diff Renderer/Application/game_over.cc @ 539:3bc98f6d31ff draft

Reorganization..
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Mon, 12 Oct 2009 09:39:35 +0900
parents
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Renderer/Application/game_over.cc	Mon Oct 12 09:39:35 2009 +0900
@@ -0,0 +1,42 @@
+#include "SceneGraphRoot.h"
+#include "vacuum.h"
+#include "SGList.h"
+
+
+void
+gameover_scene(int w,int h,SceneGraphPtr node)
+{
+
+  SceneGraphPtr over;
+
+  over = sgroot->createSceneGraph(GAMEOVER);
+  over->xyz[0] = w/2;
+  over->xyz[1] = h/2;
+  over->set_move_collision(gameover_idle,gameover_collision);
+  node->addBrother(over);
+}
+
+void
+gameover_idle(SceneGraphPtr node,int screen_w,int screen_h)
+{
+}
+
+void
+gameover_collision(SceneGraphPtr node,int screen_w,int screen_h,SceneGraphPtr tree)
+{
+
+  Pad *pad = sgroot->getController();
+
+  if(pad->start.isPush()) {
+
+    SceneGraphPtr title;
+
+    title = sgroot->createSceneGraph(TITLE);
+    title->xyz[0] = screen_w/2;
+    title->xyz[1] = screen_h/2;
+    title->set_move_collision(no_move_idle, title_collision);
+    sgroot->setSceneData(title);
+
+  }
+
+}