diff Renderer/Engine/SceneGraph.cc @ 1140:3975c384ff93 draft

SceneGraph initalize... can worked on Mac OS X. not check Cell arch.
author Yutaka_Kinjyo
date Thu, 17 Feb 2011 20:25:02 +0900
parents f326494ffdc7
children bc2dea061cb1
line wrap: on
line diff
--- a/Renderer/Engine/SceneGraph.cc	Thu Feb 17 11:44:29 2011 +0900
+++ b/Renderer/Engine/SceneGraph.cc	Thu Feb 17 20:25:02 2011 +0900
@@ -125,6 +125,8 @@
     finalize = &SceneGraph::finalize_copy;
 
     this->name = "NULLPO";
+    this->pp_num = 0;
+
 }
 
 /**
@@ -664,13 +666,15 @@
     p->matrix = (float*)manager->allocate(sizeof(float)*16);
     p->real_matrix = (float*)manager->allocate(sizeof(float)*16);
     //これはいらない?
-    //p->texture_info = (float*)sgroot->manager->allocate(sizeof(texrure_list));
+    //p->texture_info = (texture_list*)manager->allocate(sizeof(texture_list));
 
     for (int i = 0; i < 16; i++) {
       p->matrix[i] = this->matrix[i];
       p->real_matrix[i] = this->real_matrix[i];
     }
 
+    //memcpy(p->texture_info, this->texture_info, sizeof(texture_list));
+
     return p;
 }