Mercurial > hg > Game > Cerium
view Renderer/Test/back_action.cc @ 677:24054155368c draft
add Load light info for some spe
author | yutaka@henri.cr.ie.u-ryukyu.ac.jp |
---|---|
date | Sun, 06 Dec 2009 07:40:26 +0900 |
parents | 7a311860a76e |
children |
line wrap: on
line source
#include <iostream> #include "SceneGraphRoot.h" #include "ball_action.h" using namespace std; void back_move(SceneGraphPtr node, void *sgroot_, int w, int h) { SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_; Pad *pad = sgroot->getController(); if (pad->triangle.isPush()) { SceneGraphPtr ball = sgroot->createSceneGraph("Ball"); ball->xyz[0] = -100; ball->set_move_collision(ball_move, ball_coll); node->addChild(ball); } } void back_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree) { }