view Renderer/Engine/spe/spe-main.cc @ 766:3541fe06be2b draft

add spe/univers_move
author hiroki@henri.cr.ie.u-ryukyu.ac.jp
date Sat, 13 Feb 2010 17:33:38 +0900
parents 8aaa29d3e874
children 06302c1dc87d
line wrap: on
line source

#include "../Func.h"
#include "SchedTask.h"

SchedExternTask(DataLoad);
SchedExternTask(DataUpdate);

SchedExternTask(LoadTexture);
SchedExternTask(DrawSpan);
SchedExternTask(DrawSpanEnd);
SchedExternTask(DrawSpanRenew);
SchedExternTask(DrawBack);

SchedExternTask(ChainCal);
SchedExternTask(ChainInit);

SchedExternTask(CreateSpan);
//SchedExternTask(CreatePolygonFromSceneGraph);

SchedExternTask(ShowTime);

SchedExternTask(InitKey);
SchedExternTask(UpdateKey);

SchedExternTask(PropertyTask);
SchedExternTask(UniversTask);

void
task_init(Scheduler *s)
{

    SchedRegister( DataLoad);
    SchedRegister( DataUpdate);

    SchedRegister( LoadTexture);
    SchedRegister( DrawSpan);

    SchedRegister( ChainCal);
    SchedRegister( ChainInit);
    SchedRegister( DrawBack);

    SchedRegister( CreateSpan);
    //SchedRegister( CreatePolygonFromSceneGraph);

    SchedRegister( ShowTime);

    SchedRegister( InitKey);
    SchedRegister( UpdateKey);

    SchedRegister( PropertyTask);
    SchedRegister( UniversTask);
}