Mercurial > hg > Game > Cerium
view Renderer/test_render/long_cube.cpp @ 395:208ba3551474 draft
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author | game@localhost.localdomain |
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date | Thu, 17 Sep 2009 16:55:18 +0900 |
parents | 15bfacccde99 |
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#include "SceneGraphRoot.h" #include "SGList.h" // prototype static void lcube_move(SceneGraphPtr node, int screen_w, int screen_h); //static void lcube_collision(SceneGraphPtr node, int screen_w, int screen_h); static void lcube_move(SceneGraphPtr node, int screen_w, int screen_h) { } static void lcube_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree) { } void lcube_init(int screen_w, int screen_h) { SceneGraphPtr lcube; sgroot->createFromXMLfile("xml_file/LongCube.xml"); lcube = sgroot->createSceneGraph(LongCube); lcube->set_move_collision(lcube_move, lcube_collision); sgroot->setSceneData(lcube); }