Mercurial > hg > Game > Cerium
view Renderer/Engine/triangle.h @ 1798:3babb36ac459 draft
array(bmskip table) allocate size change 256 to 256*sizeof(int)
author | Masataka Kohagura <e085726@ie.u-ryukyu.ac.jp> |
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date | Thu, 05 Dec 2013 16:41:38 +0900 |
parents | 3bc98f6d31ff |
children |
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#ifndef INCLUDE_Triangle #define INCLUDE_Triangle #include "vertex.h" class Triangle { public: Vertex *vertex1,*vertex2,*vertex3; Triangle(Vertex *tmp_vertex1,Vertex *tmp_vertex2,Vertex *tmp_vertex3); }; #endif