;
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355 }
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356 else if(t->brother != NULL)
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357 {
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358 nnpn = sgp->node[i].pn;
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359 t = t->brother;
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360 }
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361 else
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362 {
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363 while(t)
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364 {
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365 if(t->brother != NULL)
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366 {
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367 t = t->brother;
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368 break;
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369 }
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370 else
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371 {
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372 if(t->parent == NULL)
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373 {
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374 t = NULL;
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375 break;
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376 }
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377 nnpn = sgp->node[nnpn].pn;
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378 t = t->parent;
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379 }
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380 }
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381 }
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382 //printf("sgp->node[%d].pn = %d\n", i, sgp->node[i].pn);
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383 i++;
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384 }
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385 sgp->info.size = i;
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386
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387
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388 //for(int s=0; s<i; s++)
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389 //{
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390 //printf("sgp.node[%d].pn = %d\n",s,sgp.node[s].pn);
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391 //}
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392
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393 //delete sgp;
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394 }
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395 */
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396
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397
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398 void Polygon::add_next()
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399 {
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400 Polygon *p;
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401 p = new Polygon;
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402
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403 next = p;
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404 }
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405
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406
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407 void Polygon::create_tree()
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408 {
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409 Polygon *list;
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410 Polygon *check_list;
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411 Polygon *p;
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412 Polygon *bros;
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413
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414 check_list = this;
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415
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416 for(list=this; list; list=list->next)
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417 {
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418 if(xmlStrcmp((xmlChar *)list->parent_name, (xmlChar *)"NULL"))
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419 {
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420 p = this;
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421 while(p)
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422 {
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423 if(!xmlStrcmp((xmlChar *)p->name,(xmlChar *)list->parent_name))
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424 {
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425 list->parent = p;
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426 if(p->child == NULL)
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427 {
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428 p->child = list;
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429 }
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430 else
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431 {
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432 bros = p->child;
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433 while(bros->brother != NULL)
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434 {
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435 bros = bros->brother;
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436 }
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437 bros->brother = list;
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438 }
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439 break;
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440 }
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441 p = p->next;
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442 }
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443 }
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444 }
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445 }
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446
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447 /*
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448 void Polygon::create_scene_graph_pack()
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449 {
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450 SceneGraphPack sgp;
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451 int i = 0;
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452 int nnpn = -1;
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453
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454 Polygon *t;
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455 t = this;
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456 while(t)
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457 {
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458 //t->draw();
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459 SceneGraphNode node;
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460 node.obj_pos[0] = 0;
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461 node.obj_pos[1] = 0;
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462 node.obj_pos[2] = 0;
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463 node.obj_pos[3] = 1;
|
|
464 for(int tm=0; tm<16; tm++)
|
|
465 {
|
|
466 node.translation[tm] = 0;
|
|
467 }
|
|
468 node.id = 0;
|
|
469 node.move = 0;
|
|
470 node.interaction = 0;
|
|
471 for(int a=0; a<10; a++)
|
|
472 {
|
|
473 node.op[a] = -1;
|
|
474 }
|
|
475 node.pn = nnpn;
|
|
476 int p = 0;
|
|
477
|
|
478 if(t->child != NULL)
|
|
479 {
|
|
