Mercurial > hg > Game > Cerium
view Renderer/Engine/hash_texture.h @ 882:1cb89ec2e796 draft
SceneGraphRoot::set_move_task add.
author | tkaito |
---|---|
date | Mon, 12 Jul 2010 04:02:14 +0900 |
parents | 3bc98f6d31ff |
children |
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#ifndef HASH_TEXTURE_H #define HASH_TEXTURE_H const int N = 8192; struct hashtable{ int tx_id; char* key; }; class TextureHash { hashtable table[N]; public: hash(void); int hash_function(const char*); int hash_regist(const char*); }; #endif