Mercurial > hg > Game > Cerium
view TaskManager/kernel/schedule/SchedNop2Ready.h @ 1546:61164c687b29 draft
fix GpuScheduler flip
author | Yuhi TOMARI <yuhi@cr.ie.u-ryukyu.ac.jp> |
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date | Tue, 05 Feb 2013 13:15:46 +0900 |
parents | d585a7614cd5 |
children | f82bb7393c4d |
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#ifndef INCLUDED_SCHED_NOP2READY #define INCLUDED_SCHED_NOP2READY #include "base.h" #include "Scheduler.h" #include "SchedTaskBase.h" #include "SchedNop.h" #include "error.h" class SchedNop2Ready : public SchedNop { public: /* constructor */ SchedNop2Ready(Scheduler*); BASE_NEW_DELETE(SchedNop2Ready); /* variables */ Scheduler* scheduler; /* functions */ void exec(void); void write(void); SchedTaskBase* next(Scheduler *, SchedTaskBase *); const char * name() { return "Nop2" ; }; #if DEBUG void read(void) { __debug("[SchedNop2Ready:%s]\n", __FUNCTION__); } //void write(void) { __debug("[SchedNop2Ready:%s]\n", __FUNCTION__); } #endif }; #endif