480 //glPushMatrix();
|
|
481 //node.op[p] = PUSH;
|
|
482 //nnpn = i;
|
|
483 t = t->child;
|
|
484 }
|
|
485 else if(t->brother != NULL)
|
|
486 {
|
|
487 //glPopMatrix();
|
|
488 //glPushMatrix();
|
|
489 //node.op[p] = SHIFT;
|
|
490 //nnpn = node.pn;
|
|
491 t = t->brother;
|
|
492 }
|
|
493 else
|
|
494 {
|
|
495 while(t)
|
|
496 {
|
|
497 if(t->brother != NULL)
|
|
498 {
|
|
499 //glPopMatrix();
|
|
500 //glPushMatrix();
|
|
501 //node.op[p] = SHIFT;
|
|
502 t = t->brother;
|
|
503 break;
|
|
504 }
|
|
505 else
|
|
506 {
|
|
507 t = t->parent;
|
|
508 if(t)
|
|
509 {
|
|
510 //glPopMatrix();
|
|
511 //node.op[p] = POP;
|
|
512 //nnpn = sgp.node[nnpn].pn;
|
|
513 p++;
|
|
514 }
|
|
515 }
|
|
516 }
|
|
517 }
|
|
518 sgp.node[i] = node;
|
|
519 i++;
|
|
520 }
|
|
521
|
|
522 sgp.info.size = i;
|
|
523
|
|
524 for(int s=0; s<4; s++)
|
|
525 {
|
|
526 for(int a=0; sgp.node[s].op[a]!=-1; a++)
|
|
527 {
|
|
528 printf("sgp.node[%d].op[%d] = %d\n",s, a, sgp.node[s].op[a]);
|
|
529 }
|
|
530 //printf("sgp.node[%d].pn = %d\n",s,sgp.node[s].pn);
|
|
531 }
|
|
532 }
|
|
533 */
|
|
534
|
|
535
|
|
536
|
|
537 void Polygon::pickup_coordinate(char *cont)
|
|
538 {
|
|
539 for(int n=0; n<size*3; n+=3)
|
|
540 {
|
|
541 cont = pickup_float(cont, data+n);
|
|
542 cont = pickup_float(cont, data+n+1);
|
|
543 cont = pickup_float(cont, data+n+2);
|
|
544
|
|
545 if (cont == NULL)
|
|
546 {
|
|
547 cout << "Analyzing obj data failed coordinate\n";
|
|
548 }
|
|
549 }
|
|
550 }
|
|
551
|
|
552 void Polygon::pickup_normal(char *cont)
|
|
553 {
|
|
554 for(int n=size*3;n<size*6;n+=3)
|
|
555 {
|
|
556 cont = pickup_float(cont,data+n);
|
|
557 cont = pickup_float(cont,data+n+1);
|
|
558 cont = pickup_float(cont,data+n+2);
|
|
559
|
|
560 if (cont == NULL)
|
|
561 {
|
|
562 cout << "Analyzing obj data failed normal\n";
|
|
563 }
|
|
564 }
|
|
565 }
|
|
566
|
|
567 void Polygon::pickup_model(char *cont)
|
|
568 {
|
|
569 cont = pickup_float(cont,c_xyz);
|
|
570 cont = pickup_float(cont,c_xyz+1);
|
|
571 cont = pickup_float(cont,c_xyz+2);
|
|
572
|
|
573 if (cont == NULL)
|
|
574 {
|
|
575 cout << "Analyzing obj data failed model\n";
|
|
576 }
|
|
577 }
|
|
578
|
|
579 void Polygon::pickup_texture(char *cont)
|
|
580 {
|
|
581 for(int n=size*6; n<size*9; n+=3)
|
|
582 {
|
|
583 cont = pickup_float(cont,data+n);
|
|
584 cont = pickup_float(cont,data+n+1);
|
|
585 data[n+2] = 1.0;
|
|
586
|
|
587 if (cont == NULL)
|
|
588 {
|
|
589 cout << "Analyzing obj data failed texture\n";
|
|
590 }
|
|
591 }
|
|
592 }
|
|
593
|
|
594 char *get_pixel(int tx, int ty, SDL_Surface *texture_image)
|
|
595 {
|
|
596 return (char*)texture_image->pixels+(texture_image->format->BytesPerPixel*((texture_image->w)*ty+tx));
|
|
597 }
|
|
598
|
|
599 unsigned my_ntohl(unsigned u) {
|
|
600 // rr gg bb 00
|
|
601 // rr
|
|
602 // bb gg rr
|
|
603 //unsigned u1 = ((u&0xff)<<24) +
|
|
604 // ((u&0xff00)<<8) +
|
|
605 // ((u&0xff0000)>>8) +
|
|
606 // ((u&0xff000000)>>24);
|
|
607 unsigned u1;
|
|
608 unsigned b = (u&0xff000000)>>24;
|
|
609 unsigned g = (u&0xff0000)>>16;
|
|
610 unsigned r = (u&0xff00)>>8;
|
|
611 u1 = r + (g<<8) + (b<<16);
|
|
612 //printf("pixel %x->%x\n",u,u1);
|
|
613 return u1;
|
|
614 }
|
|
615
|
|
616 Uint32 Polygon::get_rgb(int tx, int ty)
|
|
617 {
|
|
618 SDL_PixelFormat *fmt;
|
|
619 //Uint32 temp, pixel;
|
|
620 Uint8 red, green, blue;
|
|
621
|
|
622 fmt = texture_image->format;
|
|
623
|
|
624 if (tx<0) tx = 0;
|
|
625 if (texture_image->w-1< tx) tx = texture_image->w-1 ;
|
|
626 if (ty<0) ty = 0;
|
|
627 if (texture_image->h-1< ty) ty = texture_image->h-1 ;
|
|
628
|
|
629
|
|
630
|
|
631 //SDL_LockSurface(texture_image);
|
|
632 char *p = get_pixel(tx,ty,texture_image);
|
|
633 #if 0
|
|
634 pixel = my_ntohl(*(Uint32*)p);
|
|
635 //printf("pixel = %d\n", pixel);
|
|
636 //printf("pixel %x bpp = %d ",p, fmt->BytesPerPixel);
|
|
637 //SDL_UnlockSurface(texture_image);
