comparison Renderer/Engine/SceneGraphRoot.cc @ 1211:7763f03a94e1 draft before-dma-manager

const char fix
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Fri, 22 Jul 2011 08:46:29 +0900
parents b8adf4e95e96
children 636dfdc30176
comparison
equal deleted inserted replaced
1210:0ee23180d301 1211:7763f03a94e1
140 } 140 }
141 141
142 /*文字列の生成*/ 142 /*文字列の生成*/
143 void 143 void
144 SceneGraphRoot::createStringFont(TaskManager *manager, SceneGraphPtr root, 144 SceneGraphRoot::createStringFont(TaskManager *manager, SceneGraphPtr root,
145 char *string,int pixels,int screen_w, 145 const char *string,int pixels,int screen_w,
146 int screen_h,Uint32 color) 146 int screen_h,Uint32 color)
147 { 147 {
148 SceneGraphPtr text; 148 SceneGraphPtr text;
149 float width_shift = 0; 149 float width_shift = 0;
150 int i; 150 int i;
176 i += len; 176 i += len;
177 } 177 }
178 } 178 }
179 179
180 void 180 void
181 SceneGraphRoot::createFont(TaskManager *manager,char *font, int pixels, 181 SceneGraphRoot::createFont(TaskManager *manager,const char *font, int pixels,
182 Uint32 color,char *string_name, int len, 182 Uint32 color,const char *string_name, int len,
183 char **obj_name) 183 char **obj_name)
184 { 184 {
185 *obj_name = (char *)malloc(sizeof(char) * 12); 185 *obj_name = (char *)malloc(sizeof(char) * 12);
186 char sname[] = "char:"; 186 char sname[] = "char:";
187 memcpy(*obj_name, sname, 5); 187 memcpy(*obj_name, sname, 5);