Mercurial > hg > Game > Cerium
view Renderer/Engine/KeyStat.h @ 541:1a31b8820a4d draft
Cerium Rendering Library
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Mon, 12 Oct 2009 10:17:09 +0900 |
parents | 3bc98f6d31ff |
children | eb6add789a24 |
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#ifndef INCLUDED_KEY_STATUS #define INCLUDED_KEY_STATUS enum { NONE, HOLD, PUSH, }; // 可変長の構造体にする。 // int で1つ送り bit field でやると struct key_stat { int length; int right; int left; int up; int down; int circle; unsigned char data[0]; }; #endif