Mercurial > hg > Game > Cerium
diff SceneGraph/BlenderScript/export_xml.py @ 1035:2403d545abd8 draft
bledenr script
author | tkaito |
---|---|
date | Mon, 29 Nov 2010 18:27:06 +0900 |
parents | ffe6ad89840e |
children |
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--- a/SceneGraph/BlenderScript/export_xml.py Fri Nov 26 04:35:34 2010 +0900 +++ b/SceneGraph/BlenderScript/export_xml.py Mon Nov 29 18:27:06 2010 +0900 @@ -1,6 +1,6 @@ #!BPY """Registration info for Blender menus: -Name: 'Libps3 (.xml)' +Name: 'Libps+x (.xml)' Blender: 240 Group: 'Export' Tooltip: 'Export to (.xml) for libps3' @@ -144,7 +144,7 @@ #str = "" file.write("") matrix = obj.getMatrix() - + big = 6 for mindex in range(len(flist)): fl = flist[mindex] if fl != []: @@ -166,9 +166,9 @@ tri_second = vlist[f[1]] tri_third = vlist[f[2]] - file.write("\t\t\t%f %f %f\n" %(tri_first[0][0] + matrix[3][0], tri_first[0][1] + matrix[3][1], tri_first[0][2] + matrix[3][2]) ) - file.write("\t\t\t%f %f %f\n" %(tri_second[0][0] + matrix[3][0], tri_second[0][1] + matrix[3][1], tri_second[0][2] + matrix[3][2]) ) - file.write("\t\t\t%f %f %f\n" %(tri_third[0][0] + matrix[3][0], tri_third[0][1] + matrix[3][1], tri_third[0][2] + matrix[3][2]) ) + file.write("\t\t\t%f %f %f\n" %(big*(tri_first[0][0] + matrix[3][0]), big*(tri_first[0][1] + matrix[3][1]), big*(tri_first[0][2] + matrix[3][2])) ) + file.write("\t\t\t%f %f %f\n" %(big*(tri_second[0][0] + matrix[3][0]), big*(tri_second[0][1] + matrix[3][1]), big*(tri_second[0][2] + matrix[3][2])) ) + file.write("\t\t\t%f %f %f\n" %(big*(tri_third[0][0] + matrix[3][0]), big*(tri_third[0][1] + matrix[3][1]), big*(tri_third[0][2] + matrix[3][2])) ) file.write("\t\t</coordinate>\n") file.write("\t\t<normal>\n") @@ -177,9 +177,9 @@ tri_second = vlist[f[1]] tri_third = vlist[f[2]] - file.write("\t\t\t%f %f %f\n" %(tri_first[1][0], tri_first[1][1], tri_first[1][2]) ) - file.write("\t\t\t%f %f %f\n" %(tri_second[1][0], tri_second[1][1], tri_second[1][2]) ) - file.write("\t\t\t%f %f %f\n" %(tri_third[1][0], tri_third[1][1], tri_third[1][2]) ) + file.write("\t\t\t%f %f %f\n" %(big*(tri_first[1][0]), big*(tri_first[1][1]), big*(tri_first[1][2])) ) + file.write("\t\t\t%f %f %f\n" %(big*(tri_second[1][0]), big*(tri_second[1][1]), big*(tri_second[1][2])) ) + file.write("\t\t\t%f %f %f\n" %(big*(tri_third[1][0]), big*(tri_third[1][1]), big*(tri_third[1][2])) ) file.write("\t\t</normal>\n" ) file.write("\t\t<model>\n" ) @@ -193,28 +193,26 @@ tri_first = vlist[f[0]] tri_second = vlist[f[1]] tri_third = vlist[f[2]] - - file.write("\t\t\t%f %f\n" %(tri_first[2][0], tri_first[2][1]) ) - file.write("\t\t\t%f %f\n" %(tri_second[2][0], tri_second[2][1]) ) - file.write("\t\t\t%f %f\n" %(tri_third[2][0], tri_third[2][1]) ) + file.write("\t\t\t%f %f\n" %(tri_first[2][0], (-1*(tri_first[2][1])+1 ))) + file.write("\t\t\t%f %f\n" %(tri_second[2][0], (-1*(tri_second[2][1])+1 ))) + file.write("\t\t\t%f %f\n" %(tri_third[2][0], (-1*(tri_third[2][1])+1 ))) file.write("\t\t</texture>\n") else: - file.write("\t\t<texture/>\n") - - + file.write("\t\t<texture>\n") + for f in fl: + file.write("\t\t\t0.000000 0.000000\n") + file.write("\t\t\t0.000000 0.000000\n") + file.write("\t\t\t0.000000 0.000000\n") + file.write("\t\t</texture>\n") ### get texture_image and change base64 data texture = mesh.faces[0].image if texture: - file.write(loadTexture(texture)) - + file.write(loadTexture(texture)) else: - file.write("\t\t<image name=\"%s\">\n" %("sample_white.png") ) - - file.write("\t\t\tiVBORw0KGgoAAAANSUhEUgAAAAgAAAAICAAAAADhZOFXAAAAEElEQVQImWP8zwABTAwUMQBJQQEP\n"); - file.write("\t\t\tlYH+agAAAABJRU5ErkJggg==\n"); - + file.write("\t\t<image name=\"%s\">\n" %("dummy.png") ) + file.write("\t\t\tiVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAIAAACQkWg2AAAAGUlEQVQokWP8/fs3AymAiSTVoxpG\n"); + file.write("\t\t\tNQwpDQAwxQMRlevqcQAAAABJRU5ErkJggg==\n"); file.write("\t\t</image>\n") - #return str vdata = []