view TaskManager/Test/test_render/cube_action.cpp @ 203:1eba8570808c draft

fix CreateSpan::run
author gongo@localhost.localdomain
date Mon, 26 Jan 2009 18:30:35 +0900
parents 4e66b3327c50
children c020ccff4627
line wrap: on
line source

#include "SceneGraph.h"
#include "xml_file/cube_split.h"
#include "xml_file/cube.h"

static void cube_move_left(SceneGraphPtr node, int screen_w, int screen_h);
static void cube_move_right(SceneGraphPtr node, int screen_w, int screen_h);
static void cube_move_idle(SceneGraphPtr node, int screen_w, int screen_h);
static void cube_collision(SceneGraphPtr node, int screen_w, int screen_h,
			   SceneGraphPtr tree);

static void cube_split(SceneGraphPtr root);

static void
cube_move_left(SceneGraphPtr node, int screen_w, int screen_h)
{
    node->xyz[0] -= node->stack_xyz[0];
    node->xyz[1] -= node->stack_xyz[0] * node->stack_xyz[1];
    node->xyz[2] -= node->stack_xyz[0] * node->stack_xyz[2];

    if (node->xyz[0] < 0) {
	node->set_move_collision(cube_move_right, cube_collision);
    }

    if (node->xyz[1] < 0 || node->xyz[1] > screen_h) {
	node->stack_xyz[1] = -node->stack_xyz[1];
    }

    node->angle[0] += 2.0f;
    node->angle[1] += 2.0f * node->stack_xyz[1];
    node->angle[2] += 2.0f * node->stack_xyz[2];
    
    //if (node->frame > 10 && scene_graph->controller->circle.push) {
    //cube_split(node);
    //}
}

static void
cube_move_right(SceneGraphPtr node, int screen_w, int screen_h)
{
    node->xyz[0] += node->stack_xyz[0];
    node->xyz[1] -= node->stack_xyz[0] * node->stack_xyz[1];
    node->xyz[2] -= node->stack_xyz[0] * node->stack_xyz[2];

    if (node->xyz[0] > screen_w) {
	node->set_move_collision(cube_move_left, cube_collision);
    }

    if (node->xyz[1] < 0 || node->xyz[1] > screen_h) {
	node->stack_xyz[1] = -node->stack_xyz[1];
    }

    node->angle[0] += 2.0f;
    node->angle[1] += 2.0f * node->stack_xyz[1];
    node->angle[2] += 2.0f * node->stack_xyz[2];

    //if (node->frame > 10 && scene_graph->controller->circle.push) {
    //cube_split(node);
    //}
}

static void
cube_split(SceneGraphPtr root)
{
    SceneGraphPtr p = root->clone();
    root->addBrother(p);

    root->set_move_collision(cube_move_left, cube_collision);
    p->set_move_collision(cube_move_right, cube_collision);

    p->xyz[0] = root->xyz[0] + 2;
    p->xyz[1] = root->xyz[1];
    p->xyz[2] = root->xyz[2];

    p->stack_xyz[0] = 2.0f;
    p->stack_xyz[1] = random()%3-1;
    p->stack_xyz[2] = random()%3-1;

    root->xyz[0] -= 2;
    root->stack_xyz[0] = 2.0f;
    root->stack_xyz[1] = random()%3-1;
    root->stack_xyz[2] = random()%3-1;
}


static void
cube_move_idle(SceneGraphPtr node, int screen_w, int screen_h)
{
    node->xyz[0] = screen_w/2;
    node->xyz[1] = screen_h/2;
    node->xyz[2] = -300.0f;

    //if (scene_graph->controller->circle.push) {
    //cube_split(node);
    //}
}

static void
cube_collision(SceneGraphPtr node, int screen_w, int screen_h,
	       SceneGraphPtr tree)
{
}

static void
plane_idle(SceneGraphPtr node, int w, int h)
{
    node->xyz[2] = 100.0f;
}

void
create_cube_split(int number)
{
    if (number == 0) {
	SceneGraph::createFromXMLfile("xml_file/cube_split.xml");
	Plane->set_move_collision(plane_idle, cube_collision);
	CUBE->set_move_collision(cube_move_idle, cube_collision);
    } else {
	SceneGraph::createFromXMLfile("xml_file/cube.xml");
	Cube->set_move_collision(cube_move_idle, cube_collision);
    }
}