|
|
638
|
|
639 temp = pixel&fmt->Rmask;
|
|
640 temp = temp>>fmt->Rshift;
|
|
641 temp = temp<<fmt->Rloss;
|
|
642 red = (Uint8)temp;
|
|
643
|
|
644 temp = pixel&fmt->Gmask;
|
|
645 temp = temp>>fmt->Gshift;
|
|
646 temp = temp<<fmt->Gloss;
|
|
647 green = (Uint8)temp;
|
|
648
|
|
649 temp = pixel&fmt->Bmask;
|
|
650 temp = temp>>fmt->Bshift;
|
|
651 temp = temp<<fmt->Bloss;
|
|
652 blue = (Uint8)temp;
|
|
653 #endif
|
|
654 blue = (Uint8) p[0];
|
|
655 green = (Uint8) p[1];
|
|
656 red = (Uint8) p[2];
|
|
657
|
|
658 //printf("tx = %d ty = %d ", tx,ty);
|
|
659 //printf("pixel color => R: %d, G: %d, B: %d\n", red, green, blue);
|
|
660
|
|
661 SDL_PixelFormat *pf;
|
|
662 pf = viewer->screen->format;
|
|
663
|
|
664 //cout << SDL_MapRGB(pf, red, green, blue) << endl;
|
|
665 return SDL_MapRGB(pf, red, green, blue);
|
|
666 }
|
|
667
|
109
|
668
|
|
669 /*
|
|
670 * surface nodeからポリゴンの情報を読み出す 再帰しない
|
|
671 */
|
26
|
672 void Polygon::get_data(xmlNodePtr cur)
|
|
673 {
|
|
674 char *cont;
|
|
675 //char *image_name;
|
|
676
|
|
677 for(;cur;cur=cur->next)
|
|
678 {
|
|
679 if(!xmlStrcmp(cur->name,(xmlChar*)"coordinate"))
|
|
680 {
|
|
681 cont = (char *)xmlNodeGetContent(cur);
|
|
682 pickup_coordinate(cont);
|
|
683 }
|
|
684 else if(!xmlStrcmp(cur->name,(xmlChar*)"normal"))
|
|
685 {
|
|
686 cont = (char *)xmlNodeGetContent(cur);
|
|
687 pickup_normal(cont);
|
|
688 }
|
|
689 else if(!xmlStrcmp(cur->name,(xmlChar*)"model"))
|
|
690 {
|
|
691 cont = (char *)xmlNodeGetContent(cur);
|
|
692 pickup_model(cont);
|
|
693 }
|
|
694 else if(!xmlStrcmp(cur->name,(xmlChar*)"texture"))
|
|
695 {
|
|
696 cont = (char *)xmlNodeGetContent(cur);
|
|
697 pickup_texture(cont);
|
|
698 }
|
|
699 else if(!xmlStrcmp(cur->name,(xmlChar*)"image"))
|
|
700 {
|
|
701 char image_name[20] = "/tmp/image_XXXXXX";
|
|
702 int fd = mkstemp(image_name);
|
|
703 FILE *outfile = fdopen(fd, "wb");
|
|
704 if(NULL == outfile)
|
|
705 {
|
|
706 cout << "error open file\n";
|
|
707 }
|
|
708 cont = (char *)xmlNodeGetContent(cur);
|
|
709 //decode(cont, image_name);
|
|
710 decode(cont, outfile);
|
|
711 fclose(outfile);
|
|
712
|
|
713 texture_image = IMG_Load(image_name);
|
|
714
|
|
715 //load_texture(image_name);
|
|
716 if(unlink(image_name))
|
|
717 {
|
|
718 cout << "unlink error\n";
|
|
719 }
|
|
720 }
|
|
721 }
|
|
722 }
|
|
723
|
|
724
|
109
|
725 /*
|
|
726 * ノードを受け取って、そこからポリゴンを生成
|
|
727 * リークしてない? data上書きしちゃだめ
|
|
728 */
|
26
|
729 void Polygon::create_data(xmlNodePtr cur)
|
|
730 {
|
|
731 size = atoi((char *)xmlGetProp(cur,(xmlChar *)"size"));
|
|
732 name = (char *)xmlGetProp(cur,(xmlChar *)"name");
|
|
733 parent_name = (char *)xmlGetProp(cur,(xmlChar *)"parent");
|
|
734 next = NULL;
|
|
735
|
|
736 data = new float[size*3*3];
|
|
737
|
|
738 get_data(cur->children);
|
|
739 }
|
|
740
|
109
|
741 /*
|
|
742 * xmlをオープンして、Surfaceノードからポリゴンを作る
|
|
743 *
|
|
744 */
|
26
|
745 void Polygon::set_data(char *file_name)
|
|
746 {
|
|
747 xmlDocPtr doc;
|
|
748 xmlNodePtr cur;
|
|
749 Polygon *tmp;
|
|
750
|
|
751 doc = xmlParseFile(file_name);
|
|
752
|
|
753 cur = xmlDocGetRootElement(doc);
|
|
754
|
|
755 xmlStrcmp(cur->name,(xmlChar*)"OBJECT-3D");
|
|
756
|
|
757 tmp = this;
|
|
758
|
|
759 for (cur=cur->children; cur; cur=cur->next)
|
|
760 {
|
|
761 if (!xmlStrcmp(cur->name,(xmlChar*)"surface"))
|
|
762 {
|
|
763 tmp->create_data(cur);
|
|
764 if(cur->next->next)
|
|
765 {
|
|
766 tmp->add_next();
|
|
767 tmp = tmp->next;
|
|
768 }
|
|
769 }
|
|
770 }
|
|
771
|
|
772 create_tree();
|
|
773 //tree_check();
|
|
774 //create_scene_graph_pack();
|
|
775
|
|
776 xmlFreeDoc(doc);
|
|
777
|
|
778 /*
|
|
779 for(int s=0; s<sgp->info.size; s++)
|
|
780 {
|
|
781 printf("sgp->node[%d].pn = %d\n",s,sgp->node[s].pn);
|
|
782 }
|
|
783 */
|
|
784 //delete sgp;
|
|
785 }
|
|
786
|
|
787 void Polygon::delete_data()
|
|
788 {
|
|
789 Polygon *n,*m;
