view Renderer/Test/bullet_action.h @ 1876:5e17ab506299 draft

change CPU_TYPE SPE_ANY to IO/0 ( cannot running )
author Masataka Kohagura <e085726@ie.u-ryukyu.ac.jp>
date Mon, 30 Dec 2013 20:52:21 +0900
parents 4c5264373c51
children
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#ifndef BULLET_ACTION_H
#define BULLET_ACTION_H

void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node);
void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h);
void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);

#endif