Mercurial > hg > Game > Cerium
view Renderer/test_render/texture.h @ 283:15bfacccde99 draft
fix test_render
author | e065746@localhost.localdomain |
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date | Fri, 05 Jun 2009 16:49:12 +0900 |
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#ifndef INCLUDED_TEXTURE #define INCLUDED_TEXTURE #if 0 // もういらないっぽい OpenGL 使用時の遺産 #include <SDL.h> #include <SDL_opengl.h> GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) #endif struct texture_list { int t_w, t_h; Uint32 *pixels_orig; Uint32 *pixels; int scale_max; }; #endif