Mercurial > hg > Game > Cerium
view Renderer/Test/enemy_action.h @ 1616:05d449e7b9f8 draft
remove set_NDRange
author | Yuhi TOMARI <yuhi@cr.ie.u-ryukyu.ac.jp> |
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date | Tue, 14 May 2013 13:40:50 +0900 |
parents | 4c5264373c51 |
children |
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extern void enemy_move(SceneGraphPtr node, int screen_w, int screen_h); extern void enemy_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree);