diff Renderer/Engine/spe/Makefile @ 1142:801d57ae1e29 draft

cut compile CreatePolygonTask on spe side because not enough spe memory. We have to use code loading. And I found light error. see you tomorrow. (This version can work Mac OSX and Cell arch.)
author yutaka@localhost.localdomain
date Thu, 17 Feb 2011 05:23:34 +0900
parents 6043da6e48f1
children
line wrap: on
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--- a/Renderer/Engine/spe/Makefile	Thu Feb 17 20:28:26 2011 +0900
+++ b/Renderer/Engine/spe/Makefile	Thu Feb 17 05:23:34 2011 +0900
@@ -5,7 +5,7 @@
 TOP = ../$(CERIUM)
 
 SRCS_TMP = $(wildcard *.cc)
-SRCS_EXCLUDE = #CreatePolygonFromSceneGraph.cc #CreatePolygon.cc 
+SRCS_EXCLUDE = CreatePolygonFromSceneGraph.cc #CreatePolygon.cc 
 #SRCS_EXCLUDE = CreatePolygon.cc 
 SRCS = $(filter-out $(SRCS_EXCLUDE),$(SRCS_TMP))
 OBJS = $(SRCS:.cc=.o)