Mercurial > hg > Game > Cerium
view Renderer/Engine/task/DataUpdate.cc @ 677:24054155368c draft
add Load light info for some spe
author | yutaka@henri.cr.ie.u-ryukyu.ac.jp |
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date | Sun, 06 Dec 2009 07:40:26 +0900 |
parents | |
children | 3a97fdd53a8e |
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#include <stdio.h> #include "DataUpdate.h" #include "Func.h" /* これは必須 */ SchedDefineTask(DataUpdate); static int run(SchedTask *s, void *rbuf, void *wbuf) { float *idata = (float*)s->get_input(rbuf, 0); int load_id = (int)s->get_param(0); float *global_data = (float*)s->global_get(load_id); global_data[0] = idata[0]; global_data[1] = idata[1]; global_data[2] = idata[2]; global_data[3] = idata[3]; #if 0 s->printf("spe %f ",idata[0]); s->printf("spe %f ",idata[1]); s->printf("spe %f\n",idata[2]); #endif return 0; }