view Renderer/Engine/TextureHash.h @ 882:1cb89ec2e796 draft

SceneGraphRoot::set_move_task add.
author tkaito
date Mon, 12 Jul 2010 04:02:14 +0900
parents 3bc98f6d31ff
children f87218eed9fc
line wrap: on
line source

#ifndef INCLUDED_TEXTURE_HASH
#define INCLUDED_TEXTURE_HASH

const int TABLE_SIZE = 8192;

struct hashtable{
    int tx_id;
    char* key;
};

class TextureHash {
public:
    hashtable *table;

    TextureHash(void);
    ~TextureHash(void);
    int hash_function(const char* image_name);
    int hash_regist(const char* image_name, int &tx_id);
};

#endif