view Renderer/test_render/enemy_action.h @ 292:2369f477ffbe draft

Document/Cerium_2009.mm
author aaa
date Fri, 05 Jun 2009 18:53:42 +0900
parents 15bfacccde99
children
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extern void enemy_move(SceneGraphPtr node, int screen_w, int screen_h);
extern void enemy_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree);