Mercurial > hg > Game > Cerium
comparison Renderer/test_render/polygon.h @ 283:15bfacccde99 draft
fix test_render
author | e065746@localhost.localdomain |
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date | Fri, 05 Jun 2009 16:49:12 +0900 |
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282:ef6b225f6f40 | 283:15bfacccde99 |
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1 #ifndef INCLUDED_POLYGON | |
2 #define INCLUDED_POLYGON | |
3 | |
4 #ifndef INCLUDED_VIEWER | |
5 # include "viewer.h" | |
6 #endif | |
7 | |
8 #include <libxml/parser.h> | |
9 | |
10 #ifndef INCLUDED_POLYGON_PACK | |
11 # include "polygon_pack.h" | |
12 #endif | |
13 | |
14 #ifndef INCLUDED_SPAN_PACK | |
15 # include "SpanPack.h" | |
16 #endif | |
17 | |
18 #ifndef INCLUDED_TEXTURE | |
19 # include "texture.h" | |
20 #endif | |
21 | |
22 class Polygon { | |
23 public: | |
24 long long size; | |
25 const char *name; | |
26 const char *parent_name; | |
27 | |
28 //float *data; //"vertex" and "normal" and "texture" | |
29 float *coord_xyz; // vertex coordinate array | |
30 float *coord_tex; // texture coordinate array | |
31 float *normal; // normal vector array | |
32 float xyz[4]; // position | |
33 float angle[4]; // angle | |
34 float c_xyz[4]; // center of rotation | |
35 float matrix[16]; | |
36 float *anim; | |
37 int texture_id; //texture id number | |
38 struct texture_list texture_info; | |
39 | |
40 static SDL_Surface* texture_image; // pointer of this surface's texture | |
41 | |
42 Polygon(void); | |
43 | |
44 void parameter_change(char *name, float x, float y, float z, float ax, float ay, float az); | |
45 //void load_texture(char *image_name); | |
46 //void draw(float *stack); | |
47 //void draw(SceneGraphPack *sgp); | |
48 //void draw(PolygonPack *pp); | |
49 //void draw(SpanPack *sp); | |
50 Uint32 get_rgb(int tx, int ty); | |
51 | |
52 public: | |
53 void position_init(void); | |
54 | |
55 void tree_draw(); | |
56 void pickup_coordinate(char *cont); | |
57 void pickup_normal(char *cont); | |
58 void pickup_model(char *cont); | |
59 void pickup_texture(char *cont); | |
60 }; | |
61 | |
62 #endif |