Mercurial > hg > Game > Cerium
view Renderer/Engine/Application.h @ 1003:37842bbd35f0 draft
game_task keep up with task_array.
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
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date | Tue, 26 Oct 2010 17:29:50 +0900 (2010-10-26) |
parents | ae881bd43459 |
children | a9581a9df440 |
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#ifndef INCLUDED_APPLICATION #define INCLUDED_APPLICATION #include "SceneGraph.h" #include "MainLoop.h" #include "viewer.h" typedef void (*Move_func)(SceneGraph* node, int screen_w, int screen_h); typedef void (*Coll_func)(SceneGraph* node, int screen_w, int screen_h, SceneGraphPtr tree); class Viewer; class Application { public: Application(); virtual ~Application(); virtual MainLoopPtr init(Viewer *viewer, int w, int h) = 0; }; #endif