annotate Renderer/Engine/spe/CreatePolygonFromSceneGraph.h @ 1161:cc1a50cac83d draft

use MemorySegment API for pp load. do not check execution of the cell side. to be continued..
author Yutaka_Kinjyo
date Thu, 05 May 2011 00:15:43 +0900
parents 34bb008fab4d
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 #ifndef INCLUDED_CREATE_POLYGON
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2 #define INCLUDED_CREATE_POLYGON
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3
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4 #include "SchedTask.h"
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7 #endif