view Renderer/Test/back_action.h @ 766:3541fe06be2b draft

add spe/univers_move
author hiroki@henri.cr.ie.u-ryukyu.ac.jp
date Sat, 13 Feb 2010 17:33:38 +0900
parents 7a311860a76e
children
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void back_move(SceneGraphPtr node, void *sgroot_, int w, int h);
void back_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree);