view Renderer/Test/bullet_action.h @ 543:0c53fa91602f draft

fix
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Mon, 12 Oct 2009 17:46:20 +0900
parents 4c5264373c51
children
line wrap: on
line source

#ifndef BULLET_ACTION_H
#define BULLET_ACTION_H

void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node);
void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h);
void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);

#endif