Mercurial > hg > Game > Cerium
annotate Renderer/Engine/spe/DataUpdate.cc @ 1161:cc1a50cac83d draft
use MemorySegment API for pp load. do not check execution of the cell side. to be continued..
author | Yutaka_Kinjyo |
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date | Thu, 05 May 2011 00:15:43 +0900 |
parents | 801d57ae1e29 |
children | 95b114c66e14 |
rev | line source |
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1142
801d57ae1e29
cut compile CreatePolygonTask on spe side because not enough spe memory. We have to use code loading.
yutaka@localhost.localdomain
parents:
985
diff
changeset
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1 //#include <stdio.h> |
749 | 2 #include "DataUpdate.h" |
3 #include "Func.h" | |
4 #include "string.h" | |
5 | |
6 /* これは必須 */ | |
7 SchedDefineTask(DataUpdate); | |
8 | |
9 static int | |
10 run(SchedTask *s, void *rbuf, void *wbuf) | |
11 { | |
12 | |
985 | 13 long count = (long)s->get_param(0); |
14 long id_base = (long)s->get_param(1); | |
15 for(int i=0; i<count; i++) { | |
16 void *idata = (void*)s->get_input(rbuf, i); | |
17 long size = (long)s->get_inputSize(i); | |
18 void *global_data = (void*)s->global_get(id_base+i); | |
19 memcpy(global_data,idata,size); | |
20 } | |
749 | 21 |
22 return 0; | |
23 } |