view Renderer/test_render/camera_action.h @ 395:208ba3551474 draft

chain on SPE
author game@localhost.localdomain
date Thu, 17 Sep 2009 16:55:18 +0900
parents 15bfacccde99
children
line wrap: on
line source

void camera_init(SceneGraphPtr node, int screen_w, int screen_h);
void c_movet(SceneGraphPtr node, int screen_w, int screen_h);
void camera_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree);