Mercurial > hg > Game > Cerium
view Renderer/Engine/spe/ChainInit.cc @ 882:1cb89ec2e796 draft
SceneGraphRoot::set_move_task add.
author | tkaito |
---|---|
date | Mon, 12 Jul 2010 04:02:14 +0900 |
parents | 32160f3c0367 |
children |
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#include <stdio.h> #include <string.h> #include "ChainInit.h" #include "Func.h" /* これは必須 */ SchedDefineTask(ChainInit); /* spe の global 領域に MemList を生成する */ typedef struct { double x, y, next_x, next_y; double vx, vy, next_vx, next_vy; int can_move; uint32 parent; } CHAIN_VARS; static int run(SchedTask *s,void *rbuf, void *wbuf) { /* CHAIN_VARS* idata = (CHAIN_VARS*)s->get_input(rbuf, 0); uint32 chain_len = (unsigned long)s->get_param(0); // property は spe 上で allocate している(global) CHAIN_VARS *property = (CHAIN_VARS*)s->global_alloc(DATA_ID, sizeof(CHAIN_VARS)*chain_len); memcpy(property, idata, sizeof(CHAIN_VARS)*chain_len); */ return 0; }