Mercurial > hg > Game > Cerium
view Renderer/Test/network.h @ 1616:05d449e7b9f8 draft
remove set_NDRange
author | Yuhi TOMARI <yuhi@cr.ie.u-ryukyu.ac.jp> |
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date | Tue, 14 May 2013 13:40:50 +0900 |
parents | 6e6d5a2ffe52 |
children |
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#include <math.h> #include <stdlib.h> #include "SceneGraphRoot.h" #include "Application.h" #include "MainLoop.h" typedef struct { const char *hostname; int port; } linda_t; class NetworkGame : public Application { public: static int last_player_id; static Viewer *sgroot; static linda_t linda_addr; static int linda; static int serial_id; static int start_x; static int width; static char *xml_file_name; static void linda_connect(); static void update_screen_scope(); static void send_position(SceneGraphPtr node); static void set_position(SceneGraphPtr node, unsigned char *reply); static void update_last_player_id(); void create_my_sg(Viewer *sgroot, SceneGraphPtr parent, int screen_w, int screen_h); MainLoopPtr init(Viewer *viewer, int screen_w, int screen_h); };