|
|
790
|
|
791 n = this;
|
|
792 delete [] n->data;
|
|
793
|
|
794 if(next)
|
|
795 {
|
|
796 for(n = this->next; n; n=m)
|
|
797 {
|
|
798 m = n->next;
|
|
799 delete [] n->data;
|
|
800 delete n;
|
|
801 }
|
|
802 }
|
|
803 }
|
109
|
804
|
|
805
|
|
806
|
|
807 /* construct polygon from xml. */
|
|
808 /*
|
|
809 Polygon::Polygon(char *xmlfile)
|
|
810 {
|
|
811 Polygon();
|
|
812 xmlDocPtr doc;
|
|
813 xmlNodePtr cur;
|
|
814 Polygon *tmp;
|
|
815
|
|
816 doc = xmlParseFile(file_name);
|
|
817
|
|
818 cur = xmlDocGetRootElement(doc);
|
|
819
|
|
820 xmlStrcmp(cur->name,(xmlChar*)"OBJECT-3D");
|
|
821
|
|
822 tmp = this;
|
|
823
|
|
824 for (cur=cur->children; cur; cur=cur->next)
|
|
825 {
|
|
826 if ( xmlStrcmp(cur->name,(xmlChar*)"surface")!=0 )
|
|
827 continue;
|
|
828
|
|
829 if ( xmlStrcmp(cur->parent ))
|
|
830 tmp->create_data(cur);
|
|
831 if(cur->next->next)
|
|
832 {
|
|
833 tmp->add_next();
|
|
834 tmp = tmp->next;
|
|
835 }
|
|
836 }
|
|
837
|
|
838 create_tree();
|
|
839 //tree_check();
|
|
840 //create_scene_graph_pack();
|
|
841
|
|
842 xmlFreeDoc(doc);
|
|
843 }
|
|
844 */
|
|
845
|
|
846 /* construct polygon from xmlNode. */
|
|
847 Polygon::Polygon(xmlNodePtr surface)
|
|
848 {
|
|
849 #if 1
|
|
850 xyz[0] = 0;
|
|
851 xyz[1] = 0;
|
|
852 xyz[2] = 0;
|
|
853 xyz[3] = 1;
|
|
854 c_xyz[0] = 0;
|
|
855 c_xyz[1] = 0;
|
|
856 c_xyz[2] = 0;
|
|
857 c_xyz[3] = 1;
|
|
858 angle[0] = 0;
|
|
859 angle[1] = 0;
|
|
860 angle[2] = 0;
|
|
861 angle[3] = 1;
|
|
862 next = NULL;
|
|
863 child = NULL;
|
|
864 parent = NULL;
|
|
865 brother = NULL;
|
|
866 children = NULL;
|
|
867 lastChild = NULL;
|
|
868 #else
|
|
869 /* これ使うにはどうすればいいの? */
|
|
870 this->Polygon();
|
|
871 #endif
|
|
872 size = atoi((char *)xmlGetProp(surface,(xmlChar *)"size"));
|
|
873 name = (char *)xmlGetProp(surface,(xmlChar *)"name");
|
|
874 parent_name = (char *)xmlGetProp(surface,(xmlChar *)"parent");
|
|
875 next = NULL;
|
|
876
|
|
877 data = new float[size*3*3];
|
|
878
|
|
879 get_data(surface->children);
|
|
880 }
|
|
881
|
|
882 /* XMLファイルからポリゴンを作成 */
|
|
883 Polygon *Polygon::createFromXMLfile(char *xmlfile)
|
|
884 {
|
|
885 xmlDocPtr doc;
|
|
886 xmlNodePtr cur;
|
|
887 Polygon *root=NULL, *tmp, *parent;
|
|
888
|
|
889 /* パース DOM生成 */
|
|
890 doc = xmlParseFile(xmlfile);
|
|
891 cur = xmlDocGetRootElement(doc);
|
|
892
|
|
893 /* ?? */
|
|
894 xmlStrcmp(cur->name,(xmlChar*)"OBJECT-3D");
|
|
895
|
|
896 /* XMLのノードを一つずつ解析 */
|
|
897 for (cur=cur->children; cur; cur=cur->next)
|
|
898 {
|
|
899 /* 扱うのはsurfaceオンリー */
|
|
900 if ( xmlStrcmp(cur->name,(xmlChar*)"surface")!=0 )
|
|
901 continue;
|
|
902
|
|
903 /* ポリゴン生成 */
|
|
904 tmp = new Polygon(cur);
|
|
905 if( tmp->parent_name==NULL || 0==strcmp(tmp->parent_name, "NULL"))
|
|
906 /* このsurfaceがroot */
|
|
907 root = tmp;
|
|
908 else
|
|
909 {
|
|
910 /* 親はこのsurfaceより前に定義されているものとする (していい?) */
|
|
911 parent = root->searchPolygon(tmp->parent_name);
|
|
912 parent->addChild( tmp );
|
|
913 }
|
|
914 }
|
|
915
|
|
916 xmlFreeDoc(doc);
|
|
917 return root;
|
|
918 }
|
|
919
|
|
920 /* 子供を追加 */
|
|
921 Polygon *Polygon::addChild(Polygon *child)
|
|
922 {
|
|
923 Polygon *tmp;
|
|
924
|
|
925 /* childrenのリストの最後に加える */
|
|
926 if (this->lastChild != NULL) {
|
|
927 tmp = this->lastChild;
|
|
928 tmp->next = child;
|
|
929 }
|
|
930
|
|
931 this->lastChild = child;
|
|
932
|
|
933 return child;
|
|
934 }
|
|
935
|
|
936 /* thisの子や子孫にnameのものが存在すればそいつを返す なければNULL. */
|
|
937 Polygon *Polygon::searchPolygon(char *name)
|
|
938 {
|
|
939 Polygon *tmp, *result;
|
|
940
|
|
941 /* 本人か */
|
|
942 if( 0==strcmp(this->name, name) ) return this;
|
|
943
|
|
944 /* 子供から再帰的に探す */
|
|
945 for( tmp=this->children; tmp; tmp=tmp->next )
|
|
946 {
|
|
947 if( (result=tmp->searchPolygon(name))!=NULL )
|
|
948 return result;
|
|
949 }
|
|
950
|
|
951 /* 無かったら NULL. */
|
|
952 return NULL;
|
|
953 }
|
|
954
|