Mercurial > hg > Game > Cerium
view Renderer/Engine/TextureHash.h @ 1020:58b284d6506f draft
create_pp_task fix. not done.
author | tkaito |
---|---|
date | Sun, 07 Nov 2010 04:24:24 +0900 |
parents | 3bc98f6d31ff |
children | f87218eed9fc |
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#ifndef INCLUDED_TEXTURE_HASH #define INCLUDED_TEXTURE_HASH const int TABLE_SIZE = 8192; struct hashtable{ int tx_id; char* key; }; class TextureHash { public: hashtable *table; TextureHash(void); ~TextureHash(void); int hash_function(const char* image_name); int hash_regist(const char* image_name, int &tx_id); }; #endif