Mercurial > hg > Game > Cerium
view Renderer/Engine/ViewerDevice.h @ 1087:20f09564c586 draft
fix (not yet tested)
author | root@localhost.localdomain |
---|---|
date | Fri, 17 Dec 2010 18:34:29 +0900 |
parents | fdb36a9c5030 |
children |
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#ifndef INCLUDED_VIEWER_DEV #define INCLUDED_VIEWER_DEV #include "TaskManager.h" #include "SDL.h" class ViewerDevice { public: ViewerDevice(); virtual ~ViewerDevice(); ViewerDevice(TaskManager *m) {}; int width; int height; int bpp; /* override function */ virtual Uint32 *video_init(TaskManager *manager, int bpp, int width, int height) = 0; virtual Uint32 * flip_screen(Uint32 *v) { return v; } virtual void clean_pixels() = 0; virtual void clear_screen() = 0; virtual void free_device() = 0; }; #endif