Mercurial > hg > Game > Cerium
diff Renderer/Engine/viewerGL.h @ 959:f389d7fcc25c draft
success alpha blending
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
---|---|
date | Wed, 04 Aug 2010 18:02:04 +0900 |
parents | 0ab84d4c689a |
children |
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--- a/Renderer/Engine/viewerGL.h Wed Aug 04 17:42:36 2010 +0900 +++ b/Renderer/Engine/viewerGL.h Wed Aug 04 18:02:04 2010 +0900 @@ -28,7 +28,7 @@ static const GLfloat lightAmbient[] = {0.25f, 0.25f, 0.25f}; static const GLfloat lightDiffuse[] = {1.0f, 1.0f, 1.0f}; static const GLfloat lightSpecular[] = {1.0f, 1.0f, 1.0f}; - static const GLfloat lightPosition[] = {0.5f, 0.5f, 1.0f, 0.0f}; + static const GLfloat lightPosition[] = {0.5f, 0.5f, -1.0f, 0.0f}; } class ViewerGL : public Viewer {