view Renderer/test_render/bullet_action.h @ 395:208ba3551474 draft

chain on SPE
author game@localhost.localdomain
date Thu, 17 Sep 2009 16:55:18 +0900
parents 15bfacccde99
children
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void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node);
void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h);
void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);