annotate Renderer/Test/enemy_action.h @ 1846:a0cb52163e57 draft

simplify GPU flip. Do not use output argments in flip. flip requires different kernel.
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Sat, 21 Dec 2013 08:38:13 +0900
parents 4c5264373c51
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
539
3bc98f6d31ff Reorganization..
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
diff changeset
1 extern void enemy_move(SceneGraphPtr node, int screen_w, int screen_h);
3bc98f6d31ff Reorganization..
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
diff changeset
2 extern void enemy_